Showing 312 of 312 total issues
File control_proxy.rb
has 342 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'glimmer/libui/data_bindable'
module Glimmer
module LibUI
# Proxy for LibUI control objects
Similar blocks of code found in 2 locations. Consider refactoring. Open
def custom_control_gem(custom_control_name, namespace)
gem_name = "glimmer-libui-cc-#{custom_control_name.underscore}"
gem_summary = "#{human_name(custom_control_name)} - Glimmer Custom Control"
if namespace
gem_name += "-#{namespace.underscore}"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 138.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def custom_shape_gem(custom_shape_name, namespace)
gem_name = "glimmer-libui-cs-#{custom_shape_name.underscore}"
gem_summary = "#{human_name(custom_shape_name)} - Glimmer Custom Shape"
if namespace
gem_name += "-#{namespace.underscore}"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 138.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method launch
has 97 lines of code (exceeds 25 allowed). Consider refactoring. Open
def launch
window('Michael Ende (1929-1995) The Neverending Story', 600, 500) {
margined true
vertical_box {
Method launch
has 97 lines of code (exceeds 25 allowed). Consider refactoring. Open
def launch
window('Meta-Example', 1000, 500) {
margined true
horizontal_box {
Method launch
has 95 lines of code (exceeds 25 allowed). Consider refactoring. Open
def launch
menu('Actions') {
menu_item('Restart') {
on_clicked do
restart_game
Method draw
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
def draw(area_draw_params)
@start = ::LibUI.attributed_string_len(@parent_proxy.attributed_string)
::LibUI.attributed_string_append_unattributed(@parent_proxy.attributed_string, @string)
unless color.nil?
color_attribute = ::LibUI.new_color_attribute(@color[:r].to_f / 255.0, @color[:g].to_f / 255.0, @color[:b].to_f / 255.0, @color[:a] || 1.0)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_to_libui
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
def send_to_libui(method_name, *args, &block)
if ::LibUI.respond_to?("#{libui_api_keyword}_#{method_name.to_s.sub(/\?$/, '')}") && args.empty?
property = method_name.to_s.sub(/\?$/, '')
value = ::LibUI.send("#{libui_api_keyword}_#{property}", libui, *args)
handle_string_property(property, handle_boolean_property(property, value))
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method custom_window_file
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def custom_window_file(custom_window_name, namespace, window_type, window_options = {})
window_options ||= {}
window_options[:custom_window_class_name] ||= 'CustomWindow'
namespace_type = class_name(namespace) == class_name(current_dir_name) ? 'class' : 'module'
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method interpret_color
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def interpret_color(value)
if value.is_a?(Array) && value.last.is_a?(Hash)
options = value.last
value = value[0...-1]
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method boolean_to_integer
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def boolean_to_integer(bool, allow_nil: true, allow_integer: true)
bool.nil? ? (allow_nil ? nil : 0) : (allow_integer && bool.is_a?(Integer) ? bool : (bool.is_a?(TrueClass) || bool.is_a?(FalseClass) ? (bool == true ? 1 : 0) : (allow_nil ? nil : 0)))
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def for(keyword)
unless flyweight_custom_control_classes.keys.include?(keyword)
begin
extracted_namespaces = keyword.
to_s.
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
tab_item('One') {
vertical_box {
vertical_box {
stretchy false
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
tab_item('Zero-Or-One') {
vertical_box {
vertical_box {
stretchy false
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def for(keyword)
unless flyweight_custom_shape_classes.keys.include?(keyword)
begin
extracted_namespaces = keyword.
to_s.
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 119.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method launch
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
def launch
window('Michael Ende (1929-1995) The Neverending Story', 600, 500) {
margined true
vertical_box {
Class Scaffold
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
class Scaffold
class << self
include FileUtils
VERSION = File.read(File.expand_path('../../../../VERSION', __FILE__)).strip
Class Tetromino
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
class Tetromino
ORIENTATIONS = [:north, :east, :south, :west]
LETTER_COLORS = {
I: :cyan,
Method launch
has 78 lines of code (exceeds 25 allowed). Consider refactoring. Open
def launch
window('Contacts', 600, 600) {
margined true
vertical_box {
Method launch
has 78 lines of code (exceeds 25 allowed). Consider refactoring. Open
def launch
window('Contacts', 600, 600) {
margined true
vertical_box {