library/node.go
Function NewNode
has 96 lines of code (exceeds 50 allowed). Consider refactoring. Open
Open
func NewNode(instance *WakuInstance, configJSON string) error {
if err := validateInstance(instance, NotConfigured); err != nil {
return err
}
Function NewNode
has a Cognitive Complexity of 32 (exceeds 20 allowed). Consider refactoring. Open
Open
func NewNode(instance *WakuInstance, configJSON string) error {
if err := validateInstance(instance, NotConfigured); err != nil {
return err
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function NewNode
has 12 return statements (exceeds 4 allowed). Open
Open
func NewNode(instance *WakuInstance, configJSON string) error {
if err := validateInstance(instance, NotConfigured); err != nil {
return err
}
Function validateInstance
has 7 return statements (exceeds 4 allowed). Open
Open
func validateInstance(instance *WakuInstance, validationType ValidationType) error {
if instance == nil {
return errWakuNodeNotReady
}
Function Start
has 5 return statements (exceeds 4 allowed). Open
Open
func Start(instance *WakuInstance) error {
if err := validateInstance(instance, MustBeStopped); err != nil {
return err
}