lib/glimmer/libui/control_proxy/color_button_proxy.rb
# Copyright (c) 2021-2024 Andy Maleh
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
require 'glimmer/libui/control_proxy'
module Glimmer
module LibUI
class ControlProxy
# Proxy for LibUI color button objects
#
# Follows the Proxy Design Pattern
class ColorButtonProxy < ControlProxy
def color(value = nil)
if value.nil?
@red ||= Fiddle::Pointer.malloc(8) # double
@green ||= Fiddle::Pointer.malloc(8) # double
@blue ||= Fiddle::Pointer.malloc(8) # double
@alpha ||= Fiddle::Pointer.malloc(8) # double
::LibUI.color_button_color(@libui, @red, @green, @blue, @alpha)
{
r: @red[0, 8].unpack1('d') * 255.0,
g: @green[0, 8].unpack1('d') * 255.0,
b: @blue[0, 8].unpack1('d') * 255.0,
a: @alpha[0, 8].unpack1('d')
}
else
current_color = color
value = Glimmer::LibUI.interpret_color(value)
value[:r] ||= current_color[:r]
value[:g] ||= current_color[:g]
value[:b] ||= current_color[:b]
value[:a] ||= current_color[:a]
::LibUI.color_button_set_color(@libui, value[:r].to_f / 255.0, value[:g].to_f / 255.0, value[:b].to_f / 255.0, value[:a])
end
end
alias color= color
alias set_color color
def red(value = nil)
if value.nil?
color[:r]
else
self.color = {r: value}
end
end
alias red= red
alias set_red red
alias r red
alias r= red
alias set_r red
def green(value = nil)
if value.nil?
color[:g]
else
self.color = {g: value}
end
end
alias green= green
alias set_green green
alias g green
alias g= green
alias set_g green
def blue(value = nil)
if value.nil?
color[:b]
else
self.color = {b: value}
end
end
alias blue= blue
alias set_blue blue
alias b blue
alias b= blue
alias set_b blue
def alpha(value = nil)
if value.nil?
color[:a]
else
self.color = {a: value}
end
end
alias alpha= alpha
alias set_alpha alpha
alias a alpha
alias a= alpha
alias set_a alpha
def destroy
Fiddle.free @red unless @red.nil?
Fiddle.free @green unless @green.nil?
Fiddle.free @blue unless @blue.nil?
Fiddle.free @alpha unless @alpha.nil?
super
end
def data_bind_write(property, model_binding)
handle_listener('on_changed') { model_binding.call(color) } if property == 'color'
end
end
end
end
end