yast/yast-network

View on GitHub

Showing 255 of 255 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

module Y2Network
  module Widgets
    class IP6Forwarding < CWM::CheckBox
      def initialize(config)
        super()
Severity: Minor
Found in src/lib/y2network/widgets/ip6_forwarding.rb and 1 other location - About 40 mins to fix
src/lib/y2network/widgets/ip4_forwarding.rb on lines 22..47

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 38.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

module Y2Network
  module Widgets
    class IP4Forwarding < CWM::CheckBox
      def initialize(config)
        super()
Severity: Minor
Found in src/lib/y2network/widgets/ip4_forwarding.rb and 1 other location - About 40 mins to fix
src/lib/y2network/widgets/ip6_forwarding.rb on lines 22..47

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 38.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method write_collection has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def write_collection(key, values)
      clean_collection(key)
      values.sort_by { |s, _v| (s == :default) ? "" : s.to_s }.each do |suffix, value|
        write_key = (suffix == :default) ? key : "#{key}#{suffix}"
        write_scalar(write_key, value)
Severity: Minor
Found in src/lib/cfa/interface_file.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method delete_hostname has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def delete_hostname(hostname)
      entries = data.select(hostname_matcher(hostname))
      entries.each do |pair|
        entry = pair[:value]
        if entry["canonical"] == hostname
Severity: Minor
Found in src/lib/cfa/hosts.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method isAnyInterfaceDown has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def isAnyInterfaceDown
      down = false
      link_status = devices_link_status

      log.info("link_status #{link_status}")
Severity: Minor
Found in src/modules/Lan.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method rename_dependencies has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def rename_dependencies(old_name, new_name, connection)
      to_modify = connections_to_modify(connection)
      to_modify.each do |dependency|
        case dependency.type
        when InterfaceType::BRIDGE, InterfaceType::BONDING
Severity: Minor
Found in src/lib/y2network/config.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method link_status has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def link_status(name)
      addr_show = ["/usr/sbin/ip", "address", "show", name]
      inet_link = ["grep", "inet\\|link"]
      row = Yast::Execute.stdout.on_target!(addr_show, inet_link).split("\n").map(&:strip)
      addr = false
Severity: Minor
Found in src/modules/Lan.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method run has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def run
        ret = super
        if ret == :next
          _stdout, stderr, status = activator.configure
          configured = status.zero?
Severity: Minor
Found in src/lib/y2network/dialogs/s390_device_activation.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method write has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def write(conn, opts = {})
          file.connection["id"] = conn.name
          file.connection["autoconnect"] = "false" if ["manual", "off"].include? conn.startmode.name
          file.connection["permissions"] = nil
          file.connection["interface-name"] = conn.interface
Severity: Minor
Found in src/lib/y2network/network_manager/connection_config_writers/base.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method to_hashes has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def to_hashes
        result = {}
        result["dns"] = dns&.to_hashes || {}
        unless managed
          result["routing"] = routing&.to_hashes || {}
Severity: Minor
Found in src/lib/y2network/autoinst_profile/networking_section.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def handle
        return nil unless connection_config # unconfigured physical device. Delete do nothing

        if connection_config.startmode.name == "nfsroot" && !Yast::Popup.YesNoHeadline(
          Yast::Label.WarningMsg,
Severity: Minor
Found in src/lib/y2network/widgets/delete_interface.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method find_handler_class has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def find_handler_class(type)
        return unless type

        if !type.is_a?(InterfaceType)
          t = InterfaceType.from_short_name(type) or
Severity: Minor
Found in src/lib/y2network/wicked/connection_config_reader.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method write_wep_auth_settings has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def write_wep_auth_settings(conn)
          file.wifi_security["key-mgmt"] = "none"
          default_key_idx = conn.default_key || 0
          file.wifi_security["wep-tx-keyidx"] = default_key_idx.to_s if !default_key_idx.zero?
          conn.keys.each_with_index do |v, i|
Severity: Minor
Found in src/lib/y2network/network_manager/connection_config_writers/wireless.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method interfaces has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def interfaces
        return @interfaces if @interfaces

        Hwinfo.reset
        physical_interfaces = Hwinfo.netcards.each_with_object([]) do |hwinfo, interfaces|
Severity: Minor
Found in src/lib/y2network/wicked/interfaces_reader.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def handle(event)
        if event["EventReason"] == "SelectionChanged"
          enable_position_buttons
        elsif event["EventReason"] == "Activated" && event["WidgetClass"] == :PushButton
          items = ui_items || []
Severity: Minor
Found in src/lib/y2network/widgets/bond_port.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method possible_vlans has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def possible_vlans
        yast_config.interfaces.to_a.each_with_object({}) do |interface, result|
          next if interface.type.vlan? # does not make sense to have vlan of vlan

          result[interface.name] = if interface.hardware && interface.hardware.present?
Severity: Minor
Found in src/lib/y2network/interface_config_builders/vlan.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def devices_from_hash(hash)
        hash.map do |h|
          h = h["device"] if h["device"].is_a? ::Hash # hash can be enclosed in different hash
          res = S390DeviceSection.new_from_hashes(h, self)
          log.info "devices section #{res.inspect} load from hash #{h.inspect}"
Severity: Minor
Found in src/lib/y2network/autoinst_profile/s390_devices_section.rb and 1 other location - About 30 mins to fix
src/lib/y2network/autoinst_profile/interfaces_section.rb on lines 104..109

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 33.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def interfaces_from_hash(hash)
        hash.map do |h|
          h = h["device"] if h["device"].is_a? ::Hash # hash can be enclosed in different hash
          res = InterfaceSection.new_from_hashes(h, self)
          log.info "interfaces section #{res.inspect} load from hash #{h.inspect}"
Severity: Minor
Found in src/lib/y2network/autoinst_profile/interfaces_section.rb and 1 other location - About 30 mins to fix
src/lib/y2network/autoinst_profile/s390_devices_section.rb on lines 97..102

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 33.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid too many return statements within this method.
Open

          return "wlan"
Severity: Major
Found in src/include/network/routines.rb - About 30 mins to fix

    Avoid too many return statements within this method.
    Open

              return "hsi"
    Severity: Major
    Found in src/include/network/routines.rb - About 30 mins to fix
      Severity
      Category
      Status
      Source
      Language