Showing 125 of 127 total issues
Function stored
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function stored(mixed $model, mixed $value): void
{
$relationship = $this->getRelationship();
$method = $model->{$relationship['method']}();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function orderQuery
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function orderQuery(Layout $layout, mixed $direction, mixed $order, mixed $query, string $locale, array &$warnings): mixed
{
if (!empty($direction) && !empty($order)) {
$formfield = $layout->getFormfieldByColumn($order);
if ($formfield && $formfield->column->type == 'column') {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getThumbnailOptions
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getThumbnailOptions(Request $request): DynamicInput
{
$method = $request->input('method', 'fit');
$select = (new DynamicInput())
Method getBreads
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getBreads()
{
if (!$this->breads) {
VoyagerFacade::ensureDirectoryExists($this->path);
$this->breads = collect(File::files($this->path))->transform(function ($bread) {
Method store
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function store(Request $request): \Illuminate\Http\Response|\Illuminate\Http\JsonResponse
{
// Push a fake column object to settings
$settings = collect($request->get('settings', []))->transform(function ($setting) {
$setting = (object) $setting;
Method globalSearch
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function globalSearch(Request $request): ?array
{
$q = $request->get('query');
$results = [];
$this->breadmanager->getBreads()->each(function ($bread) use ($q, &$results) {
Similar blocks of code found in 2 locations. Consider refactoring. Open
$delete_action = (new Action('voyager::generic.delete', 'trash', null, 'red'))
->route(function ($bread) {
return 'voyager.'.$bread->slug.'.delete';
})
->method('delete')
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$restore_action = (new Action('voyager::generic.restore', 'trash', null, 'yellow'))
->route(function ($bread) {
return 'voyager.'.$bread->slug.'.restore';
})
->method('patch')
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else if ((this._has_select || this._prompt) && this._buttons.length == 0) {
this.addButton({
key: true,
value: 'voyager::generic.ok',
color: 'green',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 55.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (this._confirm && this._buttons.length == 0) {
this.addButton({
key: true,
value: 'voyager::generic.yes',
color: 'green',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 55.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$restore_action = (new Action('voyager::bread.restore_type', 'trash', null, 'yellow'))
->route(function ($bread) {
return 'voyager.'.$bread->slug.'.restore';
})
->method('patch')
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$delete_action = (new Action('voyager::bread.delete_type', 'trash', null, 'red'))
->route(function ($bread) {
return 'voyager.'.$bread->slug.'.delete';
})
->method('delete')
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 98.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method addNumber
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public function addNumber(?string $key = null, string|array|null $title = null, string|array|null $placeholder = null, ?int $value = null, ?int $min = null, ?int $max = null): self
Function mounted
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
mounted(el: TooltipElement, binding: any) {
let placement = 'bottom';
if (placements.includes(binding.arg)) {
placement = binding.arg;
} else if (binding.arg) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function download
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function download(Request $request)
{
$files = $request->get('files', []);
if (count($files) == 1 && $files[0]['file']['type'] !== 'directory') {
return Storage::disk($this->disk)->get($files[0]['file']['relative_path'].$files[0]['file']['name']);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method addMultipleChoiceInput
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
private function addMultipleChoiceInput(string $type, ?string $key = null, string|array|null $title = null, ?array $options = [], ?bool $multiple = false, mixed $value = null): void
Avoid deeply nested control flow statements. Open
if (!empty($setting->key) && !empty($setting->info)) {
if (empty($setting->group)) {
$this->line('New setting: "'.$setting->key.'": '.$setting->info);
} else {
$this->line('New setting: "'.$setting->group.'.'.$setting->key.'": '.$setting->info);
Function translate
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function translate(mixed $value, ?string $locale = null, ?string $fallback = null): ?string
{
if ($locale == null) {
$locale = app()->getLocale();
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method orderQuery
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public function orderQuery(Layout $layout, mixed $direction, mixed $order, mixed $query, string $locale, array &$warnings): mixed
Function __construct
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function __construct(mixed $input)
{
foreach ($input as $key => $value) {
if ($key == 'meta') {
foreach ($value as $meta_key => $meta_value) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"