HaruStar/discord-bot

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Function exports has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring.
Open

module.exports = (client) => {

  /*
  PERMISSION LEVEL FUNCTION
  This is a very basic permission system for commands which uses "levels"
Severity: Minor
Found in modules/functions.js - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function exports has 97 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = (client) => {

  /*
  PERMISSION LEVEL FUNCTION
  This is a very basic permission system for commands which uses "levels"
Severity: Major
Found in modules/functions.js - About 3 hrs to fix

    Function run has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
    Open

    exports.run = (client, message, args, level) => {
      // If no specific command is called, show all filtered commands.
      if (!args[0]) {
        // Filter all commands by which are available for the user's level, using the <Collection>.filter() method.
        const myCommands = message.guild ? client.commands.filter(cmd => client.levelCache[cmd.conf.permLevel] <= level) : client.commands.filter(cmd => client.levelCache[cmd.conf.permLevel] <= level &&  cmd.conf.guildOnly !== true);
    Severity: Minor
    Found in commands/help.js - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      } else if (args == "blood"){
      //get infos
        //message.channel.send(`Blood`,{files: ["https://i.postimg.cc/L6HnKHjw/blood.png"]} );
      message.channel.send({
        embed: {
    Severity: Major
    Found in commands/element.js and 1 other location - About 2 hrs to fix
    commands/element.js on lines 19..34

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 83.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      }else if (args == "fire"){
      //get infos
        //message.channel.send(`Blood`,{files: ["https://i.postimg.cc/L6HnKHjw/blood.png"]} );
      message.channel.send({
        embed: {
    Severity: Major
    Found in commands/element.js and 1 other location - About 2 hrs to fix
    commands/element.js on lines 4..34

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 83.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function run has 58 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    exports.run = async (client, message, args, level) => { // eslint-disable-line no-unused-vars
    
      if (args.length === 0){ 
        message.reply("You cannot take an action with air");
        return;
    Severity: Major
    Found in commands/action.js - About 2 hrs to fix

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          } else {
            message.channel.send(args[0]+" Worths: \n "+args[0]+" USD \n "+args[0]+" FR Gems \n "+args[0]+" FR Treasure \n "+args[0]+" C$");
          }
      Severity: Major
      Found in commands/shell.js and 1 other location - About 1 hr to fix
      commands/diamond.js on lines 5..7

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 74.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          if (isNaN(args[0])){
            message.channel.send(args[0]+" Worths: \n "+args[0]+" USD \n "+args[0]+" FR Gems \n "+args[0]+" FR Treasure \n "+args[0]+" C$");
        }else{
      Severity: Major
      Found in commands/diamond.js and 1 other location - About 1 hr to fix
      commands/shell.js on lines 13..15

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 74.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Function run has 47 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      exports.run = async (client, message, args, level) => { // eslint-disable-line no-unused-vars
        if (args.length === 0){ 
          message.reply("You cannot wear the air");
          return;
        }
      Severity: Minor
      Found in commands/wear.js - About 1 hr to fix

        Function run has 44 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        exports.run = async (client, message, args, level) => { // eslint-disable-line no-unused-vars
          const foods = Array(
            ":bug:",
            ":ant:",
            ":bee:",
        Severity: Minor
        Found in commands/feed.js - About 1 hr to fix

          Function exports has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
          Open

          module.exports = async (client, message) => {
            // It's good practice to ignore other bots. This also makes your bot ignore itself
            // and not get into a spam loop (we call that "botception").
            if (message.author.bot) return;
          
          
          Severity: Minor
          Found in events/message.js - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function exports has 31 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          module.exports = async (client, message) => {
            // It's good practice to ignore other bots. This also makes your bot ignore itself
            // and not get into a spam loop (we call that "botception").
            if (message.author.bot) return;
          
          
          Severity: Minor
          Found in events/message.js - About 1 hr to fix

            Function run has 29 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            exports.run = async (client, message, args, level) => { // eslint-disable-line no-unused-vars
              if (!args.length) {
                return;
              } else if (args == "blood"){
              //get infos
            Severity: Minor
            Found in commands/element.js - About 1 hr to fix

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                        const modRole = message.guild.roles.find(r => r.name.toLowerCase() === message.settings.modRole.toLowerCase());
              Severity: Major
              Found in config.js and 1 other location - About 1 hr to fix
              config.js on lines 55..55

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 57.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                        const adminRole = message.guild.roles.find(r => r.name.toLowerCase() === message.settings.adminRole.toLowerCase());
              Severity: Major
              Found in config.js and 1 other location - About 1 hr to fix
              config.js on lines 43..43

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 57.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Function run has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
              Open

              exports.run = async (client, message, args, level) => { // eslint-disable-line no-unused-vars
                if (args.length === 0){ 
                  message.reply("You cannot wear the air");
                  return;
                }
              Severity: Minor
              Found in commands/wear.js - About 1 hr to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function run has 26 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              exports.run = async (client, message, args, level) => { // eslint-disable-line no-unused-vars
                const items = Array("Ok",
                  ":eyes:",
                  "What's up?",
                  "I've no idea",
              Severity: Minor
              Found in commands/speak.js - About 1 hr to fix

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                      message.channel.send(args[0]+" Worths: \n "+dollar+" USD \n "+frgem+" FR Gems \n "+frtr+" FR Treasure \n "+cs+" C$");
                Severity: Minor
                Found in commands/shell.js and 1 other location - About 55 mins to fix
                commands/diamond.js on lines 12..12

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 54.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                    case "warn": {
                      return console.log(`${timestamp} ${chalk.black.bgYellow(type.toUpperCase())} ${content} `);
                    }
                Severity: Major
                Found in modules/Logger.js and 2 other locations - About 55 mins to fix
                modules/Logger.js on lines 22..24
                modules/Logger.js on lines 25..27

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 54.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                    message.channel.send(args[0]+" Worths: \n "+dollar+" USD \n "+frgem+" FR Gems \n "+frtr+" FR Treasure \n "+cs+" C$");
                Severity: Minor
                Found in commands/diamond.js and 1 other location - About 55 mins to fix
                commands/shell.js on lines 12..12

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 54.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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