AndyObtiva/glimmer-dsl-swt

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lib/glimmer/swt/custom/drawable.rb

Summary

Maintainability
C
1 day
Test Coverage

Method paint_pixel_by_pixel has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
Open

        def paint_pixel_by_pixel(width = nil, height = nil, &each_pixel_color)
          if @image_double_buffered
            work = lambda do |paint_event|
              width ||= swt_drawable.bounds.width
              height ||= swt_drawable.bounds.height
Severity: Minor
Found in lib/glimmer/swt/custom/drawable.rb - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setup_shape_painting has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

        def setup_shape_painting
          # TODO consider performance optimization relating to order of shape rendering (affecting only further shapes not previous ones)
          if @paint_listener_proxy.nil?
            shape_painter = lambda do |paint_event|
              shape_painting_work = lambda do |paint_event|
Severity: Minor
Found in lib/glimmer/swt/custom/drawable.rb - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setup_shape_painting has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        def setup_shape_painting
          # TODO consider performance optimization relating to order of shape rendering (affecting only further shapes not previous ones)
          if @paint_listener_proxy.nil?
            shape_painter = lambda do |paint_event|
              shape_painting_work = lambda do |paint_event|
Severity: Minor
Found in lib/glimmer/swt/custom/drawable.rb - About 1 hr to fix

    Method paint_pixel_by_pixel has 29 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            def paint_pixel_by_pixel(width = nil, height = nil, &each_pixel_color)
              if @image_double_buffered
                work = lambda do |paint_event|
                  width ||= swt_drawable.bounds.width
                  height ||= swt_drawable.bounds.height
    Severity: Minor
    Found in lib/glimmer/swt/custom/drawable.rb - About 1 hr to fix

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