File api.go
has 1526 lines of code (exceeds 500 allowed). Consider refactoring. Open
// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
Function DoEstimateGas
has a Cognitive Complexity of 45 (exceeds 20 allowed). Consider refactoring. Open
func DoEstimateGas(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, gasCap uint64) (hexutil.Uint64, error) {
// Binary search the gas requirement, as it may be higher than the amount used
var (
lo uint64 = params.TxGas - 1
hi uint64
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function DoEstimateGas
has 81 lines of code (exceeds 50 allowed). Consider refactoring. Open
func DoEstimateGas(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, gasCap uint64) (hexutil.Uint64, error) {
// Binary search the gas requirement, as it may be higher than the amount used
var (
lo uint64 = params.TxGas - 1
hi uint64
Method PublicTransactionPoolAPI.Resend
has a Cognitive Complexity of 26 (exceeds 20 allowed). Consider refactoring. Open
func (s *PublicTransactionPoolAPI) Resend(ctx context.Context, sendArgs SendTxArgs, gasPrice *hexutil.Big, gasLimit *hexutil.Uint64) (common.Hash, error) {
if sendArgs.Nonce == nil {
return common.Hash{}, fmt.Errorf("missing transaction nonce in transaction spec")
}
if err := sendArgs.setDefaults(ctx, s.b); err != nil {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function DoCall
has 55 lines of code (exceeds 50 allowed). Consider refactoring. Open
func DoCall(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, overrides map[common.Address]account, vmCfg vm.Config, timeout time.Duration, globalGasCap uint64) (*evmcore.ExecutionResult, error) {
defer func(start time.Time) { log.Debug("Executing EVM call finished", "runtime", time.Since(start)) }(time.Now())
state, header, err := b.StateAndHeaderByNumberOrHash(ctx, blockNrOrHash)
if state == nil || err != nil {
Function DoEstimateGas
has 11 return statements (exceeds 4 allowed). Open
func DoEstimateGas(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, gasCap uint64) (hexutil.Uint64, error) {
// Binary search the gas requirement, as it may be higher than the amount used
var (
lo uint64 = params.TxGas - 1
hi uint64
Function DoCall
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func DoCall(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, overrides map[common.Address]account, vmCfg vm.Config, timeout time.Duration, globalGasCap uint64) (*evmcore.ExecutionResult, error) {
defer func(start time.Time) { log.Debug("Executing EVM call finished", "runtime", time.Since(start)) }(time.Now())
state, header, err := b.StateAndHeaderByNumberOrHash(ctx, blockNrOrHash)
if state == nil || err != nil {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method SendTxArgs.setDefaults
has 52 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (args *SendTxArgs) setDefaults(ctx context.Context, b Backend) error {
if args.GasPrice == nil {
price, err := b.SuggestPrice(ctx)
if err != nil {
return err
Method PublicTransactionPoolAPI.GetTransactionReceipt
has 51 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (s *PublicTransactionPoolAPI) GetTransactionReceipt(ctx context.Context, hash common.Hash) (map[string]interface{}, error) {
tx, blockNumber, index, err := s.b.GetTransaction(ctx, hash)
if tx == nil || err != nil {
return nil, err
}
Function DoCall
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
func DoCall(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, overrides map[common.Address]account, vmCfg vm.Config, timeout time.Duration, globalGasCap uint64) (*evmcore.ExecutionResult, error) {
Method PublicTransactionPoolAPI.SignTransaction
has 8 return statements (exceeds 4 allowed). Open
func (s *PublicTransactionPoolAPI) SignTransaction(ctx context.Context, args SendTxArgs) (*SignTransactionResult, error) {
if args.Gas == nil {
return nil, fmt.Errorf("gas not specified")
}
if args.GasPrice == nil {
Method PublicTransactionPoolAPI.Resend
has 8 return statements (exceeds 4 allowed). Open
func (s *PublicTransactionPoolAPI) Resend(ctx context.Context, sendArgs SendTxArgs, gasPrice *hexutil.Big, gasLimit *hexutil.Uint64) (common.Hash, error) {
if sendArgs.Nonce == nil {
return common.Hash{}, fmt.Errorf("missing transaction nonce in transaction spec")
}
if err := sendArgs.setDefaults(ctx, s.b); err != nil {
Method PrivateAccountAPI.SignTransaction
has 7 return statements (exceeds 4 allowed). Open
func (s *PrivateAccountAPI) SignTransaction(ctx context.Context, args SendTxArgs, passwd string) (*SignTransactionResult, error) {
// No need to obtain the noncelock mutex, since we won't be sending this
// tx into the transaction pool, but right back to the user
if args.Gas == nil {
return nil, fmt.Errorf("gas not specified")
Function DoCall
has 7 return statements (exceeds 4 allowed). Open
func DoCall(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, overrides map[common.Address]account, vmCfg vm.Config, timeout time.Duration, globalGasCap uint64) (*evmcore.ExecutionResult, error) {
defer func(start time.Time) { log.Debug("Executing EVM call finished", "runtime", time.Since(start)) }(time.Now())
state, header, err := b.StateAndHeaderByNumberOrHash(ctx, blockNrOrHash)
if state == nil || err != nil {
Method SendTxArgs.setDefaults
has 6 return statements (exceeds 4 allowed). Open
func (args *SendTxArgs) setDefaults(ctx context.Context, b Backend) error {
if args.GasPrice == nil {
price, err := b.SuggestPrice(ctx)
if err != nil {
return err
Function DoEstimateGas
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
func DoEstimateGas(ctx context.Context, b Backend, args CallArgs, blockNrOrHash rpc.BlockNumberOrHash, gasCap uint64) (hexutil.Uint64, error) {
Method PublicTransactionPoolAPI.GetTransactionByHash
has 5 return statements (exceeds 4 allowed). Open
func (s *PublicTransactionPoolAPI) GetTransactionByHash(ctx context.Context, hash common.Hash) (*RPCTransaction, error) {
// Try to return an already finalized transaction
tx, blockNumber, index, err := s.b.GetTransaction(ctx, hash)
if err != nil {
return nil, err
Method PublicTransactionPoolAPI.GetTransactionReceipt
has 5 return statements (exceeds 4 allowed). Open
func (s *PublicTransactionPoolAPI) GetTransactionReceipt(ctx context.Context, hash common.Hash) (map[string]interface{}, error) {
tx, blockNumber, index, err := s.b.GetTransaction(ctx, hash)
if tx == nil || err != nil {
return nil, err
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicTransactionPoolAPI) GetBlockTransactionCountByHash(ctx context.Context, blockHash common.Hash) *hexutil.Uint {
if block, _ := s.b.BlockByHash(ctx, blockHash); block != nil {
n := hexutil.Uint(len(block.Transactions))
return &n
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 114.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicTransactionPoolAPI) GetBlockTransactionCountByNumber(ctx context.Context, blockNr rpc.BlockNumber) *hexutil.Uint {
if block, _ := s.b.BlockByNumber(ctx, blockNr); block != nil {
n := hexutil.Uint(len(block.Transactions))
return &n
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 114.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicBlockChainAPI) GetUncleCountByBlockHash(ctx context.Context, blockHash common.Hash) *hexutil.Uint {
if block, _ := s.b.BlockByHash(ctx, blockHash); block != nil {
n := hexutil.Uint(len(noUncles))
return &n
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicBlockChainAPI) GetUncleCountByBlockNumber(ctx context.Context, blockNr rpc.BlockNumber) *hexutil.Uint {
if block, _ := s.b.BlockByNumber(ctx, blockNr); block != nil {
n := hexutil.Uint(len(noUncles))
return &n
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicTransactionPoolAPI) GetRawTransactionByBlockNumberAndIndex(ctx context.Context, blockNr rpc.BlockNumber, index hexutil.Uint) hexutil.Bytes {
if block, _ := s.b.BlockByNumber(ctx, blockNr); block != nil {
return newRPCRawTransactionFromBlockIndex(block, uint64(index))
}
return nil
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicTransactionPoolAPI) GetRawTransactionByBlockHashAndIndex(ctx context.Context, blockHash common.Hash, index hexutil.Uint) hexutil.Bytes {
if block, _ := s.b.BlockByHash(ctx, blockHash); block != nil {
return newRPCRawTransactionFromBlockIndex(block, uint64(index))
}
return nil
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicTransactionPoolAPI) GetTransactionByBlockHashAndIndex(ctx context.Context, blockHash common.Hash, index hexutil.Uint) *RPCTransaction {
if block, _ := s.b.BlockByHash(ctx, blockHash); block != nil {
return newRPCTransactionFromBlockIndex(block, uint64(index))
}
return nil
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (s *PublicTransactionPoolAPI) GetTransactionByBlockNumberAndIndex(ctx context.Context, blockNr rpc.BlockNumber, index hexutil.Uint) *RPCTransaction {
if block, _ := s.b.BlockByNumber(ctx, blockNr); block != nil {
return newRPCTransactionFromBlockIndex(block, uint64(index))
}
return nil
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76