Showing 4,841 of 7,782 total issues
Method equals
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public final boolean equals(Object o) {
if (_entry != null)
return _entry.equals(o);
if (!(o instanceof Map.Entry))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method forward
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public static final void forward(ServletContext ctx, ServletRequest request, ServletResponse response, String uri,
Map params, int mode) throws IOException, ServletException {
// if (log.isDebugEnabled()) log.debug("Forwarding "+uri);
//include or foward depending whether this page is included or not
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function hbox$mold$
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function hbox$mold$(out) {
let w;
delete this._splitterKid;
for (w = this.firstChild; w; w = w.nextSibling)
if ((w instanceof zul.box.Splitter)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function select$mold$
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function select$mold$(out) {
out.push('<select', this.domAttrs_(), '>');
let w;
if (this.hasGroup())
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function init
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
init(sel: string | zk.Widget | HTMLElement, ctx, ...rest: unknown[]): JQuery {
if (ctx === zk) {
if (typeof sel == 'string'
&& zUtl.isChar(sel.charAt(0), {digit: 1, upper: 1, lower: 1, '_': 1})) {
var el = document.getElementById(sel);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function zkdt
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function zkdt(dtid?: string, contextURI?: string, updateURI?: string, resourceURI?: string, reqURI?: string): zk.Desktop {
var dt = zk.Desktop.$(dtid);
if (dt == null) {
dt = new zk.Desktop(dtid!, contextURI, updateURI, resourceURI, reqURI);
if (zk.pfmeter) zAu._pfrecv(dt, dtid);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _dblTapStart
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
_dblTapStart(evt: JQuery.TouchStartEvent) {
var tevt = evt.originalEvent as TouchEvent;
if (tevt.touches.length > 1) return;
if (!this._tapValid) {
this._startTap!(this);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function on
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
on: function (this: JQuery, type: string, selector, data: unknown, fn: unknown, ...rest: unknown[]) {
var evtType: string | undefined;
if ((evtType = zjq.eventTypes[type])) {
// refer to jquery on function for reassign args
if (data == null && fn == null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setHost
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function setHost(host: string, resURI: string, pkgs: string[]): void {
var hostRes = host + resURI;
if (!_defhost.length)
for (var scs = document.getElementsByTagName('script'), j = 0, len = scs.length;
j < len; ++j) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _onSizeTarget
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function _onSizeTarget(wgt: zk.Widget): zk.Widget {
var r1 = wgt, p1: zk.Widget | undefined = r1,
j1 = -1;
for (; p1 && p1._hflex == 'min'; p1 = p1.parent) {
delete p1._hflexsz;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function isEqualObject
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
static isEqualObject(a: unknown, b: unknown): boolean {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if (a === b) return a !== 0 || 1 / (a as number) === 1 / (b as number);
// `null` or `undefined` only equal to itself (strict comparison).
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function debounce
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
static debounce<T, A extends unknown[], R>(func: (this: T, ...args: A) => R, wait: number,
immediate?: boolean): (this: T, ...args: A) => R {
var timeout, args, context, timestamp, result;
if (null == wait) wait = 100;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getForSourceFile
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
export function getForSourceFile(sourceFilePath: string): TSDocConfigFile {
const sourceFileFolder = path.dirname(path.resolve(sourceFilePath));
// First, determine the file to be loaded. If not found, the configFilePath will be an empty string.
const configFilePath = TSDocConfigFile.findConfigPathForFolder(sourceFileFolder);
// If configFilePath is an empty string, then we'll use the folder of sourceFilePath as our cache key.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toStringBuffer
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static final StringBuffer
toStringBuffer(StringBuffer sb, Map<? super String, ? super String> map, char quote, char separator, char pairSeparator) {
if (separator == (char)0)
throw new IllegalArgumentException("Separator cannot be 0");
if (map.isEmpty())
Method resolveClass
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
public java.lang.Class<?> resolveClass(String name) {
if (name == null || name.contains(".")) {
return null;
}
Method jjMoveStringLiteralDfa2_1
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
private int jjMoveStringLiteralDfa2_1(long old0, long active0)
{
if (((active0 &= old0)) == 0L)
return jjStartNfa_1(0, old0);
try { curChar = input_stream.readChar(); }
Method jjMoveStringLiteralDfa2_2
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
private int jjMoveStringLiteralDfa2_2(long old0, long active0)
{
if (((active0 &= old0)) == 0L)
return jjStartNfa_2(0, old0);
try { curChar = input_stream.readChar(); }
Method doSomething
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Listen("onCtrlKey = window#w")
public void doSomething(KeyEvent evt) {
String msg = "";
int keyCode = evt.getKeyCode();
boolean ctrl = evt.isCtrlKey(),
Method init
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Init
public void init() {
countries = Arrays.asList(new B70_ZK_2024_ViewModel[] {
//
new B70_ZK_2024_ViewModel("AT", "\u00D6sterreich"), //
Method updateCol
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void updateCol(Event event, int col) {
DefaultTreeNode<TestObject> rootNode;
String id = (String) event.getData();
if (id.startsWith("Row A") || id.startsWith("SubRow A")) {
rootNode = (DefaultTreeNode<TestObject>) mymodelA.getRoot();