Function generate_htaccess_blocklist
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
function generate_htaccess_blocklist() {
if ( !$this->option_isset( 'htaccess_rules' ) ) return;
if ( function_exists( 'apache_get_modules' ) ) {
$modules = apache_get_modules();
foreach( Array( 'mod_authz_host', 'mod_setenvif' ) as $m ) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function __construct
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
function __construct( ) {
$this->name = __('Bad Bot Blocker', 'all-in-one-seo-pack'); // Human-readable name of the plugin
$this->prefix = 'aiosp_bad_robots_'; // option prefix
$this->file = __FILE__; // the current file
parent::__construct();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method __construct
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
function __construct( ) {
$this->name = __('Bad Bot Blocker', 'all-in-one-seo-pack'); // Human-readable name of the plugin
$this->prefix = 'aiosp_bad_robots_'; // option prefix
$this->file = __FILE__; // the current file
parent::__construct();
Method generate_htaccess_blocklist
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function generate_htaccess_blocklist() {
if ( !$this->option_isset( 'htaccess_rules' ) ) return;
if ( function_exists( 'apache_get_modules' ) ) {
$modules = apache_get_modules();
foreach( Array( 'mod_authz_host', 'mod_setenvif' ) as $m ) {
Function blocked_message
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
function blocked_message( $msg ) {
if ( empty( $this->options["{$this->prefix}blocked_log"] ) ) $this->options["{$this->prefix}blocked_log"] = '';
$this->options["{$this->prefix}blocked_log"] = date( 'Y-m-d H:i:s' ) . " {$msg}\n" . $this->options["{$this->prefix}blocked_log"];
if ( $this->strlen( $this->options["{$this->prefix}blocked_log"] ) > 4096 ) {
$end = $this->strrpos( $this->options["{$this->prefix}blocked_log"], "\n" );
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
function blocked_message( $msg ) {
if ( empty( $this->options["{$this->prefix}blocked_log"] ) ) $this->options["{$this->prefix}blocked_log"] = '';
$this->options["{$this->prefix}blocked_log"] = date( 'Y-m-d H:i:s' ) . " {$msg}\n" . $this->options["{$this->prefix}blocked_log"];
if ( $this->strlen( $this->options["{$this->prefix}blocked_log"] ) > 4096 ) {
$end = $this->strrpos( $this->options["{$this->prefix}blocked_log"], "\n" );
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 216.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$help_text = Array(
'block_bots' => __( 'Block requests from user agents that are known to misbehave.', 'all-in-one-seo-pack' ),
'block_refer' => __( 'Block referral spam.', 'all-in-one-seo-pack' ),
'track_blocks'=> __( 'Log and show recent requests from blocked bots.', 'all-in-one-seo-pack' ),
'htaccess_rules'=>__( 'Block bad robots via Apaache .htaccess rules. Warning: this will change your web server configuration, make sure you are able to edit this file manually as well.', 'all-in-one-seo-pack' ),
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 122.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76