cmd/werf/render/render.go

Summary

Maintainability
F
1 wk
Test Coverage
D
61%

Function runRender has a Cognitive Complexity of 147 (exceeds 20 allowed). Consider refactoring.
Open

func runRender(ctx context.Context, imagesToProcess build.ImagesToProcess) error {
    if err := werf.Init(*commonCmdData.TmpDir, *commonCmdData.HomeDir); err != nil {
        return fmt.Errorf("initialization error: %w", err)
    }

Severity: Minor
Found in cmd/werf/render/render.go - About 2 days to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function runRender has 437 lines of code (exceeds 50 allowed). Consider refactoring.
Open

func runRender(ctx context.Context, imagesToProcess build.ImagesToProcess) error {
    if err := werf.Init(*commonCmdData.TmpDir, *commonCmdData.HomeDir); err != nil {
        return fmt.Errorf("initialization error: %w", err)
    }

Severity: Major
Found in cmd/werf/render/render.go - About 2 days to fix

    File render.go has 626 lines of code (exceeds 500 allowed). Consider refactoring.
    Open

    package render
    
    import (
        "context"
        "fmt"
    Severity: Minor
    Found in cmd/werf/render/render.go - About 5 hrs to fix

      Function runRender has 57 return statements (exceeds 4 allowed).
      Open

      func runRender(ctx context.Context, imagesToProcess build.ImagesToProcess) error {
          if err := werf.Init(*commonCmdData.TmpDir, *commonCmdData.HomeDir); err != nil {
              return fmt.Errorf("initialization error: %w", err)
          }
      
      
      Severity: Major
      Found in cmd/werf/render/render.go - About 4 hrs to fix

        Function NewCmd has 84 lines of code (exceeds 50 allowed). Consider refactoring.
        Open

        func NewCmd(ctx context.Context) *cobra.Command {
            ctx = common.NewContextWithCmdData(ctx, &commonCmdData)
            cmd := common.SetCommandContext(ctx, &cobra.Command{
                Use:                   "render [IMAGE_NAME...]",
                Short:                 "Render Kubernetes templates",
        Severity: Major
        Found in cmd/werf/render/render.go - About 2 hrs to fix

          Avoid deeply nested control flow statements.
          Open

                              if err != nil {
                                  return err
                              }
          Severity: Major
          Found in cmd/werf/render/render.go - About 45 mins to fix

            Avoid deeply nested control flow statements.
            Open

                                if err := c.Build(ctx, buildOptions); err != nil {
                                    return err
                                }
            Severity: Major
            Found in cmd/werf/render/render.go - About 45 mins to fix

              Avoid deeply nested control flow statements.
              Open

                                  if err := c.ShouldBeBuilt(ctx, shouldBeBuiltOptions); err != nil {
                                      return err
                                  }
              Severity: Major
              Found in cmd/werf/render/render.go - About 45 mins to fix

                Function sortResources has 5 return statements (exceeds 4 allowed).
                Open

                func sortResources(id1, id2 *resrcid.ResourceID) bool {
                    kind1 := id1.GroupVersionKind().Kind
                    kind2 := id2.GroupVersionKind().Kind
                    if kind1 != kind2 {
                        return kind1 < kind2
                Severity: Major
                Found in cmd/werf/render/render.go - About 35 mins to fix

                  Identical blocks of code found in 2 locations. Consider refactoring.
                  Open

                  func sortResources(id1, id2 *resrcid.ResourceID) bool {
                      kind1 := id1.GroupVersionKind().Kind
                      kind2 := id2.GroupVersionKind().Kind
                      if kind1 != kind2 {
                          return kind1 < kind2
                  Severity: Major
                  Found in cmd/werf/render/render.go and 1 other location - About 2 hrs to fix
                  cmd/werf/bundle/render/render.go on lines 486..512

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 228.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Identical blocks of code found in 3 locations. Consider refactoring.
                  Open

                              if err := conveyorWithRetry.WithRetryBlock(ctx, func(c *build.Conveyor) error {
                                  if common.GetRequireBuiltImages(ctx, &commonCmdData) {
                                      shouldBeBuiltOptions, err := common.GetShouldBeBuiltOptions(&commonCmdData, imageNameList)
                                      if err != nil {
                                          return err
                  Severity: Major
                  Found in cmd/werf/render/render.go and 2 other locations - About 2 hrs to fix
                  cmd/werf/bundle/publish/publish.go on lines 304..328
                  cmd/werf/plan/plan.go on lines 354..378

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 201.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Identical blocks of code found in 2 locations. Consider refactoring.
                  Open

                  func renderResource(unstruct *unstructured.Unstructured, path string, output io.Writer) error {
                      resourceJsonBytes, err := runtime.Encode(unstructured.UnstructuredJSONScheme, unstruct)
                      if err != nil {
                          return fmt.Errorf("encoding failed: %w", err)
                      }
                  Severity: Major
                  Found in cmd/werf/render/render.go and 1 other location - About 1 hr to fix
                  cmd/werf/bundle/render/render.go on lines 466..484

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 184.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Identical blocks of code found in 2 locations. Consider refactoring.
                  Open

                      if !cmdData.Validate {
                          mem := driver.NewMemory()
                          mem.SetNamespace(releaseNamespace.Name())
                          actionConfig.Releases = helmstorage.Init(mem)
                  
                  
                  Severity: Major
                  Found in cmd/werf/render/render.go and 1 other location - About 1 hr to fix
                  cmd/werf/bundle/render/render.go on lines 292..307

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 181.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 2 locations. Consider refactoring.
                  Open

                      resProcessorOptions := resrcprocssr.DeployableResourcesProcessorOptions{
                          NetworkParallelism: networkParallelism,
                          ReleasableHookResourcePatchers: []resrcpatcher.ResourcePatcher{
                              resrcpatcher.NewExtraMetadataPatcher(userExtraAnnotations, userExtraLabels),
                          },
                  Severity: Major
                  Found in cmd/werf/render/render.go and 1 other location - About 1 hr to fix
                  cmd/werf/bundle/render/render.go on lines 376..393

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 164.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 3 locations. Consider refactoring.
                  Open

                      wc := chart_extender.NewWerfChart(ctx, giterminismManager, secretsManager, chartDir, helm_v3.Settings, helmRegistryClient, chart_extender.WerfChartOptions{
                          BuildChartDependenciesOpts:        command_helpers.BuildChartDependenciesOptions{SkipUpdate: *commonCmdData.SkipDependenciesRepoRefresh},
                          SecretValueFiles:                  common.GetSecretValues(&commonCmdData),
                          ExtraAnnotations:                  userExtraAnnotations,
                          ExtraLabels:                       userExtraLabels,
                  Severity: Minor
                  Found in cmd/werf/render/render.go and 2 other locations - About 35 mins to fix
                  cmd/werf/bundle/publish/publish.go on lines 352..360
                  cmd/werf/plan/plan.go on lines 433..441

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 105.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Identical blocks of code found in 2 locations. Consider refactoring.
                  Open

                      if annos, err := common.GetUserExtraAnnotations(&commonCmdData); err != nil {
                          return err
                      } else {
                          for key, value := range annos {
                              if strings.HasPrefix(key, "project.werf.io/") ||
                  Severity: Minor
                  Found in cmd/werf/render/render.go and 1 other location - About 30 mins to fix
                  cmd/werf/plan/plan.go on lines 402..414

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 100.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

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