AppStateESS/homestead

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class/Floor.php

Summary

Maintainability
D
2 days
Test Coverage

File Floor.php has 419 lines of code (exceeds 250 allowed). Consider refactoring.
Open

<?php

namespace Homestead;

use \Homestead\Exception\DatabaseException;
Severity: Minor
Found in class/Floor.php - About 6 hrs to fix

Floor has 31 functions (exceeds 20 allowed). Consider refactoring.
Open

class Floor extends HMS_Item
{
    public $term;
    public $floor_number;
    public $residence_hall_id;
Severity: Minor
Found in class/Floor.php - About 3 hrs to fix

Function can_change_gender has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
Open

    public function can_change_gender($target_gender, $ignore_upper = false)
    {
        // Ignore upper is true, we're trying to change a hall's gender
        if($ignore_upper) {
            // If ignore upper is true and the target gender is coed, then
Severity: Minor
Found in class/Floor.php - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function copy has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    public function copy($to_term, $hall_id, $assignments = false, $roles = false)
    {
        if(!$this->id) {
            return false;
        }
Severity: Minor
Found in class/Floor.php - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method copy has 41 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function copy($to_term, $hall_id, $assignments = false, $roles = false)
    {
        if(!$this->id) {
            return false;
        }
Severity: Minor
Found in class/Floor.php - About 1 hr to fix

Method count_avail_lottery_rooms has 29 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function count_avail_lottery_rooms($gender, $rlcId = null)
    {
        $now = time();

        $db = PdoFactory::getPdoInstance();
Severity: Minor
Found in class/Floor.php - About 1 hr to fix

Method can_change_gender has 26 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public function can_change_gender($target_gender, $ignore_upper = false)
    {
        // Ignore upper is true, we're trying to change a hall's gender
        if($ignore_upper) {
            // If ignore upper is true and the target gender is coed, then
Severity: Minor
Found in class/Floor.php - About 1 hr to fix

Avoid too many return statements within this method.
Open

        return true;
Severity: Major
Found in class/Floor.php - About 30 mins to fix

Avoid too many return statements within this method.
Open

                    return false;
Severity: Major
Found in class/Floor.php - About 30 mins to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if($roles) {
            // Get memberships by object instance.
            $membs = HMS_Permission::getUserRolesForInstance($this);
            // Add each user to new floor
            foreach($membs as $m) {
Severity: Minor
Found in class/Floor.php and 1 other location - About 1 hr to fix
class/ResidenceHall.php on lines 117..132

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public function getLink($prependText = null)
    {
        $floorCmd = CommandFactory::getCommand('EditFloorView');
        $floorCmd->setFloorId($this->id);
        if(!is_null($prependText)) {
Severity: Minor
Found in class/Floor.php and 1 other location - About 30 mins to fix
class/Room.php on lines 204..214

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 90.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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