Function getInstance
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public static function getInstance(): IClient
{
if (! isset(self::$instance)) {
try {
$settings = setting('seat-connector.drivers.discord', true);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getUser
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getUser(string $id): ?IUser
{
$member = $this->members->get($id);
if (! is_null($member))
Function seedMembers
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
private function seedMembers()
{
$after = null;
do {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getUser
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function getUser(string $id): ?IUser
{
$member = $this->members->get($id);
if (! is_null($member))
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function seedRoles
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
private function seedRoles()
{
$roles = DiscordClient::getInstance()->sendCall('GET', '/guilds/{guild.id}/roles', [
'guild.id' => $this->guild_id,
]);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sendCall
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function sendCall(string $method, string $endpoint, array $arguments = [])
{
$uri = ltrim($endpoint, '/');
foreach ($arguments as $uri_parameter => $value) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method getInstance() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
public static function getInstance(): IClient
{
if (! isset(self::$instance)) {
try {
$settings = setting('seat-connector.drivers.discord', true);
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- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class DiscordClient has a coupling between objects value of 13. Consider to reduce the number of dependencies under 13. Open
class DiscordClient implements IClient
{
CONST BASE_URI = 'https://discord.com/api';
CONST VERSION = 'v6';
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- Exclude checks
CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
Avoid using static access to class '\Illuminate\Support\Arr' in method 'sendCall'. Wontfix
Arr::pull($arguments, $uri_parameter);
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- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method sendCall uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$response = $this->client->request($method, $uri, [
'body' => json_encode($arguments),
]);
}
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- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The property $guild_id is not named in camelCase. Open
class DiscordClient implements IClient
{
CONST BASE_URI = 'https://discord.com/api';
CONST VERSION = 'v6';
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- Exclude checks
CamelCasePropertyName
Since: 0.2
It is considered best practice to use the camelCase notation to name attributes.
Example
class ClassName {
protected $property_name;
}
Source
Avoid variables with short names like $id. Configured minimum length is 3. Open
public function getUser(string $id): ?IUser
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- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
The property $bot_token is not named in camelCase. Open
class DiscordClient implements IClient
{
CONST BASE_URI = 'https://discord.com/api';
CONST VERSION = 'v6';
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- Exclude checks
CamelCasePropertyName
Since: 0.2
It is considered best practice to use the camelCase notation to name attributes.
Example
class ClassName {
protected $property_name;
}
Source
The property $owner_id is not named in camelCase. Open
class DiscordClient implements IClient
{
CONST BASE_URI = 'https://discord.com/api';
CONST VERSION = 'v6';
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- Exclude checks
CamelCasePropertyName
Since: 0.2
It is considered best practice to use the camelCase notation to name attributes.
Example
class ClassName {
protected $property_name;
}
Source
Avoid variables with short names like $id. Configured minimum length is 3. Open
public function getSet(string $id): ?ISet
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}