Function run
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
public function run(WorkflowControl $control, WorkflowContainer $container): void
{
$iteration = 0;
WorkflowState::getRunningWorkflow()->setInLoop(true);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function run(WorkflowControl $control, WorkflowContainer $container): void
{
$iteration = 0;
WorkflowState::getRunningWorkflow()->setInLoop(true);
The method run() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
public function run(WorkflowControl $control, WorkflowContainer $container): void
{
$iteration = 0;
WorkflowState::getRunningWorkflow()->setInLoop(true);
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class Loop has a coupling between objects value of 13. Consider to reduce the number of dependencies under 13. Open
class Loop implements WorkflowStep
{
use StepExecutionTrait;
protected array $steps = [];
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CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
The method __construct has a boolean flag argument $continueOnError, which is a certain sign of a Single Responsibility Principle violation. Open
public function __construct(LoopControl $loopControl, bool $continueOnError = false)
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BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method run uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if ($exception instanceof BreakException) {
WorkflowState::getRunningWorkflow()->addExecutionLog(
new Summary("Loop iteration #$iteration"),
ExecutionLog::STATE_SKIPPED,
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class '\PHPWorkflow\State\WorkflowState' in method 'run'. Open
$this->wrapStepExecution($step, WorkflowState::getRunningWorkflow());
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
syntax error, unexpected 'array' (T_ARRAY), expecting function (T_FUNCTION) or const (T_CONST)
Open
protected array $steps = [];
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