samples/hello/hello_canvas_path.rb
# Copyright (c) 2007-2024 Andy Maleh
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
require 'glimmer-dsl-swt'
class HelloCanvasPath
include Glimmer::UI::Application
after_body do
regenerate
end
body {
shell {
grid_layout {
margin_width 0
margin_height 0
margin_top 5
}
text 'Hello, Canvas Path!'
minimum_size 800, 700
@button = button {
layout_data :center, :center, true, false
text 'Regenerate'
enabled false
on_widget_selected do
regenerate
end
}
canvas {
layout_data :fill, :fill, true, true
background :white
text('line', 15, 200) {
foreground :red
}
@path1 = path {
antialias :on
foreground :red
}
text('quad', 15, 300) {
foreground :dark_green
}
@path2 = path {
antialias :on
foreground :dark_green
}
text('cubic', 15, 400) {
foreground :blue
}
@path3 = path {
antialias :on
foreground :blue
}
}
on_widget_disposed do
# safe to kill thread as data is in memory only, so no risk of data loss
@thread.kill
end
}
}
def regenerate
@thread = Thread.new do
@button.enabled = false
@path1.clear
@path2.clear
@path3.clear
y1 = y2 = y3 = 300
700.times.each do |x|
x += 55
x1 = x - 2
x2 = x - 1
x3 = x
y1 = y3
y2 = y1
y3 = [[y3 + (rand*24 - 12), 0].max, 700].min
@path1.content {
line(x1, y1 - 100)
}
if x % 2 == 0
@path2.content {
quad(x1, y1, x2, y2)
}
end
if x % 3 == 0
@path3.content {
cubic(x1, y1 + 100, x2, y2 + 100, x3, y3 + 100)
}
end
sleep(0.01)
end
@button.enabled = true
end
end
end
HelloCanvasPath.launch