Showing 336 of 336 total issues
Method closed
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def closed
unless @closed
@closed = true
# Remove ourself from the available channels
@@channels.delete(self)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method remove
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def remove(*args)
stack = []
section = @pool
args.each_with_index do |arg, index|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.validate(model, field_name, args)
errors = {}
value = model.get(field_name)
if args.is_a?(Array)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cweek_cyear
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def cweek_cyear
jan01 = Time.new(self.year, 1, 1)
jan01_wday = jan01.wday
first_monday = 0
year = self.year
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_attribute
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def process_attribute(tag_name, attributes, attribute_name, value)
parts, binding_count = binding_parts_and_count(value)
# if this attribute has bindings
if binding_count > 0
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_by_tag_id
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def find_by_tag_id(tag_id)
@nodes.each do |node|
if node.is_a?(ComponentNode)
# Walk down nodes
val = node.find_by_tag_id(tag_id)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function access
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
access: function( elems, fn, key, value, chainable, emptyGet, raw ) {
Method initialize
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(volt_app, target, context, binding_name, binding_in_path, getter, content_template_path = nil)
Method initialize
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(volt_app, target, context, binding_name, attribute_name, getter, setter)
Method local
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.local(year, month = nil, day = nil, hour = nil, min = nil, sec = nil, millisecond = nil)
Method new
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.new(year = undefined, month = nil, day = nil, hour = nil, min = nil, sec = nil, utc_offset = nil)
Method gm
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.gm(year, month = nil, day = nil, hour = nil, min = nil, sec = nil, millisecond = nil)
Method initialize
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(zone = nil, year = nil, month = nil, day = nil, hour = nil, min = nil, sec = nil)
Similar blocks of code found in 2 locations. Consider refactoring. Open
$.fn.watch = function () {
Array.prototype.unshift.call(arguments, this);
return _watch.apply(this, arguments);
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$.fn.unwatch = function () {
Array.prototype.unshift.call(arguments, this);
return _unwatch.apply(this, arguments);
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid deeply nested control flow statements. Open
if ( copyIsArray ) {
copyIsArray = false;
clone = src && jQuery.isArray(src) ? src : [];
} else {
Avoid deeply nested control flow statements. Open
for ( match in context ) {
// Properties of context are called as methods if possible
if ( jQuery.isFunction( this[ match ] ) ) {
this[ match ]( context[ match ] );
Method remove
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def remove
# Unbind events, leave the element there since attribute bindings
# aren't responsible for it being there.
case @attribute_name
when 'value'
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if ( (seed = find(
token.matches[0].replace( runescape, funescape ),
rsibling.test( tokens[0].type ) && context.parentNode || context
)) ) {
Avoid deeply nested control flow statements. Open
if ( ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) && ++diff ) {
// Cache the index of each encountered element
if ( useCache ) {
(node[ expando ] || (node[ expando ] = {}))[ type ] = [ dirruns, diff ];
}