Showing 407 of 407 total issues
Method calculateFaceNormals
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void calculateFaceNormals() {
for (Face3D face : mesh.faces) {
Vector3f faceNormal = mesh.calculateFaceNormal(face);
faceNormals.put(face, faceNormal);
for (int i = 0; i < face.indices.length; i++) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method handleSelection
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void handleSelection(int x, int y) {
SceneObject sceneObject = null;
String sceneObjectName = selectionRender.getObject(x, y);
if (sceneObjectName != null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method appendUtil
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private Mesh3D appendUtil(Mesh3D... meshes) {
// FIXME copy vertices and faces
int n = 0;
Mesh3D mesh = new Mesh3D();
List<Vector3f> vertices = mesh.vertices;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method equals
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean equals(Object obj) {
if (this == obj) return true;
if (obj == null) return false;
if (getClass() != obj.getClass()) return false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method bridgeHoles
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void bridgeHoles() {
for (Face3D face : originalFaces) {
int size = face.indices.length;
for (int i = 0; i < size; i++) {
Edge3D forwardEdge = createEdgeAt(face, i);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method createJoints
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void createJoints() {
for (int z = 0; z < cubes[0][0].length; z++)
for (int y = 0; y < cubes.length; y++)
for (int x = 0; x < cubes[0].length; x++)
createJointAt(x, y, z);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method createVertices
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void createVertices() {
float y0 = -(turns * dy) / 2f; // Apply offset to center the helix
float stepY = dy / (float) majorSegments;
float majorAngle = 0;
float minorAngle = 0;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"