app/views/hunters/show.html.erb
<div class="columns">
<div class="column">
<h1>
<b><%= @hunter.retired? ? '(Retired)' : '' %></b>
<%= @hunter.name %>,
<%= link_to_playbook(@hunter) %>
</h1>
<p><i><%= @hunter.playbook.description %></i></p>
<p>
<strong>Rating:</strong> <%= display_rating @hunter %>
</p>
<p>
<strong>Harm:</strong>
<%= @hunter.harm %> <%= @hunter.unstable? ? 'UNSTABLE' : '' %>
</p>
<p>
<strong>Luck:</strong>
<%= @hunter.luck %>
</p>
<p>
<strong>Experience:</strong>
<%= @hunter.experience %>
<span v-if="<%= @hunter.experience %> >= 5">
<%= link_to 'Take an Improvement', new_hunter_hunters_improvement_path(hunter_id: @hunter.id) %>
</span>
</p>
</div>
<div class="column">
<p>
<h4>Moves</h4>
<roll-hunter-moves hunter-id=<%= "#{@hunter.id}" %>></roll-hunter-moves>
<%# <%= render "moves/moves", moves: @hunter.moves.not_basic, hunter: @hunter %>
</p>
</div>
<div class="column">
<p>
<h4>Gear</h4>
<%= render "gears/gears", gears: @hunter.gears %>
</p>
<p>
<% if @hunter.hunter_backstory %>
<%= render 'hunter_backstories/hunter_backstory', playbook: @hunter.playbook, hunter_backstory: @hunter.hunter_backstory %>
<% else %>
<%= link_to 'New Hunter Backstory', new_hunter_hunter_backstory_url(hunter_id: @hunter.id) %>
<% end %>
</p>
</div>
</div>
<%= link_to 'Edit', edit_hunter_path(@hunter), class: "button is-primary" %>
<%= link_to 'Back', hunters_path, class: "button" %>