warlof/seat-discord-connector

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src/Http/Controllers/RegistrationController.php

Summary

Maintainability
A
25 mins
Test Coverage

Function redirectToProvider has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    public function redirectToProvider()
    {
        $settings = setting('seat-connector.drivers.discord', true);

        if (is_null($settings) || ! is_object($settings))
Severity: Minor
Found in src/Http/Controllers/RegistrationController.php - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

The method redirectToProvider() has an NPath complexity of 288. The configured NPath complexity threshold is 200.
Open

    public function redirectToProvider()
    {
        $settings = setting('seat-connector.drivers.discord', true);

        if (is_null($settings) || ! is_object($settings))

NPathComplexity

Since: 0.1

The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

Example

class Foo {
    function bar() {
        // lots of complicated code
    }
}

Source https://phpmd.org/rules/codesize.html#npathcomplexity

The method redirectToProvider() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10.
Open

    public function redirectToProvider()
    {
        $settings = setting('seat-connector.drivers.discord', true);

        if (is_null($settings) || ! is_object($settings))

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The class RegistrationController has a coupling between objects value of 15. Consider to reduce the number of dependencies under 13.
Open

class RegistrationController extends Controller
{
    const SCOPES = [
        'identify', 'guilds.join',
    ];

CouplingBetweenObjects

Since: 1.1.0

A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

Example

class Foo {
    /**
     * @var \foo\bar\X
     */
    private $x = null;

    /**
     * @var \foo\bar\Y
     */
    private $y = null;

    /**
     * @var \foo\bar\Z
     */
    private $z = null;

    public function setFoo(\Foo $foo) {}
    public function setBar(\Bar $bar) {}
    public function setBaz(\Baz $baz) {}

    /**
     * @return \SplObjectStorage
     * @throws \OutOfRangeException
     * @throws \InvalidArgumentException
     * @throws \ErrorException
     */
    public function process(\Iterator $it) {}

    // ...
}

Source https://phpmd.org/rules/design.html#couplingbetweenobjects

Avoid using static access to class '\Illuminate\Support\Str' in method 'revokeOldIdentity'.
Open

                'nick' => Str::limit($old_identity->buildConnectorNickname(), Helper::NICKNAME_LENGTH_LIMIT, ''),

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

Avoid using static access to class '\Warlof\Seat\Connector\Drivers\Discord\Driver\DiscordClient' in method 'handleSuccessResponse'.
Open

        $client = DiscordClient::getInstance();

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

Avoid using static access to class '\Warlof\Seat\Connector\Drivers\Discord\Driver\DiscordClient' in method 'handleProviderCallback'.
Open

        $client = DiscordClient::getInstance();

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

Avoid using static access to class '\Illuminate\Support\Str' in method 'handleSuccessResponse'.
Open

            'nick'         => Str::limit($driver_user->buildConnectorNickname(), Helper::NICKNAME_LENGTH_LIMIT, ''),

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

Avoid using static access to class '\Warlof\Seat\Connector\Models\User' in method 'handleSuccessResponse'.
Open

        $driver_user = User::updateOrCreate([
            'connector_type' => 'discord',
            'user_id'        => auth()->user()->id,
        ], [
            'connector_id'   => $socialite_user->id,

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

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