Aragas/Bannerlord.MBOptionScreen

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Showing 157 of 163 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

using HarmonyLib.BUTR.Extensions;

using MCM.Abstractions;
using MCM.Abstractions.Base;
using MCM.Abstractions.Base.Global;
Severity: Minor
Found in src/MCM.UI.Adapter.MCMv5/Base/MCMv5FluentSettingsWrapper.cs and 1 other location - About 55 mins to fix
src/MCM.UI.Adapter.MCMv5/Base/MCMv5AttributeSettingsWrapper.cs on lines 1..18

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 86.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        public TSettings? Get<TSettings>() where TSettings : BaseSettings, new()
        {
            if (!_cache.ContainsKey(typeof(TSettings)))
                _cache.TryAdd(typeof(TSettings), new TSettings().Id);
            return _baseSettingsProvider?.GetSettings(_cache[typeof(TSettings)]) as TSettings;
Severity: Minor
Found in src/MCM/SettingsProviderCampaignBehavior.cs and 1 other location - About 55 mins to fix
src/MCM/SettingsProviderMissionBehavior.cs on lines 31..36

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 86.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        public TSettings? Get<TSettings>() where TSettings : BaseSettings, new()
        {
            if (!_cache.ContainsKey(typeof(TSettings)))
                _cache.TryAdd(typeof(TSettings), new TSettings().Id);
            return _baseSettingsProvider?.GetSettings(_cache[typeof(TSettings)]) as TSettings;
Severity: Minor
Found in src/MCM/SettingsProviderMissionBehavior.cs and 1 other location - About 55 mins to fix
src/MCM/SettingsProviderCampaignBehavior.cs on lines 29..34

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 86.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

using MCM.Abstractions;
using MCM.Abstractions.Base;
using MCM.Abstractions.Base.Global;

using MCM.UI.Adapter.MCMv5.Presets;
Severity: Minor
Found in src/MCM.UI.Adapter.MCMv5/Base/MCMv5AttributeSettingsWrapper.cs and 1 other location - About 55 mins to fix
src/MCM.UI.Adapter.MCMv5/Base/MCMv5FluentSettingsWrapper.cs on lines 1..24

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 86.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        public static InquiryData? CreateTranslatable(string titleText, string text, bool isAffirmativeOptionShown, bool isNegativeOptionShown, string affirmativeText, string negativeText, Action affirmativeAction, Action negativeAction) =>
            Create(new TextObject(titleText).ToString(), new TextObject(text).ToString(), isAffirmativeOptionShown, isNegativeOptionShown, new TextObject(affirmativeText).ToString(), new TextObject(negativeText).ToString(), affirmativeAction, negativeAction);
Severity: Minor
Found in src/MCM.UI/Utils/InquiryDataUtils.cs and 1 other location - About 55 mins to fix
src/MCM.UI/Utils/InquiryDataUtils.cs on lines 73..74

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 83.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            foreach (var nspg in @new.SubGroups)
            {
                if (currentSubGroups.TryGetValue(nspg.GroupNameRaw, out var spg))
                    OverrideValues(urs, spg, nspg);
                else
Severity: Minor
Found in src/MCM.UI/Utils/UISettingsUtils.cs and 1 other location - About 55 mins to fix
src/MCM.UI/Utils/UISettingsUtils.cs on lines 63..69

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 83.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            foreach (var nsp in @new.SettingProperties)
            {
                if (currentSettingProperties.TryGetValue(nsp.DisplayName, out var sp))
                    OverrideValues(urs, sp, nsp);
                else
Severity: Minor
Found in src/MCM.UI/Utils/UISettingsUtils.cs and 1 other location - About 55 mins to fix
src/MCM.UI/Utils/UISettingsUtils.cs on lines 56..62

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 83.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        public static TextInquiryData? CreateTextTranslatable(string titleText, string text, bool isAffirmativeOptionShown, bool isNegativeOptionShown, string affirmativeText, string negativeText, Action<string> affirmativeAction, Action negativeAction) =>
            CreateText(new TextObject(titleText).ToString(), new TextObject(text).ToString(), isAffirmativeOptionShown, isNegativeOptionShown, new TextObject(affirmativeText).ToString(), new TextObject(negativeText).ToString(), affirmativeAction, negativeAction);
Severity: Minor
Found in src/MCM.UI/Utils/InquiryDataUtils.cs and 1 other location - About 55 mins to fix
src/MCM.UI/Utils/InquiryDataUtils.cs on lines 61..62

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 83.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    [PrefabExtension("Options", "descendant::ListPanel[@Id='TabToggleList']/Children/OptionsTabToggle[5]", "Options")]
    internal sealed class OptionsPrefabExtension1 : PrefabExtensionInsertPatch
    {
        public override InsertType Type => InsertType.Prepend;

Severity: Minor
Found in src/MCM.UI/UIExtenderEx/OptionsPrefabExtensions.cs and 1 other location - About 50 mins to fix
src/MCM.UI/UIExtenderEx/OptionsPrefabExtensions.cs on lines 25..39

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 82.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    [PrefabExtension("Options", "descendant::TabControl[@Id='TabControl']/Children/*[5]", "Options")]
    internal sealed class OptionsPrefabExtension2 : PrefabExtensionInsertPatch
    {
        public override InsertType Type => InsertType.Prepend;

Severity: Minor
Found in src/MCM.UI/UIExtenderEx/OptionsPrefabExtensions.cs and 1 other location - About 50 mins to fix
src/MCM.UI/UIExtenderEx/OptionsPrefabExtensions.cs on lines 9..23

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 82.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        {
            ItemList.Clear();

            _selectedIndex = -1;

Severity: Minor
Found in src/MCM.UI/Dropdown/MCMSelectorVM.cs and 1 other location - About 50 mins to fix
src/MCM.UI/Dropdown/MCMSelectorVMT.cs on lines 17..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 80.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        {
            ItemList.Clear();

            _selectedIndex = -1;

Severity: Minor
Found in src/MCM.UI/Dropdown/MCMSelectorVMT.cs and 1 other location - About 50 mins to fix
src/MCM.UI/Dropdown/MCMSelectorVM.cs on lines 74..90

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 80.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method AddInteger has 6 arguments (exceeds 4 allowed). Consider refactoring.
Open

        public ISettingsPropertyGroupBuilder AddInteger(string id, string name, int minValue, int maxValue, IRef @ref, Action<ISettingsPropertyIntegerBuilder>? builder)

    Method AddFloatingInteger has 6 arguments (exceeds 4 allowed). Consider refactoring.
    Open

            public ISettingsPropertyGroupBuilder AddFloatingInteger(string id, string name, float minValue, float maxValue, IRef @ref, Action<ISettingsPropertyFloatingIntegerBuilder>? builder)

      Method AddInteger has 6 arguments (exceeds 4 allowed). Consider refactoring.
      Open

              ISettingsPropertyGroupBuilder AddInteger(string id, string name, int minValue, int maxValue, IRef @ref, Action<ISettingsPropertyIntegerBuilder>? builder);
      Severity: Minor
      Found in src/MCM.Abstractions/FluentBuilder/ISettingsPropertyGroupBuilder.cs - About 45 mins to fix

        Method AddFloatingInteger has 6 arguments (exceeds 4 allowed). Consider refactoring.
        Open

                ISettingsPropertyGroupBuilder AddFloatingInteger(string id, string name, float minValue, float maxValue, IRef @ref, Action<ISettingsPropertyFloatingIntegerBuilder>? builder);
        Severity: Minor
        Found in src/MCM.Abstractions/FluentBuilder/ISettingsPropertyGroupBuilder.cs - About 45 mins to fix

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  {
                      if (!Properties.ContainsKey(name))
                          Properties[name] = new DefaultSettingsPropertyButtonBuilder(id, name, @ref, content);
                      builder?.Invoke((ISettingsPropertyButtonBuilder) Properties[name]);
                      return this;
          src/MCM.Implementation/FluentBuilder/DefaultSettingsPropertyGroupBuilder.cs on lines 61..66

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 74.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  {
                      if (!Properties.ContainsKey(name))
                          Properties[name] = new DefaultSettingsPropertyDropdownBuilder(id, name, selectedIndex, @ref);
                      builder?.Invoke((ISettingsPropertyDropdownBuilder) Properties[name]);
                      return this;
          src/MCM.Implementation/FluentBuilder/DefaultSettingsPropertyGroupBuilder.cs on lines 93..98

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 74.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 6 locations. Consider refactoring.
          Open

                  private static readonly V1Delegate? V1 =
                      AccessTools2.GetConstructorDelegate<V1Delegate>(typeof(InquiryData), typeof(V1Delegate).GetMethod("Invoke").GetParameters().Select(x => x.ParameterType).ToArray());
          Severity: Major
          Found in src/MCM.UI/Utils/InquiryDataUtils.cs and 5 other locations - About 40 mins to fix
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 23..24
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 30..31
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 36..37
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 41..42
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 46..47

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 71.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 6 locations. Consider refactoring.
          Open

                  private static readonly V1TextDelegate? V1Text =
                      AccessTools2.GetConstructorDelegate<V1TextDelegate>(typeof(TextInquiryData), typeof(V1TextDelegate).GetMethod("Invoke").GetParameters().Select(x => x.ParameterType).ToArray());
          Severity: Major
          Found in src/MCM.UI/Utils/InquiryDataUtils.cs and 5 other locations - About 40 mins to fix
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 17..18
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 23..24
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 36..37
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 41..42
          src/MCM.UI/Utils/InquiryDataUtils.cs on lines 46..47

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 71.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Severity
          Category
          Status
          Source
          Language