src/org/usfirst/frc/team3695/robot/util/Xbox.java
package org.usfirst.frc.team3695.robot.util;
import edu.wpi.first.wpilibj.Joystick;
/** all of the stuff you need to implement X360 controllers */
public class Xbox {
public static final double DEADZONE = 0.25;
public static final int
A = 1,
B = 2,
X = 3,
Y = 4,
LB = 5,
RB = 6,
BACK = 7,
START = 8,
LSTICK = 9,
RSTICK = 10;
private static double deadzone(double rawAxis) { // deadzone value is in constants
boolean positive = rawAxis > 0.0;
rawAxis *= (positive ? 1.0 : -1.0); //flip if needed
rawAxis -= DEADZONE; //clip dead zone
if(rawAxis < 0.0) rawAxis = 0.0; //trim if less than 0
rawAxis /= (1.0 - DEADZONE); //scale back to 1.0
rawAxis *= (positive ? 1.0 : -1.0); //flip back
return rawAxis;
}
public static double LEFT_X(Joystick joy) {return deadzone(joy.getRawAxis(0));}
public static double LEFT_Y(Joystick joy) {return deadzone(joy.getRawAxis(1));}
public static double RIGHT_X(Joystick joy) {return deadzone(joy.getRawAxis(4));}
public static double RIGHT_Y(Joystick joy) {return deadzone(joy.getRawAxis(5));}
public static double LT(Joystick joy) {return joy.getRawAxis(2);}
public static double RT(Joystick joy) {return joy.getRawAxis(3);}
}