AndyObtiva/glimmer-dsl-swt

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samples/hello/hello_canvas_animation_multi.rb

Summary

Maintainability
A
2 hrs
Test Coverage

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    animation {
      every 0.25 # in seconds (one quarter)
      cycle colors # cycles array of colors into the second variable of the frame block below

      frame { |index, color| # frame block loops indefinitely (unless frame_count or cycle_count is set to an integer)
Severity: Minor
Found in samples/hello/hello_canvas_animation_multi.rb and 1 other location - About 50 mins to fix
samples/hello/hello_canvas_animation_multi.rb on lines 77..91

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    animation {
      every 0.25 # in seconds (one quarter)
      cycle colors # cycles array of colors into the second variable of the frame block below

      frame { |index, color| # frame block loops indefinitely (unless frame_count or cycle_count is set to an integer)
Severity: Minor
Found in samples/hello/hello_canvas_animation_multi.rb and 1 other location - About 50 mins to fix
samples/hello/hello_canvas_animation_multi.rb on lines 52..66

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    animation {
      every 0.01 # in seconds (one hundredth)
            
      frame { |index| # frame block loops indefinitely (unless frame_count is set to an integer)
        oval(0, 0, 400, 400) { # x, y, width, height
Severity: Minor
Found in samples/hello/hello_canvas_animation_multi.rb and 1 other location - About 35 mins to fix
samples/hello/hello_canvas_animation_multi.rb on lines 33..41

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 34.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    animation {
      every 0.01 # in seconds (one hundredth)
            
      frame { |index| # frame block loops indefinitely (unless frame_count is set to an integer)
        oval(0, 0, 400, 400) { # x, y, width, height
Severity: Minor
Found in samples/hello/hello_canvas_animation_multi.rb and 1 other location - About 35 mins to fix
samples/hello/hello_canvas_animation_multi.rb on lines 96..104

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 34.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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