File SlangTestRunner.java
has 499 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*******************************************************************************
* (c) Copyright 2016 Hewlett-Packard Development Company, L.P.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Apache License v2.0 which accompany this distribution.
*
SlangTestRunner
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
@Component
public class SlangTestRunner {
private static final String PROJECT_PATH_TOKEN = "${project_path}";
public static final long MAX_TIME_PER_TESTCASE_IN_MINUTES = 10;
Method createTestCases
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public Map<String, SlangTestCase> createTestCases(String testPath, Set<String> allAvailableExecutables) {
Validate.notEmpty(testPath, "You must specify a path for tests");
File testPathDir = new File(testPath);
Validate.isTrue(testPathDir.isDirectory(),
"Directory path argument \'" + testPath + "\' does not lead to a directory");
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method createTestCases
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
public Map<String, SlangTestCase> createTestCases(String testPath, Set<String> allAvailableExecutables) {
Validate.notEmpty(testPath, "You must specify a path for tests");
File testPathDir = new File(testPath);
Validate.isTrue(testPathDir.isDirectory(),
"Directory path argument \'" + testPath + "\' does not lead to a directory");
Method runTestsParallel
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void runTestsParallel(String projectPath, Map<String, SlangTestCase> testCases,
Map<String, CompilationArtifact> compiledFlows,
ThreadSafeRunTestResults runTestsResults) {
if (MapUtils.isEmpty(testCases)) {
return;
Method runTestCaseSequentiallyToCompletion
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
public Long runTestCaseSequentiallyToCompletion(SlangTestCase testCase, CompilationArtifact compilationArtifact,
Map<String, Value> inputs,
Set<SystemProperty> systemProperties) {
final String result = testCase.getResult();
Method runTestCaseInParallelToCompletion
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
public Long runTestCaseInParallelToCompletion(SlangTestCase testCase, CompilationArtifact compilationArtifact,
Map<String, Value> inputs,
Set<SystemProperty> systemProperties,
MultiTriggerTestCaseEventListener globalListener) {
Method runTestsParallel
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public void runTestsParallel(String projectPath, Map<String, SlangTestCase> testCases,
Map<String, CompilationArtifact> compiledFlows,
ThreadSafeRunTestResults runTestsResults) {
if (MapUtils.isEmpty(testCases)) {
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method splitTestCasesByRunState
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public Map<TestCaseRunState, Map<String, SlangTestCase>> splitTestCasesByRunState(
final BulkRunMode bulkRunMode,
final Map<String, SlangTestCase> testCases,
final List<String> testSuites,
final IRunTestResults runTestsResults,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method handleExpectedExceptionCase
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
private Long handleExpectedExceptionCase(SlangTestCase testCase, CompilationArtifact compilationArtifact,
String flowName, Long executionId,
String errorMessageFlowExecution, String testCaseReference) {
Method runTestCaseInParallelToCompletion
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public Long runTestCaseInParallelToCompletion(SlangTestCase testCase, CompilationArtifact compilationArtifact,
Map<String, Value> inputs,
Set<SystemProperty> systemProperties,
MultiTriggerTestCaseEventListener globalListener) {
Method splitTestCasesByRunState
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
final BulkRunMode bulkRunMode,
final Map<String, SlangTestCase> testCases,
final List<String> testSuites,
final IRunTestResults runTestsResults,
final BuildModeConfig buildModeConfig) {
Method handleTestCaseFailuresFromOutputs
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
private void handleTestCaseFailuresFromOutputs(SlangTestCase testCase, String testCaseReference,
Map<String, Serializable> outputs,
Map<String, Serializable> executionOutputs) {
String message;
if (MapUtils.isNotEmpty(outputs)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method processActiveTest
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private void processActiveTest(final BulkRunMode bulkRunMode, final Map<TestCaseRunState,
Map<String, SlangTestCase>> resultMap, Map.Entry<String, SlangTestCase> testCaseEntry,
SlangTestCase testCase) {
if (bulkRunMode == BulkRunMode.POSSIBLY_MIXED) {
TestCaseRunMode runModeForTestCase = testRunInfoService
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (result != null && !result.equals(executionResult)) {
message = TEST_CASE_FAILED + testCaseReference + " - " + testCase.getDescription() +
"\n\tExpected result: " + result + "\n\tActual result: " + executionResult;
loggingService.logEvent(Level.ERROR, message);
throw new RuntimeException(message);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (result != null && !result.equals(executionResult)) {
message = TEST_CASE_FAILED + testCaseReference + " - " + testCase.getDescription() +
"\n\tExpected result: " + result + "\n\tActual result: " + executionResult;
loggingService.logEvent(Level.ERROR, message);
throw new RuntimeException(message);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (runModeForTestCase == TestCaseRunMode.SEQUENTIAL) {
resultMap.get(TestCaseRunState.SEQUENTIAL).put(testCaseEntry.getKey(), testCase);
} else if (runModeForTestCase == TestCaseRunMode.PARALLEL) {
resultMap.get(TestCaseRunState.PARALLEL).put(testCaseEntry.getKey(), testCase);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else if (bulkRunMode == BulkRunMode.ALL_SEQUENTIAL) {
resultMap.get(TestCaseRunState.SEQUENTIAL).put(testCaseEntry.getKey(), testCase);
} else if (bulkRunMode == BulkRunMode.ALL_PARALLEL) {
resultMap.get(TestCaseRunState.PARALLEL).put(testCaseEntry.getKey(), testCase);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (StringUtils.isNotBlank(errorMessageFlowExecution)) {
// unexpected exception occurred during flow execution
message = "Error occurred while running test: " + testCaseReference + " - " +
testCase.getDescription() + "\n\t" + errorMessageFlowExecution;
loggingService.logEvent(Level.INFO, message);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (StringUtils.isNotBlank(errorMessageFlowExecution)) {
// unexpected exception occurred during flow execution
message = "Error occurred while running test: " + testCaseReference + " - " +
testCase.getDescription() + "\n\t" + errorMessageFlowExecution;
loggingService.logEvent(Level.INFO, message);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76