Showing 529 of 529 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
case 'attachments':
thumbsButton.classList.remove('toggled');
outlineButton.classList.remove('toggled');
attachmentsButton.classList.add('toggled');
thumbsView.classList.add('hidden');
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 111.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function putBinaryImageData
has 94 lines of code (exceeds 25 allowed). Consider refactoring. Open
function putBinaryImageData(ctx, imgData) {
if (typeof ImageData !== 'undefined' && imgData instanceof ImageData) {
ctx.putImageData(imgData, 0, 0);
return;
}
Method index
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
def index
respond_to do |format|
format.json do
groups = Group.where('name ilike :query OR institutional_group_name ilike :query',
{:query => "%#{params[:query]}%"})
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function InternalRenderTaskClosure
has 92 lines of code (exceeds 25 allowed). Consider refactoring. Open
var InternalRenderTask = (function InternalRenderTaskClosure() {
function InternalRenderTask(callback, params, objs, commonObjs, operatorList,
pageNumber) {
this.callback = callback;
Function pdfViewInitialize
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
initialize: function pdfViewInitialize() {
var self = this;
var container = this.container = document.getElementById('viewerContainer');
this.pageViewScroll = {};
this.watchScroll(container, this.pageViewScroll, updateViewarea);
Function addContextCurrentTransform
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
function addContextCurrentTransform(ctx) {
// If the context doesn't expose a `mozCurrentTransform`, add a JS based on.
if (!ctx.mozCurrentTransform) {
// Store the original context
ctx._scaleX = ctx._scaleX || 1.0;
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (bbox && isArray(bbox) && 4 == bbox.length) {
var width = bbox[2] - bbox[0];
var height = bbox[3] - bbox[1];
this.rectangle(bbox[0], bbox[1], width, height);
this.clip();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (rect && isArray(rect) && 4 == rect.length) {
var width = rect[2] - rect[0];
var height = rect[3] - rect[1];
this.rectangle(rect[0], rect[1], width, height);
this.clip();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function DownloadManagerClosure
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
var DownloadManager = (function DownloadManagerClosure() {
function download(blobUrl, filename) {
var a = document.createElement('a');
if (a.click) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method index
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def index
respond_to do |format|
format.json {
users = Person.hacky_search(params[:query]).map(&:user).compact
render :json => view_context.json_for(users)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function pdfHistoryInitialize
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
initialize: function pdfHistoryInitialize(fingerprint) {
if (PDFJS.disableHistory || PDFView.isViewerEmbedded) {
// The browsing history is only enabled when the viewer is standalone,
// i.e. not when it is embedded in a web page.
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ViewHistoryClosure
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
var ViewHistory = (function ViewHistoryClosure() {
function ViewHistory(fingerprint) {
this.fingerprint = fingerprint;
this.isInitializedPromiseResolved = false;
this.initializedPromise =
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function parseResource
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
function parseResource(href, lang, successCallback, failureCallback) {
var baseURL = href.replace(/[^\/]*$/, '') || './';
// handle escaped characters (backslashes) in a string
function evalString(text) {
Function FontInspectorClosure
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
var FontInspector = (function FontInspectorClosure() {
var fonts;
var active = false;
var fontAttribute = 'data-font-name';
function removeSelection() {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function textLayerBuilder_renderMatches
has 80 lines of code (exceeds 25 allowed). Consider refactoring. Open
this.renderMatches = function textLayerBuilder_renderMatches(matches) {
// Early exit if there is nothing to render.
if (matches.length === 0) {
return;
}
Method update
has 79 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update
groups= Array(params[:groups].is_a?(Hash) ? params[:groups].values : params[:groups])
users = Array(params[:users].is_a?(Hash) ? params[:users].values : params[:users])
Function checkTypedArrayCompatibility
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
(function checkTypedArrayCompatibility() {
if (typeof Uint8Array !== 'undefined') {
// Support: iOS<6.0
if (typeof Uint8Array.prototype.subarray === 'undefined') {
Uint8Array.prototype.subarray = function subarray(start, end) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function mozPrintCallbackPolyfillClosure
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
(function mozPrintCallbackPolyfillClosure() {
if ('mozPrintCallback' in document.createElement('canvas')) {
return;
}
// Cause positive result on feature-detection:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def create
attr = params[:media_sets] || params[:media_set]
filter = params[:filter]
is_saved = true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function pdfHistoryInitialize
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
initialize: function pdfHistoryInitialize(fingerprint) {
if (PDFJS.disableHistory || PDFView.isViewerEmbedded) {
// The browsing history is only enabled when the viewer is standalone,
// i.e. not when it is embedded in a web page.
return;