CodeforLeipzig/stadtratmonitor

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

            return c3 = t3.length === 0 && u2.length === 1 && n(u2[0]), c3 ? (p2 = [], d2 = ["\n"]) : (p2 = h(t3), d2 = h(u2)), {additions: function() {
              var t4, e4, n2;
              for (n2 = [], i2 = t4 = 0, e4 = p2.length; e4 > t4; i2 = ++t4)
                l2 = p2[i2], l2 !== d2[i2] && n2.push(o(l2));
              return n2;
public/assets/trix-1563ff9c10f74e143b3ded40a8458497eaf2f87a648a5cbbfebdb7dec3447a5e.js on lines 1738..1743

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 108.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function Q has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring.
Open

animate:false};var Q=function(t){_inherits(Tooltip,t);var n=_createSuper(Tooltip);function Tooltip(){_classCallCheck(this,Tooltip);return n.apply(this,arguments)}_createClass(Tooltip,[{key:"_setup",value:
/**
     * Creates a new instance of a Tooltip.
     * @class
     * @name Tooltip

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function MutationObserver has 85 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        t2 = e.findClosestElementFromNode, i = e.nodeIsEmptyTextNode, n = e.nodeIsBlockStartComment, o = e.normalizeSpaces, r = e.summarizeStringChange, s = e.tagName, e.MutationObserver = function(e2) {
          function c2(t3) {
            this.element = t3, this.didMutate = a(this.didMutate, this), this.observer = new window.MutationObserver(this.didMutate), this.start();
          }
          var h, p, d, f;

    Function ToolbarController has 84 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            n = e.handleEvent, i = e.triggerEvent, t2 = e.findClosestElementFromNode, e.ToolbarController = function(e2) {
              function s2(t3) {
                this.element = t3, this.didKeyDownDialogInput = o(this.didKeyDownDialogInput, this), this.didClickDialogButton = o(this.didClickDialogButton, this), this.didClickAttributeButton = o(this.didClickAttributeButton, this), this.didClickActionButton = o(this.didClickActionButton, this), this.attributes = {}, this.actions = {}, this.resetDialogInputs(), n("mousedown", {onElement: this.element, matchingSelector: a, withCallback: this.didClickActionButton}), n("mousedown", {onElement: this.element, matchingSelector: c, withCallback: this.didClickAttributeButton}), n("click", {onElement: this.element, matchingSelector: v, preventDefault: true}), n("click", {onElement: this.element, matchingSelector: l, withCallback: this.didClickDialogButton}), n("keydown", {onElement: this.element, matchingSelector: h, withCallback: this.didKeyDownDialogInput});
              }
              var a, u, c, l, h, p, d, f, g, m, v;

      Function flip has 84 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        function flip(_ref) {
          var state = _ref.state, options = _ref.options, name = _ref.name;
          if (state.modifiersData[name]._skip) {
            return;
          }

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            return {
              top: overflow.top - rect.height - preventedOffsets.y,
              right: overflow.right - rect.width + preventedOffsets.x,
              bottom: overflow.bottom - rect.height + preventedOffsets.y,
              left: overflow.left - rect.width - preventedOffsets.x
        public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 887..892

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 102.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

            _getOffset() {
              const {
                offset: offset2
              } = this._config;
              if (typeof offset2 === "string") {
        public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 4483..4494

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 102.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

            _getOffset() {
              const {
                offset: offset2
              } = this._config;
              if (typeof offset2 === "string") {
        public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 3186..3197

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 102.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            var overflowOffsets = {
              top: clippingClientRect.top - elementClientRect.top + paddingObject.top,
              bottom: elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom,
              left: clippingClientRect.left - elementClientRect.left + paddingObject.left,
              right: elementClientRect.right - clippingClientRect.right + paddingObject.right
        public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 1052..1057

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 102.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                  }, formatIndent: function() {
                    var t3;
                    return ((t3 = this.responder) != null ? t3.canIncreaseNestingLevel() : void 0) ? this.withTargetDOMRange(function() {
                      var t4;
                      return (t4 = this.responder) != null ? t4.increaseNestingLevel() : void 0;
        public/assets/trix-1563ff9c10f74e143b3ded40a8458497eaf2f87a648a5cbbfebdb7dec3447a5e.js on lines 2198..2204

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 101.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        (function(global, factory) {
          typeof exports === "object" && typeof module !== "undefined" ? factory(exports) : typeof define === "function" && define.amd ? define([ "exports" ], factory) : (global = typeof globalThis !== "undefined" ? globalThis : global || self, 
          factory(global.ActiveStorage = {}));
        })(this, (function(exports) {
          "use strict";
        public/assets/actioncable-5433453f9b6619a9de91aaab2d7fc7ff183e5260c0107cbc9a1aa0c838d9a74e.js on lines 1..489

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 101.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        (function(global, factory) {
          typeof exports === "object" && typeof module !== "undefined" ? factory(exports) : typeof define === "function" && define.amd ? define([ "exports" ], factory) : (global = typeof globalThis !== "undefined" ? globalThis : global || self, 
          factory(global.ActionCable = {}));
        })(this, (function(exports) {
          "use strict";
        public/assets/activestorage-3ab61e47dd4ee2d79db525ade1dca2ede0ea2b7371fe587e408ee37b7ade265d.js on lines 1..823

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 101.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                  }, formatOutdent: function() {
                    var t3;
                    return ((t3 = this.responder) != null ? t3.canDecreaseNestingLevel() : void 0) ? this.withTargetDOMRange(function() {
                      var t4;
                      return (t4 = this.responder) != null ? t4.decreaseNestingLevel() : void 0;
        public/assets/trix-1563ff9c10f74e143b3ded40a8458497eaf2f87a648a5cbbfebdb7dec3447a5e.js on lines 2182..2188

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 101.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function Editor has 82 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

                e.Editor = function() {
                  function n(n2, o, r) {
                    this.composition = n2, this.selectionManager = o, this.element = r, this.insertFiles = t2(this.insertFiles, this), this.undoManager = new e.UndoManager(this.composition), this.filters = i.slice(0);
                  }
                  var i;

          Function preventOverflow has 82 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            function preventOverflow(_ref) {
              var state = _ref.state, options = _ref.options, name = _ref.name;
              var _options$mainAxis = options.mainAxis, checkMainAxis = _options$mainAxis === void 0 ? true : _options$mainAxis, _options$altAxis = options.altAxis, checkAltAxis = _options$altAxis === void 0 ? false : _options$altAxis, boundary = options.boundary, rootBoundary = options.rootBoundary, altBoundary = options.altBoundary, padding = options.padding, _options$tether = options.tether, tether = _options$tether === void 0 ? true : _options$tether, _options$tetherOffset = options.tetherOffset, tetherOffset = _options$tetherOffset === void 0 ? 0 : _options$tetherOffset;
              var overflow = detectOverflow(state, {
                boundary,

            Function D has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
            Open

            hOffset:0};var D=function(t){_inherits(Dropdown,t);var i=_createSuper(Dropdown);function Dropdown(){_classCallCheck(this,Dropdown);return i.apply(this,arguments)}_createClass(Dropdown,[{key:"_setup",value:
            /**
                 * Creates a new instance of a dropdown.
                 * @class
                 * @name Dropdown

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                static jQueryInterface(config) {
                  return this.each(function() {
                    const data = Dropdown.getOrCreateInstance(this, config);
                    if (typeof config !== "string") {
                      return;
            public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 4660..4671
            public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 4715..4726

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 100.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                      }, c.prototype.getAttachmentById = function(t3) {
                        var e2, n2, i2, o2;
                        for (o2 = this.getAttachments(), n2 = 0, i2 = o2.length; i2 > n2; n2++)
                          if (e2 = o2[n2], e2.id === t3)
                            return e2;
            public/assets/trix-1563ff9c10f74e143b3ded40a8458497eaf2f87a648a5cbbfebdb7dec3447a5e.js on lines 1577..1582
            public/assets/trix-1563ff9c10f74e143b3ded40a8458497eaf2f87a648a5cbbfebdb7dec3447a5e.js on lines 4134..4139

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 100.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                static jQueryInterface(config) {
                  return this.each(function() {
                    const data = Tooltip.getOrCreateInstance(this, config);
                    if (typeof config !== "string") {
                      return;
            public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 3236..3247
            public/assets/application-83027ab76a0c0e3ffb5bae510e4627be2c66fe2cccf3e0d566ea67ed819ad3e1.js on lines 4715..4726

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 100.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                      }, c.prototype.getAttachmentPieceForAttachment = function(t3) {
                        var e2, n2, i2, o2;
                        for (o2 = this.getAttachmentPieces(), e2 = 0, n2 = o2.length; n2 > e2; e2++)
                          if (i2 = o2[e2], i2.attachment === t3)
                            return i2;
            public/assets/trix-1563ff9c10f74e143b3ded40a8458497eaf2f87a648a5cbbfebdb7dec3447a5e.js on lines 1577..1582
            public/assets/trix-1563ff9c10f74e143b3ded40a8458497eaf2f87a648a5cbbfebdb7dec3447a5e.js on lines 4108..4113

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 100.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Severity
            Category
            Status
            Source
            Language