CaffGeek/MBACNationals

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Function Sender has 112 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        var Sender = (function () {
            function Sender(config) {
                this._buffer = [];
                this._lastSend = 0;
                this._config = config;
Severity: Major
Found in Web.Admin/z-scripts/ai.0.15.0-build46802.js - About 4 hrs to fix

    Method import_blog has 112 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        function import_blog($blogID) {
            global $importing_blog;
            $importing_blog = $blogID;
    
            if ( isset($_GET['authors']) )
    Severity: Major
    Found in Web.Admin/2014/wordpress/wp-admin/import/blogger.php - About 4 hrs to fix

      Method Analyze has 112 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          public function Analyze() {
              $info = &$this->getid3->info;
      
              $info['fileformat'] = 'quicktime';
              $info['quicktime']['hinting']    = false;

        Method parse has 112 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            public function parse()
            {
                if ($this->compressed_size >= $this->min_compressed_size)
                {
                    // Check ID1, ID2, and CM
        Severity: Major
        Found in Web.Admin/2014/wordpress/wp-includes/SimplePie/gzdecode.php - About 4 hrs to fix

          Method parse has 112 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              function parse()
              {
                  if ($this->compressed_size >= $this->min_compressed_size)
                  {
                      // Check ID1, ID2, and CM
          Severity: Major
          Found in Web.Admin/2014/wordpress/wp-includes/class-simplepie.php - About 4 hrs to fix

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

              assertEqual: function(expected, actual) {
                var message = arguments[2] || "assertEqual";
                try { (expected == actual) ? this.pass() :
                  this.fail(message + ': expected "' + Test.Unit.inspect(expected) + 
                    '", actual "' + Test.Unit.inspect(actual) + '"'); }
            Web.Admin/2014/wordpress/wp-includes/js/scriptaculous/unittest.js on lines 319..325

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 124.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

              assertIdentical: function(expected, actual) { 
                var message = arguments[2] || "assertIdentical"; 
                try { (expected === actual) ? this.pass() : 
                  this.fail(message + ': expected "' + Test.Unit.inspect(expected) +  
                    '", actual "' + Test.Unit.inspect(actual) + '"'); } 
            Web.Admin/2014/wordpress/wp-includes/js/scriptaculous/unittest.js on lines 291..297

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 124.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

            export class HighByGameComponent implements OnInit {
              year: number;
              game: number;
            
              constructor(
            Website/src/app/website/statistics-page/high-poa-by-game/high-poa-by-game.component.ts on lines 9..23

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 124.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

            export class HighPoaByGameComponent implements OnInit {
              year: number;
              game: number;
            
              constructor(
            Website/src/app/website/statistics-page/high-by-game/high-by-game.component.ts on lines 9..23

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 124.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Function createToolbars has 111 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                function createToolbars() {
                    var toolbars = [];
            
                    function addToolbar(items) {
                        var toolbarItems = [], buttonGroup;

              Method wp_dashboard_right_now has 111 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              function wp_dashboard_right_now() {
                  global $wp_registered_sidebars;
              
                  $num_posts = wp_count_posts( 'post' );
                  $num_pages = wp_count_posts( 'page' );
              Severity: Major
              Found in Web.Admin/2014/wordpress/wp-admin/includes/dashboard.php - About 4 hrs to fix

                Method display_rows has 111 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    function display_rows() {
                        global $mode;
                
                        $alt = '';
                        $super_admins = get_super_admins();

                  Method KnownGUIDs has 111 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      public static function KnownGUIDs() {
                          static $GUIDarray = array(
                              'GETID3_ASF_Extended_Stream_Properties_Object'   => '14E6A5CB-C672-4332-8399-A96952065B5A',
                              'GETID3_ASF_Padding_Object'                      => '1806D474-CADF-4509-A4BA-9AABCB96AAE8',
                              'GETID3_ASF_Payload_Ext_Syst_Pixel_Aspect_Ratio' => '1B1EE554-F9EA-4BC8-821A-376B74E4C4B8',
                  Severity: Major
                  Found in Web.Admin/2014/wordpress/wp-includes/ID3/module.audio-video.asf.php - About 4 hrs to fix

                    Method get_bookmarks has 111 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                    function get_bookmarks($args = '') {
                        global $wpdb;
                    
                        $defaults = array(
                            'orderby' => 'name', 'order' => 'ASC',
                    Severity: Major
                    Found in Web.Admin/2014/wordpress/wp-includes/bookmark.php - About 4 hrs to fix

                      File user.php has 351 lines of code (exceeds 250 allowed). Consider refactoring.
                      Open

                      <?php
                      /**
                       * WordPress User API
                       *
                       * @package WordPress
                      Severity: Minor
                      Found in Web.Admin/2014/wordpress/wp-includes/user.php - About 4 hrs to fix

                        Function updateStyle has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
                        Open

                            updateStyle : function(ty) {
                                var dom = tinyMCEPopup.dom, st, v, f = document.forms[0], img = dom.create('img', {style : f.img_style.value});
                        
                                if (tinyMCEPopup.editor.settings.inline_styles) {
                                    // Handle align

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function mget has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
                        Open

                            function mget($remote, $local=".", $continious=false) {
                                $list=$this->rawlist($remote, "-lA");
                                if($list===false) {
                                    $this->PushError("mget","can't read remote folder list", "Can't read remote folder \"".$remote."\" contents");
                                    return FALSE;
                        Severity: Minor
                        Found in Web.Admin/2014/wordpress/wp-admin/includes/class-ftp.php - About 4 hrs to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function render_screen_options has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
                        Open

                            public function render_screen_options() {
                                global $wp_meta_boxes, $wp_list_table;
                        
                                $columns = get_column_headers( $this );
                                $hidden  = get_hidden_columns( $this );
                        Severity: Minor
                        Found in Web.Admin/2014/wordpress/wp-admin/includes/screen.php - About 4 hrs to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function wp_prepare_revisions_for_js has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
                        Open

                        function wp_prepare_revisions_for_js( $post, $selected_revision_id, $from = null ) {
                            $post = get_post( $post );
                            $revisions = $authors = array();
                            $now_gmt = time();
                        
                        
                        Severity: Minor
                        Found in Web.Admin/2014/wordpress/wp-admin/includes/revision.php - About 4 hrs to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function network_step1 has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
                        Open

                        function network_step1( $errors = false ) {
                            global $is_apache;
                        
                            if ( defined('DO_NOT_UPGRADE_GLOBAL_TABLES') ) {
                                echo '<div class="error"><p><strong>' . __('ERROR:') . '</strong> ' . __( 'The constant DO_NOT_UPGRADE_GLOBAL_TABLES cannot be defined when creating a network.' ) . '</p></div>';
                        Severity: Minor
                        Found in Web.Admin/2014/wordpress/wp-admin/network.php - About 4 hrs to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

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