Showing 12 of 12 total issues
Function run
has 144 lines of code (exceeds 25 allowed). Consider refactoring. Open
run: async function(seneca: any, spec: any, calls: any) {
let callmap = spec.context
return new Promise((resolve: any, reject: any) => {
next_call(0, function(err: any) {
Function next_call
has 132 lines of code (exceeds 25 allowed). Consider refactoring. Open
function next_call(call_index: any, done: any): any {
try {
if (calls.length <= call_index) {
return done()
}
File msg-test.ts
has 296 lines of code (exceeds 250 allowed). Consider refactoring. Open
/* Copyright (c) 2018-2024 Voxgig and other contributors, MIT License */
'use strict'
// TODO: add line numbers to all fail msgs!
Function run
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
run: async function(seneca: any, spec: any, calls: any) {
let callmap = spec.context
return new Promise((resolve: any, reject: any) => {
next_call(0, function(err: any) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function msg_test
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
function msg_test(seneca: any, spec: any) {
// Seneca instance is optional
if (seneca && !seneca.seneca) {
spec = seneca
seneca = null
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function msg_test
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
function msg_test(seneca: any, spec: any) {
// Seneca instance is optional
if (seneca && !seneca.seneca) {
spec = seneca
seneca = null
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (call.name) {
callmap[call.name] = {
top_pattern: spec.pattern,
pattern: call.pattern,
params: params,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (call.name) {
callmap[call.name] = {
top_pattern: spec.pattern,
pattern: call.pattern,
params: params,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function handle_delegate
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
handle_delegate: function(instance: any, call: any, callmap: any, spec: any) {
if (call.delegate) {
if ('string' === typeof call.delegate) {
instance = spec.delegates[call.delegate]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return done(
new Error(
'Output for: ' +
errname +
(call.line ? ' (' + call.line + ')' : '') +
Avoid too many return
statements within this function. Open
return done(
new Error('Output expected for: ' + errname + ', was null')
)
Avoid too many return
statements within this function. Open
return done(
new Error(
'Verify of: ' +
errname +
' failed: ' +