Showing 703 of 703 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
exports.factory = function (less) {
return function (_less$FileManager) {
_inherits(_class, _less$FileManager);
function _class(options) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 776.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
exports.factory = function (less) {
return function (_less$FileManager) {
_inherits(_class, _less$FileManager);
function _class(options) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 776.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File jspm.config.js
has 515 lines of code (exceeds 250 allowed). Consider refactoring. Open
SystemJS.config({
paths: {
"github:": "jspm_packages/github/",
"npm:": "jspm_packages/npm/",
"less/": "src/"
Identical blocks of code found in 4 locations. Consider refactoring. Open
var _createClass = function () {
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];descriptor.enumerable = descriptor.enumerable || false;descriptor.configurable = true;if ("value" in descriptor) descriptor.writable = true;Object.defineProperty(target, descriptor.key, descriptor);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 171.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 4 locations. Consider refactoring. Open
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 171.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 4 locations. Consider refactoring. Open
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 171.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 4 locations. Consider refactoring. Open
var _createClass = function () {
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];descriptor.enumerable = descriptor.enumerable || false;descriptor.configurable = true;if ("value" in descriptor) descriptor.writable = true;Object.defineProperty(target, descriptor.key, descriptor);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 171.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
var _get = function get(object, property, receiver) { if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 164.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
var _get = function get(object, property, receiver) {
if (object === null) object = Function.prototype;var desc = Object.getOwnPropertyDescriptor(object, property);if (desc === undefined) {
var parent = Object.getPrototypeOf(object);if (parent === null) {
return undefined;
} else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 164.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
module.exports = function () {
function Plugin(options) {
_classCallCheck(this, Plugin);
this.options = options || {};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 146.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
module.exports = function () {
function Plugin(options) {
_classCallCheck(this, Plugin);
this.options = options || {};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 146.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File jspm-less-plugin.js
has 396 lines of code (exceeds 250 allowed). Consider refactoring. Open
!function(e){function t(e){Object.defineProperty(this,e,{enumerable:!0,get:function(){return this[v][e]}})}function r(e){if("undefined"!=typeof System&&System.isModule?System.isModule(e):"[object Module]"===Object.prototype.toString.call(e))return e;var t={default:e,__useDefault:e};if(e&&e.__esModule)for(var r in e)Object.hasOwnProperty.call(e,r)&&(t[r]=e[r]);return new o(t)}function o(e){Object.defineProperty(this,v,{value:e}),Object.keys(e).forEach(t,this)}function n(e){return"@node/"===e.substr(0,6)?c(e,r(m(e.substr(6))),{}):p[e]}function u(e){var t=n(e);if(!t)throw new Error('Module "'+e+'" expected, but not contained in build.');if(t.module)return t.module;var r=t.linkRecord;return i(t,r),a(t,r,[]),t.module}function i(e,t){if(!t.depLoads){t.declare&&d(e,t),t.depLoads=[];for(var r=0;r<t.deps.length;r++){var o=n(t.deps[r]);t.depLoads.push(o),o.linkRecord&&i(o,o.linkRecord);var u=t.setters&&t.setters[r];u&&(u(o.module||o.linkRecord.moduleObj),o.importerSetters.push(u))}return e}}function d(t,r){var o=r.moduleObj,n=t.importerSetters,u=!1,i=r.declare.call(e,function(e,t){if(!u){if("object"==typeof e)for(var r in e)"__useDefault"!==r&&(o[r]=e[r]);else o[e]=t;u=!0;for(var i=0;i<n.length;i++)n[i](o);return u=!1,t}},{id:t.key});"function"!=typeof i?(r.setters=i.setters,r.execute=i.execute):(r.setters=[],r.execute=i)}function l(e,t,r){return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:r,setters:void 0,execute:void 0,moduleObj:{}}}}function f(e,t,r,o){var n={};return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:void 0,execute:o,executingRequire:r,moduleObj:{default:n,__useDefault:n},setters:void 0}}}function s(e,t,r){return function(o){for(var n=0;n<e.length;n++)if(e[n]===o){var u,i=t[n],d=i.linkRecord;return u=d?-1===r.indexOf(i)?a(i,d,r):d.moduleObj:i.module,"__useDefault"in u?u.__useDefault:u}}}function a(t,r,n){if(n.push(t),t.module)return t.module;var u;if(r.setters){for(var i=0;i<r.deps.length;i++){var d=r.depLoads[i],l=d.linkRecord;l&&-1===n.indexOf(d)&&(u=a(d,l,l.setters?n:[]))}r.execute.call(y)}else{var f={id:t.key},c=r.moduleObj;Object.defineProperty(f,"exports",{configurable:!0,set:function(e){c.default=c.__useDefault=e},get:function(){return c.__useDefault}});var p=s(r.deps,r.depLoads,n);if(!r.executingRequire)for(var i=0;i<r.deps.length;i++)p(r.deps[i]);var v=r.execute.call(e,p,c.__useDefault,f);void 0!==v?c.default=c.__useDefault=v:f.exports!==c.__useDefault&&(c.default=c.__useDefault=f.exports);var m=c.__useDefault;if(m&&m.__esModule)for(var b in m)Object.hasOwnProperty.call(m,b)&&(c[b]=m[b])}var f=t.module=new o(r.moduleObj);if(!r.setters)for(var i=0;i<t.importerSetters.length;i++)t.importerSetters[i](f);return f}function c(e,t){return p[e]={key:e,module:t,importerSetters:[],linkRecord:void 0}}var p={},v="undefined"!=typeof Symbol?Symbol():"@@baseObject";o.prototype=Object.create(null),"undefined"!=typeof Symbol&&Symbol.toStringTag&&(o.prototype[Symbol.toStringTag]="Module");var m="undefined"!=typeof System&&System._nodeRequire||"undefined"!=typeof require&&"undefined"!=typeof require.resolve&&"undefined"!=typeof process&&process.platform&&require,y={};return Object.freeze&&Object.freeze(y),function(e,t,n,i){return function(d){d(function(d){var s={_nodeRequire:m,register:l,registerDynamic:f,registry:{get:function(e){return p[e].module},set:c},newModule:function(e){return new o(e)}};c("@empty",new o({}));for(var a=0;a<t.length;a++)c(t[a],r(arguments[a],{}));i(s);var v=u(e[0]);if(e.length>1)for(var a=1;a<e.length;a++)u(e[a]);return n?v.__useDefault:(v instanceof o&&Object.defineProperty(v,"__esModule",{value:!0}),v)})}}}("undefined"!=typeof self?self:"undefined"!=typeof global?global:this)
(["a"], [], true, function($__System) {
var require = this.require, exports = this.exports, module = this.module;
$__System.registerDynamic("@system-env", [], true, function() {
Identical blocks of code found in 2 locations. Consider refactoring. Open
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
}subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } });if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 133.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 133.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function factory
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.factory = function (less) {
return function (_less$FileManager) {
_inherits(_class, _less$FileManager);
function _class(options) {
Function factory
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.factory = function (less) {
return function (_less$FileManager) {
_inherits(_class, _less$FileManager);
function _class(options) {
Function factory
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
exports.factory = function (less) {
return function (_less$FileManager) {
_inherits(_class, _less$FileManager);
function _class(options) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Line 1 exceeds the maximum line length of 150. Open
!function(e){function t(e){Object.defineProperty(this,e,{enumerable:!0,get:function(){return this[v][e]}})}function r(e){if("undefined"!=typeof System&&System.isModule?System.isModule(e):"[object Module]"===Object.prototype.toString.call(e))return e;var t={default:e,__useDefault:e};if(e&&e.__esModule)for(var r in e)Object.hasOwnProperty.call(e,r)&&(t[r]=e[r]);return new o(t)}function o(e){Object.defineProperty(this,v,{value:e}),Object.keys(e).forEach(t,this)}function n(e){return"@node/"===e.substr(0,6)?c(e,r(m(e.substr(6))),{}):p[e]}function u(e){var t=n(e);if(!t)throw new Error('Module "'+e+'" expected, but not contained in build.');if(t.module)return t.module;var r=t.linkRecord;return i(t,r),a(t,r,[]),t.module}function i(e,t){if(!t.depLoads){t.declare&&d(e,t),t.depLoads=[];for(var r=0;r<t.deps.length;r++){var o=n(t.deps[r]);t.depLoads.push(o),o.linkRecord&&i(o,o.linkRecord);var u=t.setters&&t.setters[r];u&&(u(o.module||o.linkRecord.moduleObj),o.importerSetters.push(u))}return e}}function d(t,r){var o=r.moduleObj,n=t.importerSetters,u=!1,i=r.declare.call(e,function(e,t){if(!u){if("object"==typeof e)for(var r in e)"__useDefault"!==r&&(o[r]=e[r]);else o[e]=t;u=!0;for(var i=0;i<n.length;i++)n[i](o);return u=!1,t}},{id:t.key});"function"!=typeof i?(r.setters=i.setters,r.execute=i.execute):(r.setters=[],r.execute=i)}function l(e,t,r){return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:r,setters:void 0,execute:void 0,moduleObj:{}}}}function f(e,t,r,o){var n={};return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:void 0,execute:o,executingRequire:r,moduleObj:{default:n,__useDefault:n},setters:void 0}}}function s(e,t,r){return function(o){for(var n=0;n<e.length;n++)if(e[n]===o){var u,i=t[n],d=i.linkRecord;return u=d?-1===r.indexOf(i)?a(i,d,r):d.moduleObj:i.module,"__useDefault"in u?u.__useDefault:u}}}function a(t,r,n){if(n.push(t),t.module)return t.module;var u;if(r.setters){for(var i=0;i<r.deps.length;i++){var d=r.depLoads[i],l=d.linkRecord;l&&-1===n.indexOf(d)&&(u=a(d,l,l.setters?n:[]))}r.execute.call(y)}else{var f={id:t.key},c=r.moduleObj;Object.defineProperty(f,"exports",{configurable:!0,set:function(e){c.default=c.__useDefault=e},get:function(){return c.__useDefault}});var p=s(r.deps,r.depLoads,n);if(!r.executingRequire)for(var i=0;i<r.deps.length;i++)p(r.deps[i]);var v=r.execute.call(e,p,c.__useDefault,f);void 0!==v?c.default=c.__useDefault=v:f.exports!==c.__useDefault&&(c.default=c.__useDefault=f.exports);var m=c.__useDefault;if(m&&m.__esModule)for(var b in m)Object.hasOwnProperty.call(m,b)&&(c[b]=m[b])}var f=t.module=new o(r.moduleObj);if(!r.setters)for(var i=0;i<t.importerSetters.length;i++)t.importerSetters[i](f);return f}function c(e,t){return p[e]={key:e,module:t,importerSetters:[],linkRecord:void 0}}var p={},v="undefined"!=typeof Symbol?Symbol():"@@baseObject";o.prototype=Object.create(null),"undefined"!=typeof Symbol&&Symbol.toStringTag&&(o.prototype[Symbol.toStringTag]="Module");var m="undefined"!=typeof System&&System._nodeRequire||"undefined"!=typeof require&&"undefined"!=typeof require.resolve&&"undefined"!=typeof process&&process.platform&&require,y={};return Object.freeze&&Object.freeze(y),function(e,t,n,i){return function(d){d(function(d){var s={_nodeRequire:m,register:l,registerDynamic:f,registry:{get:function(e){return p[e].module},set:c},newModule:function(e){return new o(e)}};c("@empty",new o({}));for(var a=0;a<t.length;a++)c(t[a],r(arguments[a],{}));i(s);var v=u(e[0]);if(e.length>1)for(var a=1;a<e.length;a++)u(e[a]);return n?v.__useDefault:(v instanceof o&&Object.defineProperty(v,"__esModule",{value:!0}),v)})}}}("undefined"!=typeof self?self:"undefined"!=typeof global?global:this)
- Read upRead up
- Exclude checks
enforce a maximum line length (max-len)
Very long lines of code in any language can be difficult to read. In order to aid in readability and maintainability many coders have developed a convention to limit lines of code to X number of characters (traditionally 80 characters).
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" }; // very long
Rule Details
This rule enforces a maximum line length to increase code readability and maintainability. The length of a line is defined as the number of Unicode characters in the line.
Options
This rule has a number or object option:
-
"code"
(default80
) enforces a maximum line length -
"tabWidth"
(default4
) specifies the character width for tab characters -
"comments"
enforces a maximum line length for comments; defaults to value ofcode
-
"ignorePattern"
ignores lines matching a regular expression; can only match a single line and need to be double escaped when written in YAML or JSON -
"ignoreComments": true
ignores all trailing comments and comments on their own line -
"ignoreTrailingComments": true
ignores only trailing comments -
"ignoreUrls": true
ignores lines that contain a URL -
"ignoreStrings": true
ignores lines that contain a double-quoted or single-quoted string -
"ignoreTemplateLiterals": true
ignores lines that contain a template literal -
"ignoreRegExpLiterals": true
ignores lines that contain a RegExp literal
code
Examples of incorrect code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" };
Examples of correct code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = {
"bar": "This is a bar.",
"baz": { "qux": "This is a qux" },
"easier": "to read"
};
tabWidth
Examples of incorrect code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" } };
Examples of correct code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = {
\t \t \t \t "bar": "This is a bar.",
\t \t \t \t "baz": { "qux": "This is a qux" }
\t \t };
comments
Examples of incorrect code for this rule with the { "comments": 65 }
option:
/*eslint max-len: ["error", { "comments": 65 }]*/
/**
* This is a comment that violates the maximum line length we have specified
**/
ignoreComments
Examples of correct code for this rule with the { "ignoreComments": true }
option:
/*eslint max-len: ["error", { "ignoreComments": true }]*/
/**
* This is a really really really really really really really really really long comment
**/
ignoreTrailingComments
Examples of correct code for this rule with the { "ignoreTrailingComments": true }
option:
/*eslint max-len: ["error", { "ignoreTrailingComments": true }]*/
var foo = 'bar'; // This is a really really really really really really really long comment
ignoreUrls
Examples of correct code for this rule with the { "ignoreUrls": true }
option:
/*eslint max-len: ["error", { "ignoreUrls": true }]*/
var url = 'https://www.example.com/really/really/really/really/really/really/really/long';
ignoreStrings
Examples of correct code for this rule with the { "ignoreStrings": true }
option:
/*eslint max-len: ["error", { "ignoreStrings": true }]*/
var longString = 'this is a really really really really really long string!';
ignoreTemplateLiterals
Examples of correct code for this rule with the { "ignoreTemplateLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreTemplateLiterals": true }]*/
var longTemplateLiteral = `this is a really really really really really long template literal!`;
ignoreRegExpLiterals
Examples of correct code for this rule with the { "ignoreRegExpLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreRegExpLiterals": true }]*/
var longRegExpLiteral = /this is a really really really really really long regular expression!/;
ignorePattern
Examples of correct code for this rule with the { "ignorePattern": true }
option:
/*eslint max-len: ["error", { "ignorePattern": "^\\s*var\\s.+=\\s*require\\s*\\(/" }]*/
var dep = require('really/really/really/really/really/really/really/really/long/module');
Related Rules
- [complexity](complexity.md)
- [max-depth](max-depth.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/
Line 386 exceeds the maximum line length of 150. Open
}subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } });if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
- Read upRead up
- Exclude checks
enforce a maximum line length (max-len)
Very long lines of code in any language can be difficult to read. In order to aid in readability and maintainability many coders have developed a convention to limit lines of code to X number of characters (traditionally 80 characters).
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" }; // very long
Rule Details
This rule enforces a maximum line length to increase code readability and maintainability. The length of a line is defined as the number of Unicode characters in the line.
Options
This rule has a number or object option:
-
"code"
(default80
) enforces a maximum line length -
"tabWidth"
(default4
) specifies the character width for tab characters -
"comments"
enforces a maximum line length for comments; defaults to value ofcode
-
"ignorePattern"
ignores lines matching a regular expression; can only match a single line and need to be double escaped when written in YAML or JSON -
"ignoreComments": true
ignores all trailing comments and comments on their own line -
"ignoreTrailingComments": true
ignores only trailing comments -
"ignoreUrls": true
ignores lines that contain a URL -
"ignoreStrings": true
ignores lines that contain a double-quoted or single-quoted string -
"ignoreTemplateLiterals": true
ignores lines that contain a template literal -
"ignoreRegExpLiterals": true
ignores lines that contain a RegExp literal
code
Examples of incorrect code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" };
Examples of correct code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = {
"bar": "This is a bar.",
"baz": { "qux": "This is a qux" },
"easier": "to read"
};
tabWidth
Examples of incorrect code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" } };
Examples of correct code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = {
\t \t \t \t "bar": "This is a bar.",
\t \t \t \t "baz": { "qux": "This is a qux" }
\t \t };
comments
Examples of incorrect code for this rule with the { "comments": 65 }
option:
/*eslint max-len: ["error", { "comments": 65 }]*/
/**
* This is a comment that violates the maximum line length we have specified
**/
ignoreComments
Examples of correct code for this rule with the { "ignoreComments": true }
option:
/*eslint max-len: ["error", { "ignoreComments": true }]*/
/**
* This is a really really really really really really really really really long comment
**/
ignoreTrailingComments
Examples of correct code for this rule with the { "ignoreTrailingComments": true }
option:
/*eslint max-len: ["error", { "ignoreTrailingComments": true }]*/
var foo = 'bar'; // This is a really really really really really really really long comment
ignoreUrls
Examples of correct code for this rule with the { "ignoreUrls": true }
option:
/*eslint max-len: ["error", { "ignoreUrls": true }]*/
var url = 'https://www.example.com/really/really/really/really/really/really/really/long';
ignoreStrings
Examples of correct code for this rule with the { "ignoreStrings": true }
option:
/*eslint max-len: ["error", { "ignoreStrings": true }]*/
var longString = 'this is a really really really really really long string!';
ignoreTemplateLiterals
Examples of correct code for this rule with the { "ignoreTemplateLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreTemplateLiterals": true }]*/
var longTemplateLiteral = `this is a really really really really really long template literal!`;
ignoreRegExpLiterals
Examples of correct code for this rule with the { "ignoreRegExpLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreRegExpLiterals": true }]*/
var longRegExpLiteral = /this is a really really really really really long regular expression!/;
ignorePattern
Examples of correct code for this rule with the { "ignorePattern": true }
option:
/*eslint max-len: ["error", { "ignorePattern": "^\\s*var\\s.+=\\s*require\\s*\\(/" }]*/
var dep = require('really/really/really/really/really/really/really/really/long/module');
Related Rules
- [complexity](complexity.md)
- [max-depth](max-depth.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/
Line 449 exceeds the maximum line length of 150. Open
return (_get2 = _get(_class.prototype.__proto__ || Object.getPrototypeOf(_class.prototype), "loadFile", _this2)).call.apply(_get2, [_this2, filename, currentDirectory].concat(args));
- Read upRead up
- Exclude checks
enforce a maximum line length (max-len)
Very long lines of code in any language can be difficult to read. In order to aid in readability and maintainability many coders have developed a convention to limit lines of code to X number of characters (traditionally 80 characters).
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" }; // very long
Rule Details
This rule enforces a maximum line length to increase code readability and maintainability. The length of a line is defined as the number of Unicode characters in the line.
Options
This rule has a number or object option:
-
"code"
(default80
) enforces a maximum line length -
"tabWidth"
(default4
) specifies the character width for tab characters -
"comments"
enforces a maximum line length for comments; defaults to value ofcode
-
"ignorePattern"
ignores lines matching a regular expression; can only match a single line and need to be double escaped when written in YAML or JSON -
"ignoreComments": true
ignores all trailing comments and comments on their own line -
"ignoreTrailingComments": true
ignores only trailing comments -
"ignoreUrls": true
ignores lines that contain a URL -
"ignoreStrings": true
ignores lines that contain a double-quoted or single-quoted string -
"ignoreTemplateLiterals": true
ignores lines that contain a template literal -
"ignoreRegExpLiterals": true
ignores lines that contain a RegExp literal
code
Examples of incorrect code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" };
Examples of correct code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = {
"bar": "This is a bar.",
"baz": { "qux": "This is a qux" },
"easier": "to read"
};
tabWidth
Examples of incorrect code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" } };
Examples of correct code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = {
\t \t \t \t "bar": "This is a bar.",
\t \t \t \t "baz": { "qux": "This is a qux" }
\t \t };
comments
Examples of incorrect code for this rule with the { "comments": 65 }
option:
/*eslint max-len: ["error", { "comments": 65 }]*/
/**
* This is a comment that violates the maximum line length we have specified
**/
ignoreComments
Examples of correct code for this rule with the { "ignoreComments": true }
option:
/*eslint max-len: ["error", { "ignoreComments": true }]*/
/**
* This is a really really really really really really really really really long comment
**/
ignoreTrailingComments
Examples of correct code for this rule with the { "ignoreTrailingComments": true }
option:
/*eslint max-len: ["error", { "ignoreTrailingComments": true }]*/
var foo = 'bar'; // This is a really really really really really really really long comment
ignoreUrls
Examples of correct code for this rule with the { "ignoreUrls": true }
option:
/*eslint max-len: ["error", { "ignoreUrls": true }]*/
var url = 'https://www.example.com/really/really/really/really/really/really/really/long';
ignoreStrings
Examples of correct code for this rule with the { "ignoreStrings": true }
option:
/*eslint max-len: ["error", { "ignoreStrings": true }]*/
var longString = 'this is a really really really really really long string!';
ignoreTemplateLiterals
Examples of correct code for this rule with the { "ignoreTemplateLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreTemplateLiterals": true }]*/
var longTemplateLiteral = `this is a really really really really really long template literal!`;
ignoreRegExpLiterals
Examples of correct code for this rule with the { "ignoreRegExpLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreRegExpLiterals": true }]*/
var longRegExpLiteral = /this is a really really really really really long regular expression!/;
ignorePattern
Examples of correct code for this rule with the { "ignorePattern": true }
option:
/*eslint max-len: ["error", { "ignorePattern": "^\\s*var\\s.+=\\s*require\\s*\\(/" }]*/
var dep = require('really/really/really/really/really/really/really/really/long/module');
Related Rules
- [complexity](complexity.md)
- [max-depth](max-depth.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/