samples/elaborate/game_of_life/model/cell.rb
# Copyright (c) 2007-2024 Andy Maleh
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
class GameOfLife
module Model
class Cell
attr_reader :grid, :row_index, :column_index
attr_accessor :alive
alias alive? alive
def initialize(grid, row_index, column_index, alive=false)
@grid = grid
@row_index = row_index
@column_index = column_index
@alive = alive
end
def live!
self.alive = true
end
def die!
self.alive = false
end
def toggle_aliveness!
return if grid.playing?
dead ? live! : die!
end
def dead?
!alive?
end
alias dead dead?
# step into the next generation
def step!
self.alive = (alive? && alive_neighbor_count.between?(2, 3)) || (dead? && alive_neighbor_count == 3)
end
def alive_neighbor_count
[row_index - 1, 0].max.upto([row_index + 1, grid.row_count - 1].min).map do |current_row_index|
[column_index - 1, 0].max.upto([column_index + 1, grid.column_count - 1].min).map do |current_column_index|
if current_row_index == row_index && current_column_index == column_index
0
else
grid.previous_cell_rows[current_row_index][current_column_index].alive? ? 1 : 0
end
end
end.flatten.reduce(:+)
end
end
end
end