gossip/packsdownloader/peer_downloader.go
Method PeerPacksDownloader.loop
has a Cognitive Complexity of 31 (exceeds 20 allowed). Consider refactoring. Open
Open
func (d *PeerPacksDownloader) loop() {
// Iterate the event fetching until a quit is requested
syncTicker := time.NewTicker(recheckInterval)
defer syncTicker.Stop()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method PeerPacksDownloader.binarySearchReq
has 6 return statements (exceeds 4 allowed). Open
Open
func (d *PeerPacksDownloader) binarySearchReq() (requestIndex idx.Pack, requestFull bool, syncedUp bool) {
it := d.packInfos.Iterator()
var prevIdx *idx.Pack
for it.End(); it.Prev(); {
Method PeerPacksDownloader.NotifyPack
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
func (d *PeerPacksDownloader) NotifyPack(epoch idx.Epoch, index idx.Pack, ids hash.Events, time time.Time, fetchEvents fetcher.EventsRequesterFn) error {
Function newPeer
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Open
func newPeer(peer Peer, myEpoch idx.Epoch, fetcher *fetcher.Fetcher, onlyNotConnected onlyNotConnectedFn, dropPeer dropPeerFn) *PeerPacksDownloader {