FezVrasta/popper.js

View on GitHub

Showing 305 of 305 total issues

Avoid too many return statements within this function.
Open

      return false;
Severity: Major
Found in packages/react-dom/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

      return true;
Severity: Major
Found in packages/react-native/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return;
Severity: Major
Found in packages/react/src/hooks/useDismiss.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

          return false;
Severity: Major
Found in packages/react-native/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return;
Severity: Major
Found in packages/react/src/safePolygon.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return;
Severity: Major
Found in packages/react/src/safePolygon.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return close();
Severity: Major
Found in packages/react/src/safePolygon.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

  return a !== a && b !== b;
Severity: Major
Found in packages/react-dom/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

    return true;
Severity: Major
Found in packages/react-native/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return false;
Severity: Major
Found in packages/react-native/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return false;
Severity: Major
Found in packages/react-native/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return false;
Severity: Major
Found in packages/react-dom/src/utils/deepEqual.ts - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return close();
Severity: Major
Found in packages/react/src/safePolygon.ts - About 30 mins to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  useEffect(() => {
    if (boundary) {
      boundary.firstElementChild.scrollTop = remToPx(200 / 16);
    }
  }, [boundary]);
Severity: Minor
Found in website/lib/components/Home/PositioningDemos.js and 1 other location - About 30 mins to fix
website/lib/components/Home/PositioningDemos.js on lines 281..285

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          {isScrollable && (
            <div
              className={
                scrollableX ? 'w-[180vw] md:w-[75rem] lg:w-[90rem]' : undefined
              }
Severity: Minor
Found in website/lib/components/Chrome.js and 1 other location - About 30 mins to fix
website/lib/components/Chrome.js on lines 95..104

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid too many return statements within this function.
Open

    return {};
Severity: Major
Found in packages/core/src/middleware/autoPlacement.ts - About 30 mins to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  useEffect(() => {
    if (boundary) {
      boundary.firstElementChild.scrollTop = remToPx(275 / 16);
    }
  }, [boundary]);
Severity: Minor
Found in website/lib/components/Home/PositioningDemos.js and 1 other location - About 30 mins to fix
website/lib/components/Home/PositioningDemos.js on lines 224..228

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          {isScrollable && (
            <div
              className={
                scrollableX ? 'w-[180vw] md:w-[75rem] lg:w-[90rem]' : undefined
              }
Severity: Minor
Found in website/lib/components/Chrome.js and 1 other location - About 30 mins to fix
website/lib/components/Chrome.js on lines 82..91

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function useHover has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export function useHover<RT extends ReferenceType = ReferenceType>(
  context: FloatingContext<RT>,
  props: UseHoverProps<RT> = {},
): ElementProps {
  const {
Severity: Minor
Found in packages/react/src/hooks/useHover.ts - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function SelectDemo has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export function SelectDemo() {
  const [isOpen, setIsOpen] = useState(false);
  const [activeIndex, setActiveIndex] = useState(null);
  const [selectedIndex, setSelectedIndex] = useState(null);

Severity: Minor
Found in website/lib/components/Home/Select.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Severity
Category
Status
Source
Language