File yf_category_editor.class.php
has 666 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* Categories editor.
*
yf_category_editor
has 26 functions (exceeds 20 allowed). Consider refactoring. Open
class yf_category_editor
{
/** @var int */
public $ITEMS_PER_PAGE = 100;
/** @var bool */
Method _show_category_contents
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function _show_category_contents($params = [])
{
$ICONS_PATH = 'uploads/icons/';
$MEDIA_PATH = WEB_PATH;
$force_stpl_name = isset($params['force_stpl_name']) ? $params['force_stpl_name'] : false;
Function _show_category_contents
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
public function _show_category_contents($params = [])
{
$ICONS_PATH = 'uploads/icons/';
$MEDIA_PATH = WEB_PATH;
$force_stpl_name = isset($params['force_stpl_name']) ? $params['force_stpl_name'] : false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function drag_items
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
public function drag_items()
{
$cat_info = db()->get('SELECT * FROM ' . db('categories') . ' WHERE name="' . db()->es($_GET['id']) . '" OR id=' . (int) ($_GET['id']));
if ( ! $cat_info) {
return _e('No such category');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method drag_items
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function drag_items()
{
$cat_info = db()->get('SELECT * FROM ' . db('categories') . ' WHERE name="' . db()->es($_GET['id']) . '" OR id=' . (int) ($_GET['id']));
if ( ! $cat_info) {
return _e('No such category');
Method edit_item
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function edit_item()
{
$item_info = db()->query_fetch('SELECT * FROM ' . db('category_items') . ' WHERE id=' . (int) ($_GET['id']));
if ( ! $item_info['id']) {
return _e('No such item!');
Method _drag_tpl_items
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function _drag_tpl_items(&$items)
{
$body = [];
$form = _class('form2');
Method show_items
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function show_items()
{
$cat_info = db()->get('SELECT * FROM ' . db('categories') . ' WHERE name="' . db()->es($_GET['id']) . '" OR id=' . (int) ($_GET['id']));
if ( ! $cat_info) {
return _e('No such category');
Method add_item
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function add_item()
{
$cat_info = db()->query_fetch('SELECT * FROM ' . db('categories') . ' WHERE id=' . (int) ($_GET['id']));
if (empty($cat_info['id'])) {
return _e('No such category!');
Function edit_item
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public function edit_item()
{
$item_info = db()->query_fetch('SELECT * FROM ' . db('category_items') . ' WHERE id=' . (int) ($_GET['id']));
if ( ! $item_info['id']) {
return _e('No such item!');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method clone_cat
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function clone_cat()
{
$_GET['id'] = (int) ($_GET['id']);
if ( ! empty($_GET['id'])) {
$cat_info = db()->query_fetch('SELECT * FROM ' . db('categories') . ' WHERE id=' . (int) ($_GET['id']));
Function _drag_tpl_items
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function _drag_tpl_items(&$items)
{
$body = [];
$form = _class('form2');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function add_item
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function add_item()
{
$cat_info = db()->query_fetch('SELECT * FROM ' . db('categories') . ' WHERE id=' . (int) ($_GET['id']));
if (empty($cat_info['id'])) {
return _e('No such category!');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function show_items
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function show_items()
{
$cat_info = db()->get('SELECT * FROM ' . db('categories') . ' WHERE name="' . db()->es($_GET['id']) . '" OR id=' . (int) ($_GET['id']));
if ( ! $cat_info) {
return _e('No such category');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _auto_update_items_orders
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function _auto_update_items_orders($cat_id)
{
if ( ! $cat_id) {
return false;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function clone_cat
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function clone_cat()
{
$_GET['id'] = (int) ($_GET['id']);
if ( ! empty($_GET['id'])) {
$cat_info = db()->query_fetch('SELECT * FROM ' . db('categories') . ' WHERE id=' . (int) ($_GET['id']));
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _count_levels
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function _count_levels($start_id = 0, &$children, $level = 0)
{
$ids = [];
foreach ((array) $children[$start_id] as $id => $_tmp) {
$ids[$id] = $level;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
foreach ((array) json_decode((string) $_POST['items'], $assoc = true) as $order_id => $info) {
$item_id = (int) $info['item_id'];
if ( ! $item_id || ! isset($items[$item_id])) {
continue;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 172.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function _auto_update_items_orders($cat_id)
{
if ( ! $cat_id) {
return false;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 146.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
public function _recursive_sort_items($items = [], $skip_item_id = 0, $parent_id = 0, $level = 0)
{
$children = [];
foreach ((array) $items as $id => $info) {
$parent_id = $info['parent_id'];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 145.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 6 locations. Consider refactoring. Open
public function _count_levels($start_id = 0, &$children, $level = 0)
{
$ids = [];
foreach ((array) $children[$start_id] as $id => $_tmp) {
$ids[$id] = $level;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if ( ! empty($cat_info)) {
db()->UPDATE('categories', ['active' => (int) ! $cat_info['active']], 'id=' . (int) ($cat_info['id']));
common()->admin_wall_add(['category ' . $cat_info['name'] . ' ' . ($cat_info['active'] ? 'inactivated' : 'activated'), $_GET['id']]);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 102.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
if ($icon) {
// Icon class from bootstrap icon class names
if (preg_match('/^icon\-[a-z0-9_-]+$/i', $icon) || (strpos($icon, '.') === false)) {
$icon_class = $icon;
} else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 96.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76