wurmlab/sequenceserver

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public/js/circosjs.js

Summary

Maintainability
F
2 wks
Test Coverage

Function Track has a Cognitive Complexity of 61 (exceeds 5 allowed). Consider refactoring.
Open

circosJS.Track = function() {
    this.build = function(instance, conf, data) {
        this.dispatch = d3.dispatch('mouseover', 'mouseout');
        this.loadData(data, instance);
        this.conf = this.processConf(conf, this.defaultConf, this.meta, instance, this);
Severity: Minor
Found in public/js/circosjs.js - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function Track has 215 lines of code (exceeds 25 allowed). Consider refactoring.
Open

circosJS.Track = function() {
    this.build = function(instance, conf, data) {
        this.dispatch = d3.dispatch('mouseover', 'mouseout');
        this.loadData(data, instance);
        this.conf = this.processConf(conf, this.defaultConf, this.meta, instance, this);
Severity: Major
Found in public/js/circosjs.js - About 1 day to fix

    Function Chord has 123 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    circosJS.Chord = function() {
        circosJS.Track.call(this);
        this.parseData = circosJS.parseChordData;
        this.applyRules = function(rules, data) {
            var datum, l, len, results, rule;
    Severity: Major
    Found in public/js/circosjs.js - About 4 hrs to fix

      Function renderLayoutTicks has 74 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      circosJS.renderLayoutTicks = function(conf, layout, d3, instance) {
          var blockTicks, displayLabel, ticks;
          blockTicks = function(d) {
              var k,space;
              k = (d.end - d.start) / d.len;
      Severity: Major
      Found in public/js/circosjs.js - About 2 hrs to fix

        Function removeTracks has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
        Open

        circosJS.Core.prototype.removeTracks = function(trackIds) {
            var id, l, len, ref, store, svg, trackId, type;
            svg = d3.select(this.conf.container);
            ref = this.tracks;
            for (type in ref) {
        Severity: Minor
        Found in public/js/circosjs.js - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function Layout has 55 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        circosJS.Layout = function(conf, data) {
            var block_nb, gap, k, offset, ref, ref1, size, v;
            if (data == null) {
                circosJS.log(2, 'no layout data', '');
            }
        Severity: Major
        Found in public/js/circosjs.js - About 2 hrs to fix

          Function assign has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
          Open

              Object.assign = function(target) {
                  'use strict';
                  var index, key, source;
                  if (target === null) {
                      throw new TypeError('Cannot convert undefined or null to object');
          Severity: Minor
          Found in public/js/circosjs.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function render has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
          Open

          circosJS.Core.prototype.render = function(ids, removeTracks) {
              var name, ref, ref1, renderAll, svg, track, trackStore, trackType, tracks, translated;
              if (typeof ids === 'undefined') {
                  renderAll = true;
                  ids = [];
          Severity: Minor
          Found in public/js/circosjs.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function smartBorders has 51 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          circosJS.Core.prototype.smartBorders = function() {
              var border, borders, currentBorder, l, layout, len, ref, store, track, trackId, trackType, width;
              width = this.conf.defaultTrackWidth;
              layout = {
                  'in': this._layout.conf.innerRadius,
          Severity: Major
          Found in public/js/circosjs.js - About 2 hrs to fix

            Function ribbonV3 has 51 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            var ribbonV3 = function() {
                var source = d3_source, target = d3_target, radius = d3_svg_chordRadius, startAngle = d3_svg_arcStartAngle, endAngle = d3_svg_arcEndAngle;
                function chord(d, i) {
                    var s = subgroup(this, source, d, i), t = subgroup(this, target, d, i);
                    result = "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.p0) : curve(t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(s.p0)) + "Z";
            Severity: Major
            Found in public/js/circosjs.js - About 2 hrs to fix

              Function parseChordData has 51 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              circosJS.parseChordData = function(data, layoutSummary) {
                  var sample;
                  sample = data[0];
                  if ('source_id' in sample && 'source_start' in sample && 'source_end' && 'target_id' in sample && 'target_start' in sample && 'target_end' in sample) {
                      data = data.map(function(datum) {
              Severity: Major
              Found in public/js/circosjs.js - About 2 hrs to fix

                Function renderChords has 44 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    this.renderChords = function(parentElement, name, conf, data, layout, ratio, getSource, getTarget) {
                        var link, track;
                        track = parentElement.append('g').attr('class', conf.colorPalette);
                        link = track
                            .selectAll('.chord')
                Severity: Minor
                Found in public/js/circosjs.js - About 1 hr to fix

                  Function mixConf has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
                  Open

                  circosJS.mixConf = function(conf, defaultConf) {
                      var key, newConf, value;
                      newConf = {};
                      for (key in defaultConf) {
                          value = defaultConf[key];
                  Severity: Minor
                  Found in public/js/circosjs.js - About 1 hr to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function ribbonV3 has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
                  Open

                  var ribbonV3 = function() {
                      var source = d3_source, target = d3_target, radius = d3_svg_chordRadius, startAngle = d3_svg_arcStartAngle, endAngle = d3_svg_arcEndAngle;
                      function chord(d, i) {
                          var s = subgroup(this, source, d, i), t = subgroup(this, target, d, i);
                          result = "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.p0) : curve(t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(s.p0)) + "Z";
                  Severity: Minor
                  Found in public/js/circosjs.js - About 1 hr to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function render has 36 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                  circosJS.Core.prototype.render = function(ids, removeTracks) {
                      var name, ref, ref1, renderAll, svg, track, trackStore, trackType, tracks, translated;
                      if (typeof ids === 'undefined') {
                          renderAll = true;
                          ids = [];
                  Severity: Minor
                  Found in public/js/circosjs.js - About 1 hr to fix

                    Function Chord has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
                    Open

                    circosJS.Chord = function() {
                        circosJS.Track.call(this);
                        this.parseData = circosJS.parseChordData;
                        this.applyRules = function(rules, data) {
                            var datum, l, len, results, rule;
                    Severity: Minor
                    Found in public/js/circosjs.js - About 1 hr to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Function renderAxes has 34 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                        this.renderAxes = function(parentElement, conf, layout, data) {
                            var axes, axis, x;
                            if (conf.axes.minor.spacingType === 'pixel') {
                                axes = (function() {
                                    var l, ref, ref1, ref2, results;
                    Severity: Minor
                    Found in public/js/circosjs.js - About 1 hr to fix

                      Function smartBorders has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
                      Open

                      circosJS.Core.prototype.smartBorders = function() {
                          var border, borders, currentBorder, l, layout, len, ref, store, track, trackId, trackType, width;
                          width = this.conf.defaultTrackWidth;
                          layout = {
                              'in': this._layout.conf.innerRadius,
                      Severity: Minor
                      Found in public/js/circosjs.js - About 1 hr to fix

                      Cognitive Complexity

                      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                      A method's cognitive complexity is based on a few simple rules:

                      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                      • Code is considered more complex for each "break in the linear flow of the code"
                      • Code is considered more complex when "flow breaking structures are nested"

                      Further reading

                      Function applyRules has 29 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                          this.applyRules = function(rules, data) {
                              var datum, i, k, results, rule, v;
                              rules = rules || [];
                              results = [];
                              for (k in data) {
                      Severity: Minor
                      Found in public/js/circosjs.js - About 1 hr to fix

                        Function renderBlock has 29 lines of code (exceeds 25 allowed). Consider refactoring.
                        Open

                            this.renderBlock = function(parentElement, data, layout, conf) {
                                var block, scope;
                                scope = conf.outerRadius - conf.innerRadius;
                                block = parentElement.selectAll('.block').data(data).enter().append('g').attr('class', 'block').attr('transform', function(d) {
                                    return 'rotate(' + layout.blocks[d.key].start * 360 / (2 * Math.PI) + ')';
                        Severity: Minor
                        Found in public/js/circosjs.js - About 1 hr to fix

                          Function removeTracks has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                          Open

                          circosJS.Core.prototype.removeTracks = function(trackIds) {
                              var id, l, len, ref, store, svg, trackId, type;
                              svg = d3.select(this.conf.container);
                              ref = this.tracks;
                              for (type in ref) {
                          Severity: Minor
                          Found in public/js/circosjs.js - About 1 hr to fix

                            Function renderChords has 8 arguments (exceeds 4 allowed). Consider refactoring.
                            Open

                                this.renderChords = function(parentElement, name, conf, data, layout, ratio, getSource, getTarget) {
                            Severity: Major
                            Found in public/js/circosjs.js - About 1 hr to fix

                              Function Layout has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                              Open

                              circosJS.Layout = function(conf, data) {
                                  var block_nb, gap, k, offset, ref, ref1, size, v;
                                  if (data == null) {
                                      circosJS.log(2, 'no layout data', '');
                                  }
                              Severity: Minor
                              Found in public/js/circosjs.js - About 55 mins to fix

                              Cognitive Complexity

                              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                              A method's cognitive complexity is based on a few simple rules:

                              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                              • Code is considered more complex for each "break in the linear flow of the code"
                              • Code is considered more complex when "flow breaking structures are nested"

                              Further reading

                              Function ratio has 6 arguments (exceeds 4 allowed). Consider refactoring.
                              Open

                                  this.ratio = function(value, min, max, scope, reverse, logScale) {
                              Severity: Minor
                              Found in public/js/circosjs.js - About 45 mins to fix

                                Function ratio has 6 arguments (exceeds 4 allowed). Consider refactoring.
                                Open

                                    this.ratio = function(value, min, max, scope, reverse, logScale) {
                                Severity: Minor
                                Found in public/js/circosjs.js - About 45 mins to fix

                                  Avoid deeply nested control flow statements.
                                  Open

                                                      if (Object.prototype.hasOwnProperty.call(source, key)) {
                                                          target[key] = source[key];
                                                      }
                                  Severity: Major
                                  Found in public/js/circosjs.js - About 45 mins to fix

                                    Avoid deeply nested control flow statements.
                                    Open

                                                for (trackId in store) {
                                                    svg.select('.' + trackId).remove();
                                                    delete store[trackId];
                                                }
                                    Severity: Major
                                    Found in public/js/circosjs.js - About 45 mins to fix

                                      Consider simplifying this complex logical expression.
                                      Open

                                          if ('source_id' in sample && 'source_start' in sample && 'source_end' && 'target_id' in sample && 'target_start' in sample && 'target_end' in sample) {
                                              data = data.map(function(datum) {
                                                  var elts;
                                                  elts = [datum.source_id, datum.source_start, datum.source_end, datum.target_id, datum.target_start, datum.target_end];
                                                  if (datum.value != null) {
                                      Severity: Major
                                      Found in public/js/circosjs.js - About 40 mins to fix

                                        Function processConf has 5 arguments (exceeds 4 allowed). Consider refactoring.
                                        Open

                                            this.processConf = function(conf, defaultConf, meta, instance, utils) {
                                        Severity: Minor
                                        Found in public/js/circosjs.js - About 35 mins to fix

                                          Avoid too many return statements within this function.
                                          Open

                                                      return v / conf.ticks.labelDenominator + conf.ticks.labelSuffix;
                                          Severity: Major
                                          Found in public/js/circosjs.js - About 30 mins to fix

                                            'result' is not defined.
                                            Open

                                                    result = "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.p0) : curve(t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(s.p0)) + "Z";
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            Disallow Undeclared Variables (no-undef)

                                            This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

                                            Rule Details

                                            Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-undef: "error"*/
                                            
                                            var a = someFunction();
                                            b = 10;

                                            Examples of correct code for this rule with global declaration:

                                            /*global someFunction b:true*/
                                            /*eslint no-undef: "error"*/
                                            
                                            var a = someFunction();
                                            b = 10;

                                            The b:true syntax in /*global */ indicates that assignment to b is correct.

                                            Examples of incorrect code for this rule with global declaration:

                                            /*global b*/
                                            /*eslint no-undef: "error"*/
                                            
                                            b = 10;

                                            By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

                                            Options

                                            • typeof set to true will warn for variables used inside typeof check (Default false).

                                            typeof

                                            Examples of correct code for the default { "typeof": false } option:

                                            /*eslint no-undef: "error"*/
                                            
                                            if (typeof UndefinedIdentifier === "undefined") {
                                                // do something ...
                                            }

                                            You can use this option if you want to prevent typeof check on a variable which has not been declared.

                                            Examples of incorrect code for the { "typeof": true } option:

                                            /*eslint no-undef: ["error", { "typeof": true }] */
                                            
                                            if(typeof a === "string"){}

                                            Examples of correct code for the { "typeof": true } option with global declaration:

                                            /*global a*/
                                            /*eslint no-undef: ["error", { "typeof": true }] */
                                            
                                            if(typeof a === "string"){}

                                            Environments

                                            For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in Specifying Environments. A few examples are given below.

                                            browser

                                            Examples of correct code for this rule with browser environment:

                                            /*eslint no-undef: "error"*/
                                            /*eslint-env browser*/
                                            
                                            setTimeout(function() {
                                                alert("Hello");
                                            });

                                            node

                                            Examples of correct code for this rule with node environment:

                                            /*eslint no-undef: "error"*/
                                            /*eslint-env node*/
                                            
                                            var fs = require("fs");
                                            module.exports = function() {
                                                console.log(fs);
                                            };

                                            When Not To Use It

                                            If explicit declaration of global variables is not to your taste.

                                            Compatibility

                                            This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

                                            'result' is not defined.
                                            Open

                                                    return result;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            Disallow Undeclared Variables (no-undef)

                                            This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

                                            Rule Details

                                            Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-undef: "error"*/
                                            
                                            var a = someFunction();
                                            b = 10;

                                            Examples of correct code for this rule with global declaration:

                                            /*global someFunction b:true*/
                                            /*eslint no-undef: "error"*/
                                            
                                            var a = someFunction();
                                            b = 10;

                                            The b:true syntax in /*global */ indicates that assignment to b is correct.

                                            Examples of incorrect code for this rule with global declaration:

                                            /*global b*/
                                            /*eslint no-undef: "error"*/
                                            
                                            b = 10;

                                            By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

                                            Options

                                            • typeof set to true will warn for variables used inside typeof check (Default false).

                                            typeof

                                            Examples of correct code for the default { "typeof": false } option:

                                            /*eslint no-undef: "error"*/
                                            
                                            if (typeof UndefinedIdentifier === "undefined") {
                                                // do something ...
                                            }

                                            You can use this option if you want to prevent typeof check on a variable which has not been declared.

                                            Examples of incorrect code for the { "typeof": true } option:

                                            /*eslint no-undef: ["error", { "typeof": true }] */
                                            
                                            if(typeof a === "string"){}

                                            Examples of correct code for the { "typeof": true } option with global declaration:

                                            /*global a*/
                                            /*eslint no-undef: ["error", { "typeof": true }] */
                                            
                                            if(typeof a === "string"){}

                                            Environments

                                            For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in Specifying Environments. A few examples are given below.

                                            browser

                                            Examples of correct code for this rule with browser environment:

                                            /*eslint no-undef: "error"*/
                                            /*eslint-env browser*/
                                            
                                            setTimeout(function() {
                                                alert("Hello");
                                            });

                                            node

                                            Examples of correct code for this rule with node environment:

                                            /*eslint no-undef: "error"*/
                                            /*eslint-env node*/
                                            
                                            var fs = require("fs");
                                            module.exports = function() {
                                                console.log(fs);
                                            };

                                            When Not To Use It

                                            If explicit declaration of global variables is not to your taste.

                                            Compatibility

                                            This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

                                            Empty block statement.
                                            Open

                                                        if ((final - init) > 0.5) {
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            disallow empty block statements (no-empty)

                                            Empty block statements, while not technically errors, usually occur due to refactoring that wasn't completed. They can cause confusion when reading code.

                                            Rule Details

                                            This rule disallows empty block statements. This rule ignores block statements which contain a comment (for example, in an empty catch or finally block of a try statement to indicate that execution should continue regardless of errors).

                                            Examples of incorrect code for this rule:

                                            /*eslint no-empty: "error"*/
                                            
                                            if (foo) {
                                            }
                                            
                                            while (foo) {
                                            }
                                            
                                            switch(foo) {
                                            }
                                            
                                            try {
                                                doSomething();
                                            } catch(ex) {
                                            
                                            } finally {
                                            
                                            }

                                            Examples of correct code for this rule:

                                            /*eslint no-empty: "error"*/
                                            
                                            if (foo) {
                                                // empty
                                            }
                                            
                                            while (foo) {
                                                /* empty */
                                            }
                                            
                                            try {
                                                doSomething();
                                            } catch (ex) {
                                                // continue regardless of error
                                            }
                                            
                                            try {
                                                doSomething();
                                            } finally {
                                                /* continue regardless of error */
                                            }

                                            Options

                                            This rule has an object option for exceptions:

                                            • "allowEmptyCatch": true allows empty catch clauses (that is, which do not contain a comment)

                                            allowEmptyCatch

                                            Examples of additional correct code for this rule with the { "allowEmptyCatch": true } option:

                                            /* eslint no-empty: ["error", { "allowEmptyCatch": true }] */
                                            try {
                                                doSomething();
                                            } catch (ex) {}
                                            
                                            try {
                                                doSomething();
                                            }
                                            catch (ex) {}
                                            finally {
                                                /* continue regardless of error */
                                            }

                                            When Not To Use It

                                            If you intentionally use empty block statements then you can disable this rule.

                                            Related Rules

                                            'ref' is assigned a value but never used.
                                            Open

                                                            var l, ref, ref1, ref2, results;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            Disallow Unused Variables (no-unused-vars)

                                            Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

                                            Rule Details

                                            This rule is aimed at eliminating unused variables, functions, and parameters of functions.

                                            A variable is considered to be used if any of the following are true:

                                            • It represents a function that is called (doSomething())
                                            • It is read (var y = x)
                                            • It is passed into a function as an argument (doSomething(x))
                                            • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

                                            A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-unused-vars: "error"*/
                                            /*global some_unused_var*/
                                            
                                            // It checks variables you have defined as global
                                            some_unused_var = 42;
                                            
                                            var x;
                                            
                                            // Write-only variables are not considered as used.
                                            var y = 10;
                                            y = 5;
                                            
                                            // A read for a modification of itself is not considered as used.
                                            var z = 0;
                                            z = z + 1;
                                            
                                            // By default, unused arguments cause warnings.
                                            (function(foo) {
                                                return 5;
                                            })();
                                            
                                            // Unused recursive functions also cause warnings.
                                            function fact(n) {
                                                if (n < 2) return 1;
                                                return n * fact(n - 1);
                                            }
                                            
                                            // When a function definition destructures an array, unused entries from the array also cause warnings.
                                            function getY([x, y]) {
                                                return y;
                                            }

                                            Examples of correct code for this rule:

                                            /*eslint no-unused-vars: "error"*/
                                            
                                            var x = 10;
                                            alert(x);
                                            
                                            // foo is considered used here
                                            myFunc(function foo() {
                                                // ...
                                            }.bind(this));
                                            
                                            (function(foo) {
                                                return foo;
                                            })();
                                            
                                            var myFunc;
                                            myFunc = setTimeout(function() {
                                                // myFunc is considered used
                                                myFunc();
                                            }, 50);
                                            
                                            // Only the second argument from the descructured array is used.
                                            function getY([, y]) {
                                                return y;
                                            }

                                            exported

                                            In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

                                            Note that /* exported */ has no effect for any of the following:

                                            • when the environment is node or commonjs
                                            • when parserOptions.sourceType is module
                                            • when ecmaFeatures.globalReturn is true

                                            The line comment // exported variableName will not work as exported is not line-specific.

                                            Examples of correct code for /* exported variableName */ operation:

                                            /* exported global_var */
                                            
                                            var global_var = 42;

                                            Options

                                            This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

                                            By default this rule is enabled with all option for variables and after-used for arguments.

                                            {
                                                "rules": {
                                                    "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
                                                }
                                            }

                                            vars

                                            The vars option has two settings:

                                            • all checks all variables for usage, including those in the global scope. This is the default setting.
                                            • local checks only that locally-declared variables are used but will allow global variables to be unused.

                                            vars: local

                                            Examples of correct code for the { "vars": "local" } option:

                                            /*eslint no-unused-vars: ["error", { "vars": "local" }]*/
                                            /*global some_unused_var */
                                            
                                            some_unused_var = 42;

                                            varsIgnorePattern

                                            The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

                                            Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

                                            /*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
                                            
                                            var firstVarIgnored = 1;
                                            var secondVar = 2;
                                            console.log(secondVar);

                                            args

                                            The args option has three settings:

                                            • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
                                            • all - all named arguments must be used.
                                            • none - do not check arguments.

                                            args: after-used

                                            Examples of incorrect code for the default { "args": "after-used" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
                                            
                                            // 1 error
                                            // "baz" is defined but never used
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            Examples of correct code for the default { "args": "after-used" } option:

                                            /*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
                                            
                                            (function(foo, bar, baz) {
                                                return baz;
                                            })();

                                            args: all

                                            Examples of incorrect code for the { "args": "all" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "all" }]*/
                                            
                                            // 2 errors
                                            // "foo" is defined but never used
                                            // "baz" is defined but never used
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            args: none

                                            Examples of correct code for the { "args": "none" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "none" }]*/
                                            
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            ignoreRestSiblings

                                            The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

                                            Examples of correct code for the { "ignoreRestSiblings": true } option:

                                            /*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
                                            // 'type' is ignored because it has a rest property sibling.
                                            var { type, ...coords } = data;

                                            argsIgnorePattern

                                            The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

                                            Examples of correct code for the { "argsIgnorePattern": "^_" } option:

                                            /*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
                                            
                                            function foo(x, _y) {
                                                return x + 1;
                                            }
                                            foo();

                                            caughtErrors

                                            The caughtErrors option is used for catch block arguments validation.

                                            It has two settings:

                                            • none - do not check error objects. This is the default setting.
                                            • all - all named arguments must be used.

                                            caughtErrors: none

                                            Not specifying this rule is equivalent of assigning it to none.

                                            Examples of correct code for the { "caughtErrors": "none" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
                                            
                                            try {
                                                //...
                                            } catch (err) {
                                                console.error("errors");
                                            }

                                            caughtErrors: all

                                            Examples of incorrect code for the { "caughtErrors": "all" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
                                            
                                            // 1 error
                                            // "err" is defined but never used
                                            try {
                                                //...
                                            } catch (err) {
                                                console.error("errors");
                                            }

                                            caughtErrorsIgnorePattern

                                            The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

                                            Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
                                            
                                            try {
                                                //...
                                            } catch (ignoreErr) {
                                                console.error("errors");
                                            }

                                            When Not To Use It

                                            If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

                                            Unexpected console statement.
                                            Open

                                                    console.log('axis', axis);
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            disallow the use of console (no-console)

                                            In JavaScript that is designed to be executed in the browser, it's considered a best practice to avoid using methods on console. Such messages are considered to be for debugging purposes and therefore not suitable to ship to the client. In general, calls using console should be stripped before being pushed to production.

                                            console.log("Made it here.");
                                            console.error("That shouldn't have happened.");

                                            Rule Details

                                            This rule disallows calls to methods of the console object.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-console: "error"*/
                                            
                                            console.log("Log a debug level message.");
                                            console.warn("Log a warn level message.");
                                            console.error("Log an error level message.");

                                            Examples of correct code for this rule:

                                            /*eslint no-console: "error"*/
                                            
                                            // custom console
                                            Console.log("Hello world!");

                                            Options

                                            This rule has an object option for exceptions:

                                            • "allow" has an array of strings which are allowed methods of the console object

                                            Examples of additional correct code for this rule with a sample { "allow": ["warn", "error"] } option:

                                            /*eslint no-console: ["error", { allow: ["warn", "error"] }] */
                                            
                                            console.warn("Log a warn level message.");
                                            console.error("Log an error level message.");

                                            When Not To Use It

                                            If you're using Node.js, however, console is used to output information to the user and so is not strictly used for debugging purposes. If you are developing for Node.js then you most likely do not want this rule enabled.

                                            Related Rules

                                            'item' is already defined.
                                            Open

                                                    var item = {
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            disallow variable redeclaration (no-redeclare)

                                            In JavaScript, it's possible to redeclare the same variable name using var. This can lead to confusion as to where the variable is actually declared and initialized.

                                            Rule Details

                                            This rule is aimed at eliminating variables that have multiple declarations in the same scope.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-redeclare: "error"*/
                                            
                                            var a = 3;
                                            var a = 10;

                                            Examples of correct code for this rule:

                                            /*eslint no-redeclare: "error"*/
                                            
                                            var a = 3;
                                            // ...
                                            a = 10;

                                            Options

                                            This rule takes one optional argument, an object with a boolean property "builtinGlobals". It defaults to false. If set to true, this rule also checks redeclaration of built-in globals, such as Object, Array, Number...

                                            builtinGlobals

                                            Examples of incorrect code for the { "builtinGlobals": true } option:

                                            /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
                                            
                                            var Object = 0;

                                            Examples of incorrect code for the { "builtinGlobals": true } option and the browser environment:

                                            /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
                                            /*eslint-env browser*/
                                            
                                            var top = 0;

                                            The browser environment has many built-in global variables (for example, top). Some of built-in global variables cannot be redeclared. Source: http://eslint.org/docs/rules/

                                            'tracks' is defined but never used.
                                            Open

                                                var name, ref, ref1, renderAll, svg, track, trackStore, trackType, tracks, translated;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            Disallow Unused Variables (no-unused-vars)

                                            Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

                                            Rule Details

                                            This rule is aimed at eliminating unused variables, functions, and parameters of functions.

                                            A variable is considered to be used if any of the following are true:

                                            • It represents a function that is called (doSomething())
                                            • It is read (var y = x)
                                            • It is passed into a function as an argument (doSomething(x))
                                            • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

                                            A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-unused-vars: "error"*/
                                            /*global some_unused_var*/
                                            
                                            // It checks variables you have defined as global
                                            some_unused_var = 42;
                                            
                                            var x;
                                            
                                            // Write-only variables are not considered as used.
                                            var y = 10;
                                            y = 5;
                                            
                                            // A read for a modification of itself is not considered as used.
                                            var z = 0;
                                            z = z + 1;
                                            
                                            // By default, unused arguments cause warnings.
                                            (function(foo) {
                                                return 5;
                                            })();
                                            
                                            // Unused recursive functions also cause warnings.
                                            function fact(n) {
                                                if (n < 2) return 1;
                                                return n * fact(n - 1);
                                            }
                                            
                                            // When a function definition destructures an array, unused entries from the array also cause warnings.
                                            function getY([x, y]) {
                                                return y;
                                            }

                                            Examples of correct code for this rule:

                                            /*eslint no-unused-vars: "error"*/
                                            
                                            var x = 10;
                                            alert(x);
                                            
                                            // foo is considered used here
                                            myFunc(function foo() {
                                                // ...
                                            }.bind(this));
                                            
                                            (function(foo) {
                                                return foo;
                                            })();
                                            
                                            var myFunc;
                                            myFunc = setTimeout(function() {
                                                // myFunc is considered used
                                                myFunc();
                                            }, 50);
                                            
                                            // Only the second argument from the descructured array is used.
                                            function getY([, y]) {
                                                return y;
                                            }

                                            exported

                                            In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

                                            Note that /* exported */ has no effect for any of the following:

                                            • when the environment is node or commonjs
                                            • when parserOptions.sourceType is module
                                            • when ecmaFeatures.globalReturn is true

                                            The line comment // exported variableName will not work as exported is not line-specific.

                                            Examples of correct code for /* exported variableName */ operation:

                                            /* exported global_var */
                                            
                                            var global_var = 42;

                                            Options

                                            This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

                                            By default this rule is enabled with all option for variables and after-used for arguments.

                                            {
                                                "rules": {
                                                    "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
                                                }
                                            }

                                            vars

                                            The vars option has two settings:

                                            • all checks all variables for usage, including those in the global scope. This is the default setting.
                                            • local checks only that locally-declared variables are used but will allow global variables to be unused.

                                            vars: local

                                            Examples of correct code for the { "vars": "local" } option:

                                            /*eslint no-unused-vars: ["error", { "vars": "local" }]*/
                                            /*global some_unused_var */
                                            
                                            some_unused_var = 42;

                                            varsIgnorePattern

                                            The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

                                            Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

                                            /*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
                                            
                                            var firstVarIgnored = 1;
                                            var secondVar = 2;
                                            console.log(secondVar);

                                            args

                                            The args option has three settings:

                                            • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
                                            • all - all named arguments must be used.
                                            • none - do not check arguments.

                                            args: after-used

                                            Examples of incorrect code for the default { "args": "after-used" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
                                            
                                            // 1 error
                                            // "baz" is defined but never used
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            Examples of correct code for the default { "args": "after-used" } option:

                                            /*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
                                            
                                            (function(foo, bar, baz) {
                                                return baz;
                                            })();

                                            args: all

                                            Examples of incorrect code for the { "args": "all" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "all" }]*/
                                            
                                            // 2 errors
                                            // "foo" is defined but never used
                                            // "baz" is defined but never used
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            args: none

                                            Examples of correct code for the { "args": "none" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "none" }]*/
                                            
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            ignoreRestSiblings

                                            The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

                                            Examples of correct code for the { "ignoreRestSiblings": true } option:

                                            /*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
                                            // 'type' is ignored because it has a rest property sibling.
                                            var { type, ...coords } = data;

                                            argsIgnorePattern

                                            The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

                                            Examples of correct code for the { "argsIgnorePattern": "^_" } option:

                                            /*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
                                            
                                            function foo(x, _y) {
                                                return x + 1;
                                            }
                                            foo();

                                            caughtErrors

                                            The caughtErrors option is used for catch block arguments validation.

                                            It has two settings:

                                            • none - do not check error objects. This is the default setting.
                                            • all - all named arguments must be used.

                                            caughtErrors: none

                                            Not specifying this rule is equivalent of assigning it to none.

                                            Examples of correct code for the { "caughtErrors": "none" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
                                            
                                            try {
                                                //...
                                            } catch (err) {
                                                console.error("errors");
                                            }

                                            caughtErrors: all

                                            Examples of incorrect code for the { "caughtErrors": "all" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
                                            
                                            // 1 error
                                            // "err" is defined but never used
                                            try {
                                                //...
                                            } catch (err) {
                                                console.error("errors");
                                            }

                                            caughtErrorsIgnorePattern

                                            The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

                                            Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
                                            
                                            try {
                                                //...
                                            } catch (ignoreErr) {
                                                console.error("errors");
                                            }

                                            When Not To Use It

                                            If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

                                            Unexpected console statement.
                                            Open

                                                console.log('CircosJS: ', levels[level] + ' [' + code + '] ', message, data);
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            disallow the use of console (no-console)

                                            In JavaScript that is designed to be executed in the browser, it's considered a best practice to avoid using methods on console. Such messages are considered to be for debugging purposes and therefore not suitable to ship to the client. In general, calls using console should be stripped before being pushed to production.

                                            console.log("Made it here.");
                                            console.error("That shouldn't have happened.");

                                            Rule Details

                                            This rule disallows calls to methods of the console object.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-console: "error"*/
                                            
                                            console.log("Log a debug level message.");
                                            console.warn("Log a warn level message.");
                                            console.error("Log an error level message.");

                                            Examples of correct code for this rule:

                                            /*eslint no-console: "error"*/
                                            
                                            // custom console
                                            Console.log("Hello world!");

                                            Options

                                            This rule has an object option for exceptions:

                                            • "allow" has an array of strings which are allowed methods of the console object

                                            Examples of additional correct code for this rule with a sample { "allow": ["warn", "error"] } option:

                                            /*eslint no-console: ["error", { allow: ["warn", "error"] }] */
                                            
                                            console.warn("Log a warn level message.");
                                            console.error("Log an error level message.");

                                            When Not To Use It

                                            If you're using Node.js, however, console is used to output information to the user and so is not strictly used for debugging purposes. If you are developing for Node.js then you most likely do not want this rule enabled.

                                            Related Rules

                                            'displayLabel' is assigned a value but never used.
                                            Open

                                                var blockTicks, displayLabel, ticks;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            Disallow Unused Variables (no-unused-vars)

                                            Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

                                            Rule Details

                                            This rule is aimed at eliminating unused variables, functions, and parameters of functions.

                                            A variable is considered to be used if any of the following are true:

                                            • It represents a function that is called (doSomething())
                                            • It is read (var y = x)
                                            • It is passed into a function as an argument (doSomething(x))
                                            • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

                                            A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

                                            Examples of incorrect code for this rule:

                                            /*eslint no-unused-vars: "error"*/
                                            /*global some_unused_var*/
                                            
                                            // It checks variables you have defined as global
                                            some_unused_var = 42;
                                            
                                            var x;
                                            
                                            // Write-only variables are not considered as used.
                                            var y = 10;
                                            y = 5;
                                            
                                            // A read for a modification of itself is not considered as used.
                                            var z = 0;
                                            z = z + 1;
                                            
                                            // By default, unused arguments cause warnings.
                                            (function(foo) {
                                                return 5;
                                            })();
                                            
                                            // Unused recursive functions also cause warnings.
                                            function fact(n) {
                                                if (n < 2) return 1;
                                                return n * fact(n - 1);
                                            }
                                            
                                            // When a function definition destructures an array, unused entries from the array also cause warnings.
                                            function getY([x, y]) {
                                                return y;
                                            }

                                            Examples of correct code for this rule:

                                            /*eslint no-unused-vars: "error"*/
                                            
                                            var x = 10;
                                            alert(x);
                                            
                                            // foo is considered used here
                                            myFunc(function foo() {
                                                // ...
                                            }.bind(this));
                                            
                                            (function(foo) {
                                                return foo;
                                            })();
                                            
                                            var myFunc;
                                            myFunc = setTimeout(function() {
                                                // myFunc is considered used
                                                myFunc();
                                            }, 50);
                                            
                                            // Only the second argument from the descructured array is used.
                                            function getY([, y]) {
                                                return y;
                                            }

                                            exported

                                            In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

                                            Note that /* exported */ has no effect for any of the following:

                                            • when the environment is node or commonjs
                                            • when parserOptions.sourceType is module
                                            • when ecmaFeatures.globalReturn is true

                                            The line comment // exported variableName will not work as exported is not line-specific.

                                            Examples of correct code for /* exported variableName */ operation:

                                            /* exported global_var */
                                            
                                            var global_var = 42;

                                            Options

                                            This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

                                            By default this rule is enabled with all option for variables and after-used for arguments.

                                            {
                                                "rules": {
                                                    "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
                                                }
                                            }

                                            vars

                                            The vars option has two settings:

                                            • all checks all variables for usage, including those in the global scope. This is the default setting.
                                            • local checks only that locally-declared variables are used but will allow global variables to be unused.

                                            vars: local

                                            Examples of correct code for the { "vars": "local" } option:

                                            /*eslint no-unused-vars: ["error", { "vars": "local" }]*/
                                            /*global some_unused_var */
                                            
                                            some_unused_var = 42;

                                            varsIgnorePattern

                                            The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

                                            Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

                                            /*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
                                            
                                            var firstVarIgnored = 1;
                                            var secondVar = 2;
                                            console.log(secondVar);

                                            args

                                            The args option has three settings:

                                            • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
                                            • all - all named arguments must be used.
                                            • none - do not check arguments.

                                            args: after-used

                                            Examples of incorrect code for the default { "args": "after-used" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
                                            
                                            // 1 error
                                            // "baz" is defined but never used
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            Examples of correct code for the default { "args": "after-used" } option:

                                            /*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
                                            
                                            (function(foo, bar, baz) {
                                                return baz;
                                            })();

                                            args: all

                                            Examples of incorrect code for the { "args": "all" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "all" }]*/
                                            
                                            // 2 errors
                                            // "foo" is defined but never used
                                            // "baz" is defined but never used
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            args: none

                                            Examples of correct code for the { "args": "none" } option:

                                            /*eslint no-unused-vars: ["error", { "args": "none" }]*/
                                            
                                            (function(foo, bar, baz) {
                                                return bar;
                                            })();

                                            ignoreRestSiblings

                                            The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

                                            Examples of correct code for the { "ignoreRestSiblings": true } option:

                                            /*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
                                            // 'type' is ignored because it has a rest property sibling.
                                            var { type, ...coords } = data;

                                            argsIgnorePattern

                                            The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

                                            Examples of correct code for the { "argsIgnorePattern": "^_" } option:

                                            /*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
                                            
                                            function foo(x, _y) {
                                                return x + 1;
                                            }
                                            foo();

                                            caughtErrors

                                            The caughtErrors option is used for catch block arguments validation.

                                            It has two settings:

                                            • none - do not check error objects. This is the default setting.
                                            • all - all named arguments must be used.

                                            caughtErrors: none

                                            Not specifying this rule is equivalent of assigning it to none.

                                            Examples of correct code for the { "caughtErrors": "none" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
                                            
                                            try {
                                                //...
                                            } catch (err) {
                                                console.error("errors");
                                            }

                                            caughtErrors: all

                                            Examples of incorrect code for the { "caughtErrors": "all" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
                                            
                                            // 1 error
                                            // "err" is defined but never used
                                            try {
                                                //...
                                            } catch (err) {
                                                console.error("errors");
                                            }

                                            caughtErrorsIgnorePattern

                                            The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

                                            Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

                                            /*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
                                            
                                            try {
                                                //...
                                            } catch (ignoreErr) {
                                                console.error("errors");
                                            }

                                            When Not To Use It

                                            If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

                                            Expected indentation of 4 spaces but found 2.
                                            Open

                                              return d.source;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce consistent indentation (indent)

                                            There are several common guidelines which require specific indentation of nested blocks and statements, like:

                                            function hello(indentSize, type) {
                                                if (indentSize === 4 && type !== 'tab') {
                                                    console.log('Each next indentation will increase on 4 spaces');
                                                }
                                            }

                                            These are the most common scenarios recommended in different style guides:

                                            • Two spaces, not longer and no tabs: Google, npm, Node.js, Idiomatic, Felix
                                            • Tabs: jQuery
                                            • Four spaces: Crockford

                                            Rule Details

                                            This rule enforces a consistent indentation style. The default style is 4 spaces.

                                            Options

                                            This rule has a mixed option:

                                            For example, for 2-space indentation:

                                            {
                                                "indent": ["error", 2]
                                            }

                                            Or for tabbed indentation:

                                            {
                                                "indent": ["error", "tab"]
                                            }

                                            Examples of incorrect code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                              b=c;
                                              function foo(d) {
                                                e=f;
                                              }
                                            }

                                            Examples of correct code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                                b=c;
                                                function foo(d) {
                                                    e=f;
                                                }
                                            }

                                            This rule has an object option:

                                            • "SwitchCase" (default: 0) enforces indentation level for case clauses in switch statements
                                            • "VariableDeclarator" (default: 1) enforces indentation level for var declarators; can also take an object to define separate rules for var, let and const declarations.
                                            • "outerIIFEBody" (default: 1) enforces indentation level for file-level IIFEs.
                                            • "MemberExpression" (off by default) enforces indentation level for multi-line property chains (except in variable declarations and assignments)
                                            • "FunctionDeclaration" takes an object to define rules for function declarations.
                                              • parameters (off by default) enforces indentation level for parameters in a function declaration. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the declaration must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function declaration.
                                            • "FunctionExpression" takes an object to define rules for function expressions.
                                              • parameters (off by default) enforces indentation level for parameters in a function expression. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the expression must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function expression.
                                            • "CallExpression" takes an object to define rules for function call expressions.
                                              • arguments (off by default) enforces indentation level for arguments in a call expression. This can either be a number indicating indentation level, or the string "first" indicating that all arguments of the expression must be aligned with the first argument.
                                            • "ArrayExpression" (default: 1) enforces indentation level for elements in arrays. It can also be set to the string "first", indicating that all the elements in the array should be aligned with the first element.
                                            • "ObjectExpression" (default: 1) enforces indentation level for properties in objects. It can be set to the string "first", indicating that all properties in the object should be aligned with the first property.

                                            Level of indentation denotes the multiple of the indent specified. Example:

                                            • Indent of 4 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 8 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 4 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to {"var": 2, "let": 2, "const": 3} will indent the multi-line variable declarations with 4 spaces for var and let, 6 spaces for const statements.
                                            • Indent of tab with VariableDeclarator set to 2 will indent the multi-line variable declarations with 2 tabs.
                                            • Indent of 2 spaces with SwitchCase set to 0 will not indent case clauses with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 1 will indent case clauses with 2 spaces with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 2 will indent case clauses with 4 spaces with respect to switch statements.
                                            • Indent of tab with SwitchCase set to 2 will indent case clauses with 2 tabs with respect to switch statements.
                                            • Indent of 2 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 1 will indent the multi-line property chains with 2 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 2 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 1 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 2 will indent the multi-line property chains with 8 spaces.

                                            tab

                                            Examples of incorrect code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                                 b=c;
                                            function foo(d) {
                                                       e=f;
                                             }
                                            }

                                            Examples of correct code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                            /*tab*/b=c;
                                            /*tab*/function foo(d) {
                                            /*tab*//*tab*/e=f;
                                            /*tab*/}
                                            }

                                            SwitchCase

                                            Examples of incorrect code for this rule with the 2, { "SwitchCase": 1 } options:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                            case "a":
                                                break;
                                            case "b":
                                                break;
                                            }

                                            Examples of correct code for this rule with the 2, { "SwitchCase": 1 } option:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                              case "a":
                                                break;
                                              case "b":
                                                break;
                                            }

                                            VariableDeclarator

                                            Examples of incorrect code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                              b,
                                              c;
                                            let a,
                                              b,
                                              c;
                                            const a = 1,
                                              b = 2,
                                              c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 2 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 2 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                  b = 2,
                                                  c = 3;

                                            outerIIFEBody

                                            Examples of incorrect code for this rule with the options 2, { "outerIIFEBody": 0 }:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                              function foo(x) {
                                                return x + 1;
                                              }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                            console.log('foo');
                                            }

                                            Examples of correct code for this rule with the options 2, {"outerIIFEBody": 0}:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                            function foo(x) {
                                              return x + 1;
                                            }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                               console.log('foo');
                                            }

                                            MemberExpression

                                            Examples of incorrect code for this rule with the 2, { "MemberExpression": 1 } options:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                            .bar
                                            .baz()

                                            Examples of correct code for this rule with the 2, { "MemberExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                              .bar
                                              .baz();
                                            
                                            // Any indentation is permitted in variable declarations and assignments.
                                            var bip = aardvark.badger
                                                              .coyote;

                                            FunctionDeclaration

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                                         qux, boop) {
                                              qux();
                                            }

                                            FunctionExpression

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                                               qux, boop) {
                                              qux();
                                            }

                                            CallExpression

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                                baz,
                                                  qux
                                            );

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                              baz,
                                              qux
                                            );

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                              baz, boop, beep);

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                                baz, boop, beep);

                                            ArrayExpression

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                                bar,
                                            baz,
                                                  qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                              bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                                       baz,
                                                       qux
                                            ];

                                            ObjectExpression

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                                bar: 1,
                                            baz: 2,
                                                  qux: 3
                                            };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                              bar: 1,
                                              baz: 2,
                                              qux: 3
                                            };

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                              baz: 2 };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                                        baz: 2 };

                                            Compatibility

                                            Expected indentation of 4 spaces but found 2.
                                            Open

                                              return d.endAngle;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce consistent indentation (indent)

                                            There are several common guidelines which require specific indentation of nested blocks and statements, like:

                                            function hello(indentSize, type) {
                                                if (indentSize === 4 && type !== 'tab') {
                                                    console.log('Each next indentation will increase on 4 spaces');
                                                }
                                            }

                                            These are the most common scenarios recommended in different style guides:

                                            • Two spaces, not longer and no tabs: Google, npm, Node.js, Idiomatic, Felix
                                            • Tabs: jQuery
                                            • Four spaces: Crockford

                                            Rule Details

                                            This rule enforces a consistent indentation style. The default style is 4 spaces.

                                            Options

                                            This rule has a mixed option:

                                            For example, for 2-space indentation:

                                            {
                                                "indent": ["error", 2]
                                            }

                                            Or for tabbed indentation:

                                            {
                                                "indent": ["error", "tab"]
                                            }

                                            Examples of incorrect code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                              b=c;
                                              function foo(d) {
                                                e=f;
                                              }
                                            }

                                            Examples of correct code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                                b=c;
                                                function foo(d) {
                                                    e=f;
                                                }
                                            }

                                            This rule has an object option:

                                            • "SwitchCase" (default: 0) enforces indentation level for case clauses in switch statements
                                            • "VariableDeclarator" (default: 1) enforces indentation level for var declarators; can also take an object to define separate rules for var, let and const declarations.
                                            • "outerIIFEBody" (default: 1) enforces indentation level for file-level IIFEs.
                                            • "MemberExpression" (off by default) enforces indentation level for multi-line property chains (except in variable declarations and assignments)
                                            • "FunctionDeclaration" takes an object to define rules for function declarations.
                                              • parameters (off by default) enforces indentation level for parameters in a function declaration. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the declaration must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function declaration.
                                            • "FunctionExpression" takes an object to define rules for function expressions.
                                              • parameters (off by default) enforces indentation level for parameters in a function expression. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the expression must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function expression.
                                            • "CallExpression" takes an object to define rules for function call expressions.
                                              • arguments (off by default) enforces indentation level for arguments in a call expression. This can either be a number indicating indentation level, or the string "first" indicating that all arguments of the expression must be aligned with the first argument.
                                            • "ArrayExpression" (default: 1) enforces indentation level for elements in arrays. It can also be set to the string "first", indicating that all the elements in the array should be aligned with the first element.
                                            • "ObjectExpression" (default: 1) enforces indentation level for properties in objects. It can be set to the string "first", indicating that all properties in the object should be aligned with the first property.

                                            Level of indentation denotes the multiple of the indent specified. Example:

                                            • Indent of 4 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 8 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 4 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to {"var": 2, "let": 2, "const": 3} will indent the multi-line variable declarations with 4 spaces for var and let, 6 spaces for const statements.
                                            • Indent of tab with VariableDeclarator set to 2 will indent the multi-line variable declarations with 2 tabs.
                                            • Indent of 2 spaces with SwitchCase set to 0 will not indent case clauses with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 1 will indent case clauses with 2 spaces with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 2 will indent case clauses with 4 spaces with respect to switch statements.
                                            • Indent of tab with SwitchCase set to 2 will indent case clauses with 2 tabs with respect to switch statements.
                                            • Indent of 2 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 1 will indent the multi-line property chains with 2 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 2 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 1 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 2 will indent the multi-line property chains with 8 spaces.

                                            tab

                                            Examples of incorrect code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                                 b=c;
                                            function foo(d) {
                                                       e=f;
                                             }
                                            }

                                            Examples of correct code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                            /*tab*/b=c;
                                            /*tab*/function foo(d) {
                                            /*tab*//*tab*/e=f;
                                            /*tab*/}
                                            }

                                            SwitchCase

                                            Examples of incorrect code for this rule with the 2, { "SwitchCase": 1 } options:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                            case "a":
                                                break;
                                            case "b":
                                                break;
                                            }

                                            Examples of correct code for this rule with the 2, { "SwitchCase": 1 } option:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                              case "a":
                                                break;
                                              case "b":
                                                break;
                                            }

                                            VariableDeclarator

                                            Examples of incorrect code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                              b,
                                              c;
                                            let a,
                                              b,
                                              c;
                                            const a = 1,
                                              b = 2,
                                              c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 2 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 2 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                  b = 2,
                                                  c = 3;

                                            outerIIFEBody

                                            Examples of incorrect code for this rule with the options 2, { "outerIIFEBody": 0 }:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                              function foo(x) {
                                                return x + 1;
                                              }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                            console.log('foo');
                                            }

                                            Examples of correct code for this rule with the options 2, {"outerIIFEBody": 0}:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                            function foo(x) {
                                              return x + 1;
                                            }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                               console.log('foo');
                                            }

                                            MemberExpression

                                            Examples of incorrect code for this rule with the 2, { "MemberExpression": 1 } options:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                            .bar
                                            .baz()

                                            Examples of correct code for this rule with the 2, { "MemberExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                              .bar
                                              .baz();
                                            
                                            // Any indentation is permitted in variable declarations and assignments.
                                            var bip = aardvark.badger
                                                              .coyote;

                                            FunctionDeclaration

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                                         qux, boop) {
                                              qux();
                                            }

                                            FunctionExpression

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                                               qux, boop) {
                                              qux();
                                            }

                                            CallExpression

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                                baz,
                                                  qux
                                            );

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                              baz,
                                              qux
                                            );

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                              baz, boop, beep);

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                                baz, boop, beep);

                                            ArrayExpression

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                                bar,
                                            baz,
                                                  qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                              bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                                       baz,
                                                       qux
                                            ];

                                            ObjectExpression

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                                bar: 1,
                                            baz: 2,
                                                  qux: 3
                                            };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                              bar: 1,
                                              baz: 2,
                                              qux: 3
                                            };

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                              baz: 2 };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                                        baz: 2 };

                                            Compatibility

                                            Strings must use singlequote.
                                            Open

                                                    result = "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.p0) : curve(t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(s.p0)) + "Z";
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Strings must use singlequote.
                                            Open

                                                    return "A" + r + "," + r + " 0 " + +(a > π) + ",1 " + p;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Strings must use singlequote.
                                            Open

                                                    return "A" + r + "," + r + " 0 " + +(a > π) + ",1 " + p;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Missing semicolon.
                                            Open

                                                          .attr('height', this.conf.height)
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            require or disallow semicolons instead of ASI (semi)

                                            JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

                                            var name = "ESLint"
                                            var website = "eslint.org";

                                            On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

                                            In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

                                            However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

                                            return
                                            {
                                                name: "ESLint"
                                            };

                                            This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

                                            return;
                                            {
                                                name: "ESLint";
                                            }

                                            Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

                                            On the other side of the argument are those who says that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

                                            var globalCounter = { }
                                            
                                            (function () {
                                                var n = 0
                                                globalCounter.increment = function () {
                                                    return ++n
                                                }
                                            })()

                                            In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

                                            Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

                                            1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
                                            2. The line is -- or ++ (in which case it will decrement/increment the next token.)
                                            3. It is a for(), while(), do, if(), or else, and there is no {
                                            4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

                                            Rule Details

                                            This rule enforces consistent use of semicolons.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "always" (default) requires semicolons at the end of statements
                                            • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

                                            Object option:

                                            • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

                                            always

                                            Examples of incorrect code for this rule with the default "always" option:

                                            /*eslint semi: ["error", "always"]*/
                                            
                                            var name = "ESLint"
                                            
                                            object.method = function() {
                                                // ...
                                            }

                                            Examples of correct code for this rule with the default "always" option:

                                            /*eslint semi: "error"*/
                                            
                                            var name = "ESLint";
                                            
                                            object.method = function() {
                                                // ...
                                            };

                                            never

                                            Examples of incorrect code for this rule with the "never" option:

                                            /*eslint semi: ["error", "never"]*/
                                            
                                            var name = "ESLint";
                                            
                                            object.method = function() {
                                                // ...
                                            };

                                            Examples of correct code for this rule with the "never" option:

                                            /*eslint semi: ["error", "never"]*/
                                            
                                            var name = "ESLint"
                                            
                                            object.method = function() {
                                                // ...
                                            }
                                            
                                            var name = "ESLint"
                                            
                                            ;(function() {
                                                // ...
                                            })()

                                            omitLastInOneLineBlock

                                            Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

                                            /*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
                                            
                                            if (foo) { bar() }
                                            
                                            if (foo) { bar(); baz() }

                                            When Not To Use It

                                            If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

                                            Further Reading

                                            Related Rules

                                            • [no-extra-semi](no-extra-semi.md)
                                            • [no-unexpected-multiline](no-unexpected-multiline.md)
                                            • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

                                            Expected indentation of 4 spaces but found 2.
                                            Open

                                              return d.target;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce consistent indentation (indent)

                                            There are several common guidelines which require specific indentation of nested blocks and statements, like:

                                            function hello(indentSize, type) {
                                                if (indentSize === 4 && type !== 'tab') {
                                                    console.log('Each next indentation will increase on 4 spaces');
                                                }
                                            }

                                            These are the most common scenarios recommended in different style guides:

                                            • Two spaces, not longer and no tabs: Google, npm, Node.js, Idiomatic, Felix
                                            • Tabs: jQuery
                                            • Four spaces: Crockford

                                            Rule Details

                                            This rule enforces a consistent indentation style. The default style is 4 spaces.

                                            Options

                                            This rule has a mixed option:

                                            For example, for 2-space indentation:

                                            {
                                                "indent": ["error", 2]
                                            }

                                            Or for tabbed indentation:

                                            {
                                                "indent": ["error", "tab"]
                                            }

                                            Examples of incorrect code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                              b=c;
                                              function foo(d) {
                                                e=f;
                                              }
                                            }

                                            Examples of correct code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                                b=c;
                                                function foo(d) {
                                                    e=f;
                                                }
                                            }

                                            This rule has an object option:

                                            • "SwitchCase" (default: 0) enforces indentation level for case clauses in switch statements
                                            • "VariableDeclarator" (default: 1) enforces indentation level for var declarators; can also take an object to define separate rules for var, let and const declarations.
                                            • "outerIIFEBody" (default: 1) enforces indentation level for file-level IIFEs.
                                            • "MemberExpression" (off by default) enforces indentation level for multi-line property chains (except in variable declarations and assignments)
                                            • "FunctionDeclaration" takes an object to define rules for function declarations.
                                              • parameters (off by default) enforces indentation level for parameters in a function declaration. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the declaration must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function declaration.
                                            • "FunctionExpression" takes an object to define rules for function expressions.
                                              • parameters (off by default) enforces indentation level for parameters in a function expression. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the expression must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function expression.
                                            • "CallExpression" takes an object to define rules for function call expressions.
                                              • arguments (off by default) enforces indentation level for arguments in a call expression. This can either be a number indicating indentation level, or the string "first" indicating that all arguments of the expression must be aligned with the first argument.
                                            • "ArrayExpression" (default: 1) enforces indentation level for elements in arrays. It can also be set to the string "first", indicating that all the elements in the array should be aligned with the first element.
                                            • "ObjectExpression" (default: 1) enforces indentation level for properties in objects. It can be set to the string "first", indicating that all properties in the object should be aligned with the first property.

                                            Level of indentation denotes the multiple of the indent specified. Example:

                                            • Indent of 4 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 8 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 4 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to {"var": 2, "let": 2, "const": 3} will indent the multi-line variable declarations with 4 spaces for var and let, 6 spaces for const statements.
                                            • Indent of tab with VariableDeclarator set to 2 will indent the multi-line variable declarations with 2 tabs.
                                            • Indent of 2 spaces with SwitchCase set to 0 will not indent case clauses with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 1 will indent case clauses with 2 spaces with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 2 will indent case clauses with 4 spaces with respect to switch statements.
                                            • Indent of tab with SwitchCase set to 2 will indent case clauses with 2 tabs with respect to switch statements.
                                            • Indent of 2 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 1 will indent the multi-line property chains with 2 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 2 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 1 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 2 will indent the multi-line property chains with 8 spaces.

                                            tab

                                            Examples of incorrect code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                                 b=c;
                                            function foo(d) {
                                                       e=f;
                                             }
                                            }

                                            Examples of correct code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                            /*tab*/b=c;
                                            /*tab*/function foo(d) {
                                            /*tab*//*tab*/e=f;
                                            /*tab*/}
                                            }

                                            SwitchCase

                                            Examples of incorrect code for this rule with the 2, { "SwitchCase": 1 } options:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                            case "a":
                                                break;
                                            case "b":
                                                break;
                                            }

                                            Examples of correct code for this rule with the 2, { "SwitchCase": 1 } option:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                              case "a":
                                                break;
                                              case "b":
                                                break;
                                            }

                                            VariableDeclarator

                                            Examples of incorrect code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                              b,
                                              c;
                                            let a,
                                              b,
                                              c;
                                            const a = 1,
                                              b = 2,
                                              c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 2 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 2 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                  b = 2,
                                                  c = 3;

                                            outerIIFEBody

                                            Examples of incorrect code for this rule with the options 2, { "outerIIFEBody": 0 }:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                              function foo(x) {
                                                return x + 1;
                                              }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                            console.log('foo');
                                            }

                                            Examples of correct code for this rule with the options 2, {"outerIIFEBody": 0}:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                            function foo(x) {
                                              return x + 1;
                                            }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                               console.log('foo');
                                            }

                                            MemberExpression

                                            Examples of incorrect code for this rule with the 2, { "MemberExpression": 1 } options:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                            .bar
                                            .baz()

                                            Examples of correct code for this rule with the 2, { "MemberExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                              .bar
                                              .baz();
                                            
                                            // Any indentation is permitted in variable declarations and assignments.
                                            var bip = aardvark.badger
                                                              .coyote;

                                            FunctionDeclaration

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                                         qux, boop) {
                                              qux();
                                            }

                                            FunctionExpression

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                                               qux, boop) {
                                              qux();
                                            }

                                            CallExpression

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                                baz,
                                                  qux
                                            );

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                              baz,
                                              qux
                                            );

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                              baz, boop, beep);

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                                baz, boop, beep);

                                            ArrayExpression

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                                bar,
                                            baz,
                                                  qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                              bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                                       baz,
                                                       qux
                                            ];

                                            ObjectExpression

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                                bar: 1,
                                            baz: 2,
                                                  qux: 3
                                            };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                              bar: 1,
                                              baz: 2,
                                              qux: 3
                                            };

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                              baz: 2 };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                                        baz: 2 };

                                            Compatibility

                                            Expected indentation of 4 spaces but found 2.
                                            Open

                                              return d.radius;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce consistent indentation (indent)

                                            There are several common guidelines which require specific indentation of nested blocks and statements, like:

                                            function hello(indentSize, type) {
                                                if (indentSize === 4 && type !== 'tab') {
                                                    console.log('Each next indentation will increase on 4 spaces');
                                                }
                                            }

                                            These are the most common scenarios recommended in different style guides:

                                            • Two spaces, not longer and no tabs: Google, npm, Node.js, Idiomatic, Felix
                                            • Tabs: jQuery
                                            • Four spaces: Crockford

                                            Rule Details

                                            This rule enforces a consistent indentation style. The default style is 4 spaces.

                                            Options

                                            This rule has a mixed option:

                                            For example, for 2-space indentation:

                                            {
                                                "indent": ["error", 2]
                                            }

                                            Or for tabbed indentation:

                                            {
                                                "indent": ["error", "tab"]
                                            }

                                            Examples of incorrect code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                              b=c;
                                              function foo(d) {
                                                e=f;
                                              }
                                            }

                                            Examples of correct code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                                b=c;
                                                function foo(d) {
                                                    e=f;
                                                }
                                            }

                                            This rule has an object option:

                                            • "SwitchCase" (default: 0) enforces indentation level for case clauses in switch statements
                                            • "VariableDeclarator" (default: 1) enforces indentation level for var declarators; can also take an object to define separate rules for var, let and const declarations.
                                            • "outerIIFEBody" (default: 1) enforces indentation level for file-level IIFEs.
                                            • "MemberExpression" (off by default) enforces indentation level for multi-line property chains (except in variable declarations and assignments)
                                            • "FunctionDeclaration" takes an object to define rules for function declarations.
                                              • parameters (off by default) enforces indentation level for parameters in a function declaration. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the declaration must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function declaration.
                                            • "FunctionExpression" takes an object to define rules for function expressions.
                                              • parameters (off by default) enforces indentation level for parameters in a function expression. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the expression must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function expression.
                                            • "CallExpression" takes an object to define rules for function call expressions.
                                              • arguments (off by default) enforces indentation level for arguments in a call expression. This can either be a number indicating indentation level, or the string "first" indicating that all arguments of the expression must be aligned with the first argument.
                                            • "ArrayExpression" (default: 1) enforces indentation level for elements in arrays. It can also be set to the string "first", indicating that all the elements in the array should be aligned with the first element.
                                            • "ObjectExpression" (default: 1) enforces indentation level for properties in objects. It can be set to the string "first", indicating that all properties in the object should be aligned with the first property.

                                            Level of indentation denotes the multiple of the indent specified. Example:

                                            • Indent of 4 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 8 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 4 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to {"var": 2, "let": 2, "const": 3} will indent the multi-line variable declarations with 4 spaces for var and let, 6 spaces for const statements.
                                            • Indent of tab with VariableDeclarator set to 2 will indent the multi-line variable declarations with 2 tabs.
                                            • Indent of 2 spaces with SwitchCase set to 0 will not indent case clauses with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 1 will indent case clauses with 2 spaces with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 2 will indent case clauses with 4 spaces with respect to switch statements.
                                            • Indent of tab with SwitchCase set to 2 will indent case clauses with 2 tabs with respect to switch statements.
                                            • Indent of 2 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 1 will indent the multi-line property chains with 2 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 2 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 1 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 2 will indent the multi-line property chains with 8 spaces.

                                            tab

                                            Examples of incorrect code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                                 b=c;
                                            function foo(d) {
                                                       e=f;
                                             }
                                            }

                                            Examples of correct code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                            /*tab*/b=c;
                                            /*tab*/function foo(d) {
                                            /*tab*//*tab*/e=f;
                                            /*tab*/}
                                            }

                                            SwitchCase

                                            Examples of incorrect code for this rule with the 2, { "SwitchCase": 1 } options:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                            case "a":
                                                break;
                                            case "b":
                                                break;
                                            }

                                            Examples of correct code for this rule with the 2, { "SwitchCase": 1 } option:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                              case "a":
                                                break;
                                              case "b":
                                                break;
                                            }

                                            VariableDeclarator

                                            Examples of incorrect code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                              b,
                                              c;
                                            let a,
                                              b,
                                              c;
                                            const a = 1,
                                              b = 2,
                                              c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 2 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 2 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                  b = 2,
                                                  c = 3;

                                            outerIIFEBody

                                            Examples of incorrect code for this rule with the options 2, { "outerIIFEBody": 0 }:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                              function foo(x) {
                                                return x + 1;
                                              }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                            console.log('foo');
                                            }

                                            Examples of correct code for this rule with the options 2, {"outerIIFEBody": 0}:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                            function foo(x) {
                                              return x + 1;
                                            }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                               console.log('foo');
                                            }

                                            MemberExpression

                                            Examples of incorrect code for this rule with the 2, { "MemberExpression": 1 } options:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                            .bar
                                            .baz()

                                            Examples of correct code for this rule with the 2, { "MemberExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                              .bar
                                              .baz();
                                            
                                            // Any indentation is permitted in variable declarations and assignments.
                                            var bip = aardvark.badger
                                                              .coyote;

                                            FunctionDeclaration

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                                         qux, boop) {
                                              qux();
                                            }

                                            FunctionExpression

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                                               qux, boop) {
                                              qux();
                                            }

                                            CallExpression

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                                baz,
                                                  qux
                                            );

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                              baz,
                                              qux
                                            );

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                              baz, boop, beep);

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                                baz, boop, beep);

                                            ArrayExpression

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                                bar,
                                            baz,
                                                  qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                              bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                                       baz,
                                                       qux
                                            ];

                                            ObjectExpression

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                                bar: 1,
                                            baz: 2,
                                                  qux: 3
                                            };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                              bar: 1,
                                              baz: 2,
                                              qux: 3
                                            };

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                              baz: 2 };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                                        baz: 2 };

                                            Compatibility

                                            Strings must use singlequote.
                                            Open

                                                    return "A" + r + "," + r + " 0 " + +(a > π) + ",1 " + p;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Strings must use singlequote.
                                            Open

                                                    return "A" + r + "," + r + " 0 " + +(a > π) + ",1 " + p;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Expected indentation of 4 spaces but found 2.
                                            Open

                                              return d.startAngle;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce consistent indentation (indent)

                                            There are several common guidelines which require specific indentation of nested blocks and statements, like:

                                            function hello(indentSize, type) {
                                                if (indentSize === 4 && type !== 'tab') {
                                                    console.log('Each next indentation will increase on 4 spaces');
                                                }
                                            }

                                            These are the most common scenarios recommended in different style guides:

                                            • Two spaces, not longer and no tabs: Google, npm, Node.js, Idiomatic, Felix
                                            • Tabs: jQuery
                                            • Four spaces: Crockford

                                            Rule Details

                                            This rule enforces a consistent indentation style. The default style is 4 spaces.

                                            Options

                                            This rule has a mixed option:

                                            For example, for 2-space indentation:

                                            {
                                                "indent": ["error", 2]
                                            }

                                            Or for tabbed indentation:

                                            {
                                                "indent": ["error", "tab"]
                                            }

                                            Examples of incorrect code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                              b=c;
                                              function foo(d) {
                                                e=f;
                                              }
                                            }

                                            Examples of correct code for this rule with the default options:

                                            /*eslint indent: "error"*/
                                            
                                            if (a) {
                                                b=c;
                                                function foo(d) {
                                                    e=f;
                                                }
                                            }

                                            This rule has an object option:

                                            • "SwitchCase" (default: 0) enforces indentation level for case clauses in switch statements
                                            • "VariableDeclarator" (default: 1) enforces indentation level for var declarators; can also take an object to define separate rules for var, let and const declarations.
                                            • "outerIIFEBody" (default: 1) enforces indentation level for file-level IIFEs.
                                            • "MemberExpression" (off by default) enforces indentation level for multi-line property chains (except in variable declarations and assignments)
                                            • "FunctionDeclaration" takes an object to define rules for function declarations.
                                              • parameters (off by default) enforces indentation level for parameters in a function declaration. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the declaration must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function declaration.
                                            • "FunctionExpression" takes an object to define rules for function expressions.
                                              • parameters (off by default) enforces indentation level for parameters in a function expression. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the expression must be aligned with the first parameter.
                                              • body (default: 1) enforces indentation level for the body of a function expression.
                                            • "CallExpression" takes an object to define rules for function call expressions.
                                              • arguments (off by default) enforces indentation level for arguments in a call expression. This can either be a number indicating indentation level, or the string "first" indicating that all arguments of the expression must be aligned with the first argument.
                                            • "ArrayExpression" (default: 1) enforces indentation level for elements in arrays. It can also be set to the string "first", indicating that all the elements in the array should be aligned with the first element.
                                            • "ObjectExpression" (default: 1) enforces indentation level for properties in objects. It can be set to the string "first", indicating that all properties in the object should be aligned with the first property.

                                            Level of indentation denotes the multiple of the indent specified. Example:

                                            • Indent of 4 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 8 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 4 spaces.
                                            • Indent of 2 spaces with VariableDeclarator set to {"var": 2, "let": 2, "const": 3} will indent the multi-line variable declarations with 4 spaces for var and let, 6 spaces for const statements.
                                            • Indent of tab with VariableDeclarator set to 2 will indent the multi-line variable declarations with 2 tabs.
                                            • Indent of 2 spaces with SwitchCase set to 0 will not indent case clauses with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 1 will indent case clauses with 2 spaces with respect to switch statements.
                                            • Indent of 2 spaces with SwitchCase set to 2 will indent case clauses with 4 spaces with respect to switch statements.
                                            • Indent of tab with SwitchCase set to 2 will indent case clauses with 2 tabs with respect to switch statements.
                                            • Indent of 2 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 1 will indent the multi-line property chains with 2 spaces.
                                            • Indent of 2 spaces with MemberExpression set to 2 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 1 will indent the multi-line property chains with 4 spaces.
                                            • Indent of 4 spaces with MemberExpression set to 2 will indent the multi-line property chains with 8 spaces.

                                            tab

                                            Examples of incorrect code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                                 b=c;
                                            function foo(d) {
                                                       e=f;
                                             }
                                            }

                                            Examples of correct code for this rule with the "tab" option:

                                            /*eslint indent: ["error", "tab"]*/
                                            
                                            if (a) {
                                            /*tab*/b=c;
                                            /*tab*/function foo(d) {
                                            /*tab*//*tab*/e=f;
                                            /*tab*/}
                                            }

                                            SwitchCase

                                            Examples of incorrect code for this rule with the 2, { "SwitchCase": 1 } options:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                            case "a":
                                                break;
                                            case "b":
                                                break;
                                            }

                                            Examples of correct code for this rule with the 2, { "SwitchCase": 1 } option:

                                            /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                                            
                                            switch(a){
                                              case "a":
                                                break;
                                              case "b":
                                                break;
                                            }

                                            VariableDeclarator

                                            Examples of incorrect code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 1 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                              b,
                                              c;
                                            let a,
                                              b,
                                              c;
                                            const a = 1,
                                              b = 2,
                                              c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": 2 } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": 2 }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                b = 2,
                                                c = 3;

                                            Examples of correct code for this rule with the 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } } options:

                                            /*eslint indent: ["error", 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } }]*/
                                            /*eslint-env es6*/
                                            
                                            var a,
                                                b,
                                                c;
                                            let a,
                                                b,
                                                c;
                                            const a = 1,
                                                  b = 2,
                                                  c = 3;

                                            outerIIFEBody

                                            Examples of incorrect code for this rule with the options 2, { "outerIIFEBody": 0 }:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                              function foo(x) {
                                                return x + 1;
                                              }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                            console.log('foo');
                                            }

                                            Examples of correct code for this rule with the options 2, {"outerIIFEBody": 0}:

                                            /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                                            
                                            (function() {
                                            
                                            function foo(x) {
                                              return x + 1;
                                            }
                                            
                                            })();
                                            
                                            
                                            if(y) {
                                               console.log('foo');
                                            }

                                            MemberExpression

                                            Examples of incorrect code for this rule with the 2, { "MemberExpression": 1 } options:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                            .bar
                                            .baz()

                                            Examples of correct code for this rule with the 2, { "MemberExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                                            
                                            foo
                                              .bar
                                              .baz();
                                            
                                            // Any indentation is permitted in variable declarations and assignments.
                                            var bip = aardvark.badger
                                                              .coyote;

                                            FunctionDeclaration

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                                            
                                            function foo(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                                            
                                            function foo(bar, baz,
                                                         qux, boop) {
                                              qux();
                                            }

                                            FunctionExpression

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                              baz,
                                              qux) {
                                                qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                                            /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                                            
                                            var foo = function(bar,
                                                baz,
                                                qux) {
                                              qux();
                                            }

                                            Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                              qux, boop) {
                                              qux();
                                            }

                                            Examples of correct code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                                            /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                                            
                                            var foo = function(bar, baz,
                                                               qux, boop) {
                                              qux();
                                            }

                                            CallExpression

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                                baz,
                                                  qux
                                            );

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                                            /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                                            
                                            foo(bar,
                                              baz,
                                              qux
                                            );

                                            Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                              baz, boop, beep);

                                            Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                                            /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                                            
                                            foo(bar, baz,
                                                baz, boop, beep);

                                            ArrayExpression

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                                bar,
                                            baz,
                                                  qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                                            
                                            var foo = [
                                              bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of incorrect code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                              baz,
                                              qux
                                            ];

                                            Examples of correct code for this rule with the 2, { "ArrayExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                                            
                                            var foo = [bar,
                                                       baz,
                                                       qux
                                            ];

                                            ObjectExpression

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                                bar: 1,
                                            baz: 2,
                                                  qux: 3
                                            };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": 1 } option:

                                            /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                                            
                                            var foo = {
                                              bar: 1,
                                              baz: 2,
                                              qux: 3
                                            };

                                            Examples of incorrect code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                              baz: 2 };

                                            Examples of correct code for this rule with the 2, { "ObjectExpression": "first" } option:

                                            /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                                            
                                            var foo = { bar: 1,
                                                        baz: 2 };

                                            Compatibility

                                            Strings must use singlequote.
                                            Open

                                                return typeof v === "function" ? v : function() {
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Strings must use singlequote.
                                            Open

                                                    result = "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.p0) : curve(t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(s.p0)) + "Z";
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Strings must use singlequote.
                                            Open

                                                    return "Q 0,0 " + p1;
                                            Severity: Minor
                                            Found in public/js/circosjs.js by eslint

                                            enforce the consistent use of either backticks, double, or single quotes (quotes)

                                            JavaScript allows you to define strings in one of three ways: double quotes, single quotes, and backticks (as of ECMAScript 6). For example:

                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var single = 'single';
                                            var backtick = `backtick`;    // ES6 only

                                            Each of these lines creates a string and, in some cases, can be used interchangeably. The choice of how to define strings in a codebase is a stylistic one outside of template literals (which allow embedded of expressions to be interpreted).

                                            Many codebases require strings to be defined in a consistent manner.

                                            Rule Details

                                            This rule enforces the consistent use of either backticks, double, or single quotes.

                                            Options

                                            This rule has two options, a string option and an object option.

                                            String option:

                                            • "double" (default) requires the use of double quotes wherever possible
                                            • "single" requires the use of single quotes wherever possible
                                            • "backtick" requires the use of backticks wherever possible

                                            Object option:

                                            • "avoidEscape": true allows strings to use single-quotes or double-quotes so long as the string contains a quote that would have to be escaped otherwise
                                            • "allowTemplateLiterals": true allows strings to use backticks

                                            Deprecated: The object property avoid-escape is deprecated; please use the object property avoidEscape instead.

                                            double

                                            Examples of incorrect code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            
                                            var single = 'single';
                                            var unescaped = 'a string containing "double" quotes';

                                            Examples of correct code for this rule with the default "double" option:

                                            /*eslint quotes: ["error", "double"]*/
                                            /*eslint-env es6*/
                                            
                                            var double = "double";
                                            var backtick = `back\ntick`;  // backticks are allowed due to newline
                                            var backtick = tag`backtick`; // backticks are allowed due to tag

                                            single

                                            Examples of incorrect code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            
                                            var double = "double";
                                            var unescaped = "a string containing 'single' quotes";

                                            Examples of correct code for this rule with the "single" option:

                                            /*eslint quotes: ["error", "single"]*/
                                            /*eslint-env es6*/
                                            
                                            var single = 'single';
                                            var backtick = `back${x}tick`; // backticks are allowed due to substitution

                                            backticks

                                            Examples of incorrect code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            
                                            var single = 'single';
                                            var double = "double";
                                            var unescaped = 'a string containing `backticks`';

                                            Examples of correct code for this rule with the "backtick" option:

                                            /*eslint quotes: ["error", "backtick"]*/
                                            /*eslint-env es6*/
                                            
                                            var backtick = `backtick`;

                                            avoidEscape

                                            Examples of additional correct code for this rule with the "double", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "double", { "avoidEscape": true }]*/
                                            
                                            var single = 'a string containing "double" quotes';

                                            Examples of additional correct code for this rule with the "single", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "single", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing 'single' quotes";

                                            Examples of additional correct code for this rule with the "backtick", { "avoidEscape": true } options:

                                            /*eslint quotes: ["error", "backtick", { "avoidEscape": true }]*/
                                            
                                            var double = "a string containing `backtick` quotes"

                                            allowTemplateLiterals

                                            Examples of additional correct code for this rule with the "double", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "double", { "allowTemplateLiterals": true }]*/
                                            
                                            var double = "double";
                                            var double = `double`;

                                            Examples of additional correct code for this rule with the "single", { "allowTemplateLiterals": true } options:

                                            /*eslint quotes: ["error", "single", { "allowTemplateLiterals": true }]*/
                                            
                                            var single = 'single';
                                            var single = `single`;

                                            When Not To Use It

                                            If you do not need consistency in your string styles, you can safely disable this rule. Source: http://eslint.org/docs/rules/

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                this.y = (function(_this) {
                                                    return function(d, layout, conf) {
                                                        var angle, height, r;
                                                        height = _this.ratio(d.value, conf.cmin, conf.cmax, conf.outerRadius - conf.innerRadius, false, conf.logscale);
                                                        if (conf.direction === 'in') {
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 day to fix
                                            public/js/circosjs.js on lines 708..720

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 199.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                this.x = (function(_this) {
                                                    return function(d, layout, conf) {
                                                        var angle, height, r;
                                                        height = _this.ratio(d.value, conf.cmin, conf.cmax, conf.outerRadius - conf.innerRadius, false, conf.logscale);
                                                        if (conf.direction === 'in') {
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 day to fix
                                            public/js/circosjs.js on lines 721..733

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 199.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                this.ratio = function(value, min, max, scope, reverse, logScale) {
                                                    var fraction, scaleLogBase, x;
                                                    scaleLogBase = logScale ? 2.3 : 1;
                                                    if (min === max || (value === min && !reverse) || (value === max && reverse)) {
                                                        return 0;
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 day to fix
                                            public/js/circosjs.js on lines 734..749

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 199.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                this.ratio = function(value, min, max, scope, reverse, logScale) {
                                                    var fraction, scaleLogBase, x;
                                                    scaleLogBase = logScale ? 2.3 : 1;
                                                    if (min === max || (value === min && !reverse) || (value === max && reverse)) {
                                                        return 0;
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 day to fix
                                            public/js/circosjs.js on lines 601..616

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 199.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                this.getTarget = (function(_this) {
                                                    return function(d, layout) {
                                                        var block, endAngle, result, startAngle;
                                                        d = d.target;
                                                        block = layout.blocks[d.id];
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 day to fix
                                            public/js/circosjs.js on lines 433..447

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 195.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                this.getSource = (function(_this) {
                                                    return function(d, layout) {
                                                        var block, endAngle, result, startAngle;
                                                        d = d.source;
                                                        block = layout.blocks[d.id];
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 day to fix
                                            public/js/circosjs.js on lines 448..462

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 195.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                    return parentElement.selectAll('.axis').data(axes).enter().append('path').attr('opacity', conf.opacity).attr('class', 'axis').attr('d', axis).attr('stroke-width', function(d, i) {
                                                        if (i % conf.axes.major.spacing === 0) {
                                                            return conf.axes.major.thickness;
                                                        } else {
                                                            return conf.axes.minor.thickness;
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 hr to fix
                                            public/js/circosjs.js on lines 691..703

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 71.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                        target: {
                                                            id: datum[3],
                                                            start: Math.max(0, parseFloat(datum[4])),
                                                            end: Math.min(layoutSummary[datum[3]], parseFloat(datum[5]))
                                                        },
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 hr to fix
                                            public/js/circosjs.js on lines 315..319

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 67.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                        source: {
                                                            id: datum[0],
                                                            start: Math.max(0, parseFloat(datum[1])),
                                                            end: Math.min(layoutSummary[datum[0]], parseFloat(datum[2]))
                                                        },
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 hr to fix
                                            public/js/circosjs.js on lines 320..324

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 67.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                        }).attr('d', d3.arc().innerRadius(function(background) {
                                                            if (conf.direction === 'in') {
                                                                return conf.outerRadius - scope * background.start;
                                                            } else {
                                                                return conf.innerRadius + scope * background.start;
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 hr to fix
                                            public/js/circosjs.js on lines 649..661

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 65.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                    for (l = 0, len = ref2.length; l < len; l++) {
                                                        d = ref2[l];
                                                        layoutSummary[d.id] = d.len;
                                                    }
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 hr to fix
                                            public/js/circosjs.js on lines 546..549

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 62.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                    for (l = 0, len = ref.length; l < len; l++) {
                                                        d = ref[l];
                                                        layoutSummary[d.id] = d.len;
                                                    }
                                            Severity: Major
                                            Found in public/js/circosjs.js and 1 other location - About 1 hr to fix
                                            public/js/circosjs.js on lines 391..394

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 62.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                    v.end = (v.offset + v.len) / size * (2 * Math.PI - block_nb * gap) + k * gap;
                                            Severity: Minor
                                            Found in public/js/circosjs.js and 1 other location - About 35 mins to fix
                                            public/js/circosjs.js on lines 372..372

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 46.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                    link = track
                                                        .selectAll('.chord')
                                                        .data(data)
                                                        .enter()
                                                        .append('path')
                                            Severity: Minor
                                            Found in public/js/circosjs.js and 1 other location - About 35 mins to fix
                                            public/js/circosjs.js on lines 641..643

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 46.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                    this.blocks[v.id].end = (v.offset + v.len) / size * (2 * Math.PI - block_nb * gap) + k * gap;
                                            Severity: Minor
                                            Found in public/js/circosjs.js and 1 other location - About 35 mins to fix
                                            public/js/circosjs.js on lines 374..374

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 46.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

                                            Similar blocks of code found in 2 locations. Consider refactoring.
                                            Open

                                                    block = parentElement.selectAll('.block').data(data).enter().append('g').attr('class', 'block').attr('transform', function(d) {
                                                        return 'rotate(' + layout.blocks[d.key].start * 360 / (2 * Math.PI) + ')';
                                                    });
                                            Severity: Minor
                                            Found in public/js/circosjs.js and 1 other location - About 35 mins to fix
                                            public/js/circosjs.js on lines 477..490

                                            Duplicated Code

                                            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                            Tuning

                                            This issue has a mass of 46.

                                            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                            Refactorings

                                            Further Reading

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