wikimedia/mediawiki-extensions-VisualEditor

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modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js

Summary

Maintainability
D
2 days
Test Coverage

Function toDomElements has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.
Open

ve.dm.MWInlineImageNode.static.toDomElements = function ( dataElement, doc, converter ) {
    const attributes = dataElement.attributes,
        container = doc.createElement( 'span' ),
        imgWrapper = doc.createElement( attributes.href ? 'a' : 'span' ),
        img = doc.createElement( attributes.isError ? 'span' : attributes.mediaTag ),
Severity: Minor
Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function toDataElement has 74 lines of code (exceeds 25 allowed). Consider refactoring.
Open

ve.dm.MWInlineImageNode.static.toDataElement = function ( domElements, converter ) {
    const container = domElements[ 0 ]; // <span>
    if ( !container.children.length ) {
        // Malformed image, alienate (T267282)
        return null;
Severity: Major
Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js - About 2 hrs to fix

    Function toDomElements has 65 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    ve.dm.MWInlineImageNode.static.toDomElements = function ( dataElement, doc, converter ) {
        const attributes = dataElement.attributes,
            container = doc.createElement( 'span' ),
            imgWrapper = doc.createElement( attributes.href ? 'a' : 'span' ),
            img = doc.createElement( attributes.isError ? 'span' : attributes.mediaTag ),
    Severity: Major
    Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js - About 2 hrs to fix

      Function toDataElement has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
      Open

      ve.dm.MWInlineImageNode.static.toDataElement = function ( domElements, converter ) {
          const container = domElements[ 0 ]; // <span>
          if ( !container.children.length ) {
              // Malformed image, alienate (T267282)
              return null;
      Severity: Minor
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          if ( attributes.isError ) {
              if ( converter.isForPreview() ) {
                  imgWrapper.classList.add( 'new' );
              }
              const filename = mw.libs.ve.normalizeParsoidResourceName( attributes.resource || '' );
      Severity: Major
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js and 1 other location - About 3 hrs to fix
      modules/ve-mw/dm/nodes/ve.dm.MWBlockImageNode.js on lines 223..229

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 104.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 3 locations. Consider refactoring.
      Open

          if ( href ) {
              // Convert absolute URLs to relative if the href refers to a page on this wiki.
              // Otherwise Parsoid generates |link= options for copy-pasted images (T193253).
              const targetData = mw.libs.ve.getTargetDataFromHref( href, converter.getTargetHtmlDocument() );
              if ( targetData.isInternal ) {
      Severity: Major
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js and 2 other locations - About 2 hrs to fix
      modules/ve-mw/dm/nodes/ve.dm.MWBlockImageNode.js on lines 88..95
      modules/ve-mw/dm/nodes/ve.dm.MWGalleryImageNode.js on lines 139..146

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 79.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 12 locations. Consider refactoring.
      Open

      ve.dm.MWInlineImageNode = function VeDmMWInlineImageNode() {
          // Parent constructor
          ve.dm.MWInlineImageNode.super.apply( this, arguments );
      
          // Mixin constructors
      Severity: Major
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js and 11 other locations - About 2 hrs to fix
      modules/ve-mw/ce/nodes/ve.ce.MWAlienBlockExtensionNode.js on lines 20..26
      modules/ve-mw/ce/nodes/ve.ce.MWImageCaptionNode.js on lines 19..25
      modules/ve-mw/dm/nodes/ve.dm.MWAlienBlockExtensionNode.js on lines 20..26
      modules/ve-mw/dm/nodes/ve.dm.MWAlienInlineExtensionNode.js on lines 19..25
      modules/ve-mw/dm/nodes/ve.dm.MWGalleryNode.js on lines 18..24
      modules/ve-mw/dm/nodes/ve.dm.MWLanguageVariantNode.js on lines 19..25
      modules/ve-mw/dm/nodes/ve.dm.MWMagicLinkNode.js on lines 18..24
      modules/ve-mw/dm/nodes/ve.dm.MWNumberedExternalLinkNode.js on lines 18..24
      modules/ve-mw/dm/nodes/ve.dm.MWTableNode.js on lines 19..25
      modules/ve-mw/ui/dialogs/ve.ui.MWExtensionDialog.js on lines 19..25
      modules/ve-mw/ui/inspectors/ve.ui.MWExtensionInspector.js on lines 19..25

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 76.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

          if ( classes.indexOf( 'mw-default-size' ) !== -1 ) {
              attributes.defaultSize = true;
              recognizedClasses.push( 'mw-default-size' );
          }
      Severity: Minor
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js and 2 other locations - About 35 mins to fix
      modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js on lines 111..114
      modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js on lines 129..132

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 47.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

          if ( classes.indexOf( 'mw-image-border' ) !== -1 ) {
              attributes.borderImage = true;
              recognizedClasses.push( 'mw-image-border' );
          }
      Severity: Minor
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js and 2 other locations - About 35 mins to fix
      modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js on lines 129..132
      modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js on lines 135..138

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 47.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

          if ( classes.indexOf( 'mw-image-border' ) !== -1 ) {
              attributes.borderImage = true;
              recognizedClasses.push( 'mw-image-border' );
          }
      Severity: Minor
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js and 2 other locations - About 35 mins to fix
      modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js on lines 111..114
      modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js on lines 135..138

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 47.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          if ( !ve.isEmptyObject( attributes.mw ) ) {
              container.setAttribute( 'data-mw', JSON.stringify( attributes.mw ) );
          }
      Severity: Minor
      Found in modules/ve-mw/dm/nodes/ve.dm.MWInlineImageNode.js and 1 other location - About 30 mins to fix
      modules/ve-mw/dm/nodes/ve.dm.MWBlockImageNode.js on lines 183..185

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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