AndyObtiva/glimmer-dsl-swt

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Showing 401 of 401 total issues

Method common_app has 56 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        def common_app(app_name, shell_type = :app, shell_options = {})
          gem_name = file_name(app_name)
          gem_summary = human_name(app_name)
          return puts("The directory '#{gem_name}' already exists. Please either remove or pick a different name.") if Dir.exist?(gem_name)
          system "jruby -S gem install bundler --no-document" if OS.windows? # resolves freezing issue with warbler and bundler 2.2.29 included in JRuby
Severity: Major
Found in lib/glimmer/rake_task/scaffold.rb - About 2 hrs to fix

    Method pagination has 55 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            def pagination
              composite {
                layout_data(:fill, :center, true, false)
                
                fill_layout(:horizontal) {
    Severity: Major
    Found in lib/glimmer/swt/custom/refined_table.rb - About 2 hrs to fix

      Class BaseballGame has 21 methods (exceeds 20 allowed). Consider refactoring.
      Open

        class BaseballGame
          class << self
            attr_accessor :selected_game
            
            def all_playoff_games
      Severity: Minor
      Found in samples/hello/hello_table.rb - About 2 hrs to fix

        Class Polyline has 21 methods (exceeds 20 allowed). Consider refactoring.
        Open

                class Polyline < Shape
                  def parameter_names
                    [:point_array]
                  end
                  
        Severity: Minor
        Found in lib/glimmer/swt/custom/shape/polyline.rb - About 2 hrs to fix

          Method all_playoff_games has 53 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                def all_playoff_games
                  @all_playoff_games ||= {
                    'NLDS' => [
                      new(Time.new(2037, 10, 6, 12, 0),  'Chicago Cubs', 'Milwaukee Brewers', 'Free Bobblehead'),
                      new(Time.new(2037, 10, 7, 12, 0),  'Chicago Cubs', 'Milwaukee Brewers'),
          Severity: Major
          Found in samples/hello/hello_table.rb - About 2 hrs to fix

            Method games has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
            Open

                def games
                  if @games.nil?
                    @games = []
                    baseball_team_combinations = BaseballTeam.all.combination(2).to_a
                    current_day = first_day
            Severity: Minor
            Found in samples/hello/hello_refined_table.rb - About 2 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method edit_tree_item has 49 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                  def edit_tree_item(tree_item, before_write: nil, after_write: nil, after_cancel: nil)
                    return if tree_item.nil?
                    content {
                      @tree_editor_text_proxy = text {
                        focus true
            Severity: Minor
            Found in lib/glimmer/swt/tree_proxy.rb - About 1 hr to fix

              Method initialize has 48 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                    def initialize(*args, swt_widget: nil)
                      auto_exec do
                        if swt_widget
                          @swt_widget = swt_widget
                        else
              Severity: Minor
              Found in lib/glimmer/swt/shell_proxy.rb - About 1 hr to fix

                Method inspect has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
                Open

                        def inspect(recursive: 1, calculated: false, args: true, properties: true, calculated_args: false)
                          recurse = recursive == true || recursive.is_a?(Integer) && recursive.to_i > 0
                          recursive = [recursive -= 1, 0].max if recursive.is_a?(Integer)
                          args_string = " args=#{@args.inspect}" if args
                          properties_string = " properties=#{@properties.inspect}}" if properties
                Severity: Minor
                Found in lib/glimmer/swt/custom/shape.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method launch has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
                Open

                      def launch(application, jruby_options: [], env_vars: {}, glimmer_options: {})
                        jruby_options_string = jruby_options.join(' ') + ' ' if jruby_options.any?
                        env_vars = env_vars.merge(glimmer_option_env_vars(glimmer_options))
                        env_vars.each do |k,v|
                          ENV[k] = v
                Severity: Minor
                Found in lib/glimmer/launcher.rb - About 1 hr to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                            new(Time.new(2037, 10, 20, 18, 0), 'Chicago Cubs', 'Boston Red Sox', 'Free Baseball Cap'),
                            new(Time.new(2037, 10, 21, 18, 0), 'Chicago Cubs', 'Boston Red Sox'),
                            new(Time.new(2037, 10, 22, 18, 0), 'Boston Red Sox', 'Chicago Cubs'),
                            new(Time.new(2037, 10, 23, 18, 0), 'Boston Red Sox', 'Chicago Cubs'),
                            new(Time.new(2037, 10, 24, 18, 0), 'Boston Red Sox', 'Chicago Cubs'),
                Severity: Major
                Found in samples/hello/hello_table.rb and 2 other locations - About 1 hr to fix
                samples/hello/hello_table.rb on lines 56..62
                samples/hello/hello_table.rb on lines 65..71

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 73.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                            new(Time.new(2037, 10, 12, 12, 0), 'Chicago Cubs', 'Cincinnati Reds', 'Free Towel'),
                            new(Time.new(2037, 10, 13, 12, 0), 'Chicago Cubs', 'Cincinnati Reds'),
                            new(Time.new(2037, 10, 14, 12, 0), 'Cincinnati Reds', 'Chicago Cubs'),
                            new(Time.new(2037, 10, 15, 18, 0), 'Cincinnati Reds', 'Chicago Cubs'),
                            new(Time.new(2037, 10, 16, 18, 0), 'Cincinnati Reds', 'Chicago Cubs'),
                Severity: Major
                Found in samples/hello/hello_table.rb and 2 other locations - About 1 hr to fix
                samples/hello/hello_table.rb on lines 65..71
                samples/hello/hello_table.rb on lines 74..80

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 73.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                            new(Time.new(2037, 10, 12, 12, 0), 'Houston Astros', 'Boston Red Sox', 'Free Towel'),
                            new(Time.new(2037, 10, 13, 12, 0), 'Houston Astros', 'Boston Red Sox'),
                            new(Time.new(2037, 10, 14, 12, 0), 'Boston Red Sox', 'Houston Astros'),
                            new(Time.new(2037, 10, 15, 18, 0), 'Boston Red Sox', 'Houston Astros'),
                            new(Time.new(2037, 10, 16, 18, 0), 'Boston Red Sox', 'Houston Astros'),
                Severity: Major
                Found in samples/hello/hello_table.rb and 2 other locations - About 1 hr to fix
                samples/hello/hello_table.rb on lines 56..62
                samples/hello/hello_table.rb on lines 74..80

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 73.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        @rectangle = rectangle(25, 25, 50, 50) {
                          background :red
                                    
                          # these listener events are limited to the rectangle bounds
                                    
                Severity: Major
                Found in samples/hello/hello_canvas_shape_listeners.rb and 1 other location - About 1 hr to fix
                samples/hello/hello_canvas_shape_listeners.rb on lines 96..124

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 73.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        @oval = oval(150, 120, 50, 50) {
                          background :green
                          
                          # these listener events are limited to the oval bounds
                          
                Severity: Major
                Found in samples/hello/hello_canvas_shape_listeners.rb and 1 other location - About 1 hr to fix
                samples/hello/hello_canvas_shape_listeners.rb on lines 64..92

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 73.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        def default_width
                          default_width_dependencies = [shapes.empty? && max_width, shapes.size == 1 && shapes.first.max_width? && parent.size.x, shapes.size >= 1 && !shapes.first.max_width? && shapes.map {|s| s.max_width? ? 0 : s.x_end}]
                          if default_width_dependencies != @default_width_dependencies
                            # Do not repeat calculations
                            max_width, parent_size_x, x_ends = @default_width_dependencies = default_width_dependencies
                Severity: Major
                Found in lib/glimmer/swt/custom/shape.rb and 1 other location - About 1 hr to fix
                lib/glimmer/swt/custom/shape.rb on lines 1275..1288

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 72.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        def default_height
                          default_height_dependencies = [shapes.empty? && max_height, shapes.size == 1 && shapes.first.max_height? && parent.size.y, shapes.size >= 1 && !shapes.first.max_height? && shapes.map {|s| s.max_height? ? 0 : s.y_end}]
                          if default_height_dependencies != @default_height_dependencies
                            # Do not repeat calculations
                            max_height, parent_size_y, y_ends = @default_height_dependencies = default_height_dependencies
                Severity: Major
                Found in lib/glimmer/swt/custom/shape.rb and 1 other location - About 1 hr to fix
                lib/glimmer/swt/custom/shape.rb on lines 1259..1272

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 72.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Method set_attribute has 45 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        def set_attribute(attribute_name, *args)
                          options = args.last if args.last.is_a?(Hash)
                          args.pop if !options.nil? && !options[:redraw].nil?
                          options ||= {}
                          perform_redraw = @perform_redraw
                Severity: Minor
                Found in lib/glimmer/swt/custom/shape.rb - About 1 hr to fix

                  Method initialize has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
                  Open

                        def initialize(*init_args, swt_widget: nil)
                          auto_exec do
                            @image_double_buffered = !!(init_args&.last&.include?(:image_double_buffered) && init_args&.last&.delete(:image_double_buffered))
                            if swt_widget.nil?
                              underscored_widget_name, parent, args = init_args
                  Severity: Minor
                  Found in lib/glimmer/swt/widget_proxy.rb - About 1 hr to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Method top_left_cell= has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
                  Open

                        def top_left_cell=(a_cell)
                          if a_cell
                            raise "Top left cell #{a_cell} already occupied by ship #{a_cell.ship.name}" if a_cell.ship && a_cell.ship != self
                            raise "Top left cell #{a_cell} cannot fit ship #{name}" if a_cell.column_index + length > Grid::WIDTH
                            grid = ship_collection.game.grids[ship_collection.player]
                  Severity: Minor
                  Found in samples/elaborate/battleship/model/ship.rb - About 1 hr to fix

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

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