zold-io/zold

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Method exec has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def self.exec(threads, set = (0..threads - 1).to_a, &block)
      raise 'The thread pool is empty' if POOL.empty?
      raise "Number of threads #{threads} has to be positive" unless threads.positive?
      list = set.dup
      total = [threads, set.count].min
Severity: Minor
Found in lib/zold/hands.rb - About 1 hr to fix

    Method run has 31 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        def run(args = [])
          opts = Slop.parse(args, help: true, suppress_errors: true) do |o|
            o.banner = "Usage: zold push [ID...] [options]
    Available options:"
            o.bool '--ignore-score-weakness',
    Severity: Minor
    Found in lib/zold/commands/push.rb - About 1 hr to fix

      Method merge_one has 31 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          def merge_one(opts, patch, wallet, name, baseline: false, master: false)
            start = Time.now
            @log.debug("Adding copy ##{name}#{master ? ' (master)' : ''} to the patch #{wallet.mnemo}...")
            if opts['depth'].positive?
              patch.join(wallet, ledger: opts['ledger'], baseline: baseline, master: master) do |txn|
      Severity: Minor
      Found in lib/zold/commands/merge.rb - About 1 hr to fix

        Method run has 30 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            def run(args = [])
              opts = Slop.parse(args, help: true, suppress_errors: true) do |o|
                o.banner = "Usage: zold score [options]
        Available options:"
                o.string '--time',
        Severity: Minor
        Found in lib/zold/commands/calculate.rb - About 1 hr to fix

          Method iterate has 30 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              def iterate(log, farm: Farm::Empty.new, threads: 1)
                raise 'Log can\'t be nil' if log.nil?
                raise 'Farm can\'t be nil' if farm.nil?
                Hands.exec(threads, all) do |r, idx|
                  Thread.current.name = "remotes-#{idx}@#{r[:host]}:#{r[:port]}"
          Severity: Minor
          Found in lib/zold/remotes.rb - About 1 hr to fix

            Method fetch_one has 30 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                def fetch_one(id, r, cps, opts)
                  if opts['ignore-node'].include?(r.to_s)
                    @log.debug("#{r} ignored because of --ignore-node")
                    return 0
                  end
            Severity: Minor
            Found in lib/zold/commands/fetch.rb - About 1 hr to fix

              Method start has 29 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  def start
                    raise 'Block must be given to start()' unless block_given?
                    @entrance.start do
                      @seen = Set.new
                      @modified = Queue.new
              Severity: Minor
              Found in lib/zold/node/spread_entrance.rb - About 1 hr to fix

                Method to_hash has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                Open

                    def to_hash
                      raise CantParse, "JSON is empty, can't parse#{@uri.empty? ? '' : " at #{@uri}"}" if @text.empty?
                      JSON.parse(@text)
                    rescue JSON::ParserError => e
                      raise CantParse, "Failed to parse JSON #{@uri.empty? ? '' : "at #{@uri}"} (#{short(e.message)}): #{short(@text)}"
                Severity: Minor
                Found in lib/zold/json_page.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method acq has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                Open

                    def acq(id, exclusive: false)
                      @wallets.acq(id, exclusive: exclusive) do |wallet|
                        unless wallet.exists?
                          if @queue.size > 256
                            @log.error("Hungry queue is full with #{@queue.size} wallets, can't add #{id}")
                Severity: Minor
                Found in lib/zold/hungry_wallets.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method run has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                Open

                    def run(args = [])
                      opts = Slop.parse(args, help: true, suppress_errors: true) do |o|
                        o.banner = "Usage: zold merge [ID...] [options]
                Available options:"
                        o.bool '--skip-propagate',
                Severity: Minor
                Found in lib/zold/commands/merge.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method run has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                Open

                    def run(args = [])
                      opts = Slop.parse(args, help: true, suppress_errors: true) do |o|
                        o.banner = "Usage: zold remote <command> [options]
                Available commands:
                    #{Rainbow('remote show').green}
                Severity: Minor
                Found in lib/zold/commands/remote.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method metronome has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                Open

                    def metronome(farm, opts, host, port)
                      metronome = Metronome.new(@log)
                      if opts['no-metronome']
                        @log.info("Metronome hasn't been started because of --no-metronome")
                        return metronome
                Severity: Minor
                Found in lib/zold/commands/node.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method save has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    def save(file, overwrite: false, allow_negative_balance: false)
                      raise 'You have to join at least one wallet in' if empty?
                      before = ''
                      wallet = Wallet.new(file)
                      before = wallet.digest if wallet.exists?
                Severity: Minor
                Found in lib/zold/patch.rb - About 1 hr to fix

                  Method start has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      def start
                        raise 'Block must be given to start()' unless block_given?
                        FileUtils.mkdir_p(@dir)
                        DirItems.new(@dir).fetch.each do |f|
                          file = File.join(@dir, f)
                  Severity: Minor
                  Found in lib/zold/node/async_entrance.rb - About 1 hr to fix

                    Similar blocks of code found in 2 locations. Consider refactoring.
                    Open

                          unless invoice.include?('@')
                            require_relative 'invoice'
                            invoice = Invoice.new(wallets: @wallets, remotes: @remotes, copies: @copies, log: @log).run(
                              ['invoice', invoice, "--tolerate-quorum=#{Shellwords.escape(opts['tolerate-quorum'])}"] +
                              ["--network=#{Shellwords.escape(opts['network'])}"] +
                    Severity: Minor
                    Found in lib/zold/commands/pay.rb and 1 other location - About 1 hr to fix
                    lib/zold/commands/node.rb on lines 337..342

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 47.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Similar blocks of code found in 2 locations. Consider refactoring.
                    Open

                          invoice = opts['invoice']
                          unless invoice.include?('@')
                            require_relative 'invoice'
                            invoice = Invoice.new(wallets: @wallets, remotes: @remotes, copies: @copies, log: @log).run(
                              ['invoice', invoice, "--network=#{Shellwords.escape(opts['network'])}"] +
                    Severity: Minor
                    Found in lib/zold/commands/node.rb and 1 other location - About 1 hr to fix
                    lib/zold/commands/pay.rb on lines 106..111

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 47.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Method assert_host_info has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                    Open

                        def assert_host_info(host, port)
                          raise 'Host can\'t be nil' if host.nil?
                          raise 'Host can\'t be empty' if host.empty?
                          raise 'Host IP is wrong, can\'t be all zeros' if host == '0.0.0.0'
                          raise 'Port can\'t be nil' if port.nil?
                    Severity: Minor
                    Found in lib/zold/remotes.rb - About 55 mins to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Method all has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                    Open

                        def all(masters_first: true)
                          Futex.new(file, log: @log).open(false) do
                            list = load.group_by { |s| s[:name] }.map do |name, scores|
                              {
                                name: name,
                    Severity: Minor
                    Found in lib/zold/copies.rb - About 55 mins to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Method show has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                    Open

                        def show
                          @remotes.all.each do |r|
                            score = Rainbow("/#{r[:score]}").color(r[:score].positive? ? :green : :red)
                            @log.info(
                              [
                    Severity: Minor
                    Found in lib/zold/commands/remote.rb - About 55 mins to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Method exec has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                    Open

                      def exec(_ = 0)
                        sleep(60) unless @opts['routine-immediately']
                        cmd = Zold::Remove.new(wallets: @wallets, log: @log)
                        args = ['remove']
                        seen = 0
                    Severity: Minor
                    Found in lib/zold/commands/routines/gc.rb - About 55 mins to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

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