Showing 258 of 266 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
mouseOnDay: function(e) {
if(e.events.length > 0) {
var content = '';
for(var i in e.events) {
var startDate = e.events[i].startDate;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 240.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
mouseOnDay: function(e) {
if(e.events.length > 0) {
var content = '';
for(var i in e.events) {
var startDate = e.events[i].startDate;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 240.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Class ChartDataValues
has 51 methods (exceeds 20 allowed). Consider refactoring. Open
class ChartDataValues
attr_reader :anaylsis_type, :title, :subtitle, :chart1_type, :chart1_subtype,
:y_axis_label, :x_axis_label, :x_axis_categories, :x_max_value, :x_min_value,
:advice_header, :advice_footer, :y2_axis_label, :y2_point_format, :y2_max, :x_axis_ranges, :annotations,
:transformations, :allowed_operations, :drilldown_available, :parent_timescale_description,
File application_helper.rb
has 449 lines of code (exceeds 250 allowed). Consider refactoring. Open
module ApplicationHelper
include Pagy::Frontend
def nice_date_times(datetime, options = {})
return '' if datetime.nil?
Method initialize
has 121 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(user)
user ||= User.new # guest user (not logged in)
alias_action :create, :read, :update, :destroy, to: :crud
# All users can do these things
Similar blocks of code found in 2 locations. Consider refactoring. Open
}else{
$(checkbox.data('reveals')).hide();
$(checkbox.data('reveals')).find('input').each(function(){
var input = $(this);
switch(input.attr('type')) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 126.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(this.checked) {
$(checkbox.data('hides')).hide();
$(checkbox.data('hides')).find('input').each(function(){
var input = $(this);
switch(input.attr('type')) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 126.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Class BaseloadService
has 34 methods (exceeds 20 allowed). Consider refactoring. Open
class BaseloadService < BaseService
include AnalysableMixin
def enough_data?
baseload_service.enough_data?
File analysis.js
has 334 lines of code (exceeds 250 allowed). Consider refactoring. Open
"use strict";
function updateDynamicTitles(titleWrapper, chartData) {
var titleH3 = titleWrapper.find('h3');
var titleH5 = titleWrapper.find('h5');
Class Client
has 32 methods (exceeds 20 allowed). Consider refactoring. Open
class Client
class ApiFailure < StandardError; end
class BadRequest < StandardError; end
class NotFound < StandardError; end
class NotAllowed < StandardError; end
Class HomeController
has 31 methods (exceeds 20 allowed). Consider refactoring. Open
class HomeController < ApplicationController
include VideoHelper
include ApplicationHelper
# **** ALL ACTIONS IN THIS CONTROLLER ARE PUBLIC! ****
Class AdviceBaseController
has 31 methods (exceeds 20 allowed). Consider refactoring. Open
class AdviceBaseController < ApplicationController
include NonPublicSchools
include AdvicePageHelper
include SchoolAggregation
include DashboardAlerts
Method invalid_row_check
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
def invalid_row_check
@reading_data.each_with_index do |reading, index|
reading_date = reading[:reading_date]
readings = reading[:readings]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method charge_types
has 88 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.charge_types
{
standing_charge: {
units: [:day, :month, :quarter],
name: I18n.t('user_tariff_charge.standing_charge')
Method csv_report
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def csv_report(engaged_schools)
CSV.generate(headers: true) do |csv|
csv << ['School Group', 'School', 'Funder', 'Country', 'Activities', 'Actions',
'Programmes', 'Target?', 'Transport survey?', 'Temperatures?', 'Audit?',
'Active users', 'Last visit']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class MeterCostsTableComponent
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
class MeterCostsTableComponent < ViewComponent::Base
# Monthly costs: a hash of Date (first day of month) => Costs::MeterMonth
# Change in costs: a hash of Date (first day of month) => change in total cost for month (£)
# id: HTML id of the table
# year_header: display year header row in table
Function carbon
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
export const carbon = ( function() {
var local = {
neutral: '',
equivalences: '',
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
def initialize(user)
user ||= User.new # guest user (not logged in)
alias_action :create, :read, :update, :destroy, to: :crud
# All users can do these things
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class LandingPagesController
has 25 methods (exceeds 20 allowed). Consider refactoring. Open
class LandingPagesController < ApplicationController
TRUST = 'multi_academy_trust'.freeze
LA = 'local_authority'.freeze
# Needs to be aligned with values in set_org_types
GROUP_TYPES = [TRUST, LA].freeze
Class BaseController
has 25 methods (exceeds 20 allowed). Consider refactoring. Open
class BaseController < ApplicationController
include UserTypeSpecific
skip_before_action :authenticate_user!
before_action :filter