Showing 39 of 39 total issues
Similar blocks of code found in 4 locations. Consider refactoring. Open
func WithTCPSACKEnabled(v bool) Option {
return func(s *stack.Stack) error {
opt := tcpip.TCPSACKEnabled(v)
if err := s.SetTransportProtocolOption(tcp.ProtocolNumber, &opt); err != nil {
return fmt.Errorf("set TCP SACK: %s", err)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 113.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
func WithTCPDelay(v bool) Option {
return func(s *stack.Stack) error {
opt := tcpip.TCPDelayEnabled(v)
if err := s.SetTransportProtocolOption(tcp.ProtocolNumber, &opt); err != nil {
return fmt.Errorf("set TCP delay: %s", err)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 113.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if choice, ok := aeadList[name]; ok {
if len(key) == 0 {
key = Kdf(password, choice.KeySize)
}
if len(key) != choice.KeySize {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 112.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if choice, ok := streamList[name]; ok {
if len(key) == 0 {
key = Kdf(password, choice.KeySize)
}
if len(key) != choice.KeySize {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 112.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getConnections
has 6 return statements (exceeds 4 allowed). Open
func getConnections(w http.ResponseWriter, r *http.Request) {
if !websocket.IsWebSocketUpgrade(r) {
render.JSON(w, r, statistic.DefaultManager.Snapshot())
return
}
Method Reader.read
has 6 return statements (exceeds 4 allowed). Open
func (r *Reader) read(p []byte) (int, error) {
nonce := r.nonce[:r.NonceSize()]
tag := r.Overhead()
// decrypt payload size
Function ReadAddr
has 6 return statements (exceeds 4 allowed). Open
func ReadAddr(r io.Reader, b []byte) (Addr, error) {
if len(b) < MaxAddrLen {
return nil, io.ErrShortBuffer
}
Function Open
has 6 return statements (exceeds 4 allowed). Open
func Open(name string, mtu uint32) (device.Device, error) {
t := &TUN{name: name, mtu: mtu}
if len(t.name) >= unix.IFNAMSIZ {
return nil, fmt.Errorf("interface name too long: %s", t.name)
Method emitter.Emit
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
func (emitter) Emit(depth int, level glog.Level, _ time.Time, format string, args ...any) {
Method Addr.Valid
has 5 return statements (exceeds 4 allowed). Open
func (a Addr) Valid() bool {
if len(a) < 1+1+2 /* minimum length */ {
return false
}
Function setSocketOptions
has 5 return statements (exceeds 4 allowed). Open
func setSocketOptions(network, address string, c syscall.RawConn, opts *Options) (err error) {
if opts == nil || !isTCPSocket(network) && !isUDPSocket(network) {
return
}
Method TLSObfs.read
has 5 return statements (exceeds 4 allowed). Open
func (to *TLSObfs) read(b []byte, discardN int) (int, error) {
buf := pool.Get(discardN)
_, err := io.ReadFull(to.Conn, buf)
if err != nil {
return 0, err
Function ClientHandshake
has 5 return statements (exceeds 4 allowed). Open
func ClientHandshake(rw io.ReadWriter, addr string, command Command, userID string) (err error) {
var (
host string
port uint16
)
Method relayConn.Read
has 5 return statements (exceeds 4 allowed). Open
func (rc *relayConn) Read(b []byte) (n int, err error) {
rc.once.Do(func() {
if rc.wbuf != nil {
err = readRelayResponse(rc.Conn)
}
Function Unpack
has 5 return statements (exceeds 4 allowed). Open
func Unpack(dst, pkt []byte, ciph Cipher) ([]byte, error) {
saltSize := ciph.SaltSize()
if len(pkt) < saltSize {
return nil, ErrShortPacket
}
Function PickCipher
has 5 return statements (exceeds 4 allowed). Open
func PickCipher(name string, key []byte, password string) (Cipher, error) {
name = strings.ToUpper(name)
switch name {
case "DUMMY":
Method HTTPObfs.Read
has 5 return statements (exceeds 4 allowed). Open
func (ho *HTTPObfs) Read(b []byte) (int, error) {
if ho.buf != nil {
n := copy(b, ho.buf[ho.offset:])
ho.offset += n
if ho.offset == len(ho.buf) {
Function netstack
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func netstack(k *Key) (err error) {
if k.Proxy == "" {
return errors.New("empty proxy")
}
if k.Device == "" {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setSocketOptions
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func setSocketOptions(network, address string, c syscall.RawConn, opts *Options) (err error) {
if opts == nil || !isTCPSocket(network) && !isUDPSocket(network) {
return
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"