Showing 703 of 703 total issues
Identical blocks of code found in 3 locations. Consider refactoring. Open
function resolveURL(filename) {
return filename.replace(/^file:\/\//, "").replace(/^\/([a-zA-Z]:)\//, "$1/").replace(/^([a-zA-Z])\//, "$1:/").replace(/\//g, path.sep);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
!function(e){function t(e){Object.defineProperty(this,e,{enumerable:!0,get:function(){return this[v][e]}})}function r(e){if("undefined"!=typeof System&&System.isModule?System.isModule(e):"[object Module]"===Object.prototype.toString.call(e))return e;var t={default:e,__useDefault:e};if(e&&e.__esModule)for(var r in e)Object.hasOwnProperty.call(e,r)&&(t[r]=e[r]);return new o(t)}function o(e){Object.defineProperty(this,v,{value:e}),Object.keys(e).forEach(t,this)}function n(e){return"@node/"===e.substr(0,6)?c(e,r(m(e.substr(6))),{}):p[e]}function u(e){var t=n(e);if(!t)throw new Error('Module "'+e+'" expected, but not contained in build.');if(t.module)return t.module;var r=t.linkRecord;return i(t,r),a(t,r,[]),t.module}function i(e,t){if(!t.depLoads){t.declare&&d(e,t),t.depLoads=[];for(var r=0;r<t.deps.length;r++){var o=n(t.deps[r]);t.depLoads.push(o),o.linkRecord&&i(o,o.linkRecord);var u=t.setters&&t.setters[r];u&&(u(o.module||o.linkRecord.moduleObj),o.importerSetters.push(u))}return e}}function d(t,r){var o=r.moduleObj,n=t.importerSetters,u=!1,i=r.declare.call(e,function(e,t){if(!u){if("object"==typeof e)for(var r in e)"__useDefault"!==r&&(o[r]=e[r]);else o[e]=t;u=!0;for(var i=0;i<n.length;i++)n[i](o);return u=!1,t}},{id:t.key});"function"!=typeof i?(r.setters=i.setters,r.execute=i.execute):(r.setters=[],r.execute=i)}function l(e,t,r){return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:r,setters:void 0,execute:void 0,moduleObj:{}}}}function f(e,t,r,o){var n={};return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:void 0,execute:o,executingRequire:r,moduleObj:{default:n,__useDefault:n},setters:void 0}}}function s(e,t,r){return function(o){for(var n=0;n<e.length;n++)if(e[n]===o){var u,i=t[n],d=i.linkRecord;return u=d?-1===r.indexOf(i)?a(i,d,r):d.moduleObj:i.module,"__useDefault"in u?u.__useDefault:u}}}function a(t,r,n){if(n.push(t),t.module)return t.module;var u;if(r.setters){for(var i=0;i<r.deps.length;i++){var d=r.depLoads[i],l=d.linkRecord;l&&-1===n.indexOf(d)&&(u=a(d,l,l.setters?n:[]))}r.execute.call(y)}else{var f={id:t.key},c=r.moduleObj;Object.defineProperty(f,"exports",{configurable:!0,set:function(e){c.default=c.__useDefault=e},get:function(){return c.__useDefault}});var p=s(r.deps,r.depLoads,n);if(!r.executingRequire)for(var i=0;i<r.deps.length;i++)p(r.deps[i]);var v=r.execute.call(e,p,c.__useDefault,f);void 0!==v?c.default=c.__useDefault=v:f.exports!==c.__useDefault&&(c.default=c.__useDefault=f.exports);var m=c.__useDefault;if(m&&m.__esModule)for(var b in m)Object.hasOwnProperty.call(m,b)&&(c[b]=m[b])}var f=t.module=new o(r.moduleObj);if(!r.setters)for(var i=0;i<t.importerSetters.length;i++)t.importerSetters[i](f);return f}function c(e,t){return p[e]={key:e,module:t,importerSetters:[],linkRecord:void 0}}var p={},v="undefined"!=typeof Symbol?Symbol():"@@baseObject";o.prototype=Object.create(null),"undefined"!=typeof Symbol&&Symbol.toStringTag&&(o.prototype[Symbol.toStringTag]="Module");var m="undefined"!=typeof System&&System._nodeRequire||"undefined"!=typeof require&&"undefined"!=typeof require.resolve&&"undefined"!=typeof process&&process.platform&&require,y={};return Object.freeze&&Object.freeze(y),function(e,t,n,i){return function(d){d(function(d){var s={_nodeRequire:m,register:l,registerDynamic:f,registry:{get:function(e){return p[e].module},set:c},newModule:function(e){return new o(e)}};c("@empty",new o({}));for(var a=0;a<t.length;a++)c(t[a],r(arguments[a],{}));i(s);var v=u(e[0]);if(e.length>1)for(var a=1;a<e.length;a++)u(e[a]);return n?v.__useDefault:(v instanceof o&&Object.defineProperty(v,"__esModule",{value:!0}),v)})}}}("undefined"!=typeof self?self:"undefined"!=typeof global?global:this)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
function resolveURL(filename) {
return filename.replace(/^file:\/\//, "").replace(/^\/([a-zA-Z]:)\//, "$1/").replace(/^([a-zA-Z])\//, "$1:/").replace(/\//g, path.sep);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
function resolveURL(filename) {
return filename.replace(/^file:\/\//, "").replace(/^\/([a-zA-Z]:)\//, "$1/").replace(/^([a-zA-Z])\//, "$1:/").replace(/\//g, path.sep);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Consider simplifying this complex logical expression. Open
!function(e){function t(e){Object.defineProperty(this,e,{enumerable:!0,get:function(){return this[v][e]}})}function r(e){if("undefined"!=typeof System&&System.isModule?System.isModule(e):"[object Module]"===Object.prototype.toString.call(e))return e;var t={default:e,__useDefault:e};if(e&&e.__esModule)for(var r in e)Object.hasOwnProperty.call(e,r)&&(t[r]=e[r]);return new o(t)}function o(e){Object.defineProperty(this,v,{value:e}),Object.keys(e).forEach(t,this)}function n(e){return"@node/"===e.substr(0,6)?c(e,r(m(e.substr(6))),{}):p[e]}function u(e){var t=n(e);if(!t)throw new Error('Module "'+e+'" expected, but not contained in build.');if(t.module)return t.module;var r=t.linkRecord;return i(t,r),a(t,r,[]),t.module}function i(e,t){if(!t.depLoads){t.declare&&d(e,t),t.depLoads=[];for(var r=0;r<t.deps.length;r++){var o=n(t.deps[r]);t.depLoads.push(o),o.linkRecord&&i(o,o.linkRecord);var u=t.setters&&t.setters[r];u&&(u(o.module||o.linkRecord.moduleObj),o.importerSetters.push(u))}return e}}function d(t,r){var o=r.moduleObj,n=t.importerSetters,u=!1,i=r.declare.call(e,function(e,t){if(!u){if("object"==typeof e)for(var r in e)"__useDefault"!==r&&(o[r]=e[r]);else o[e]=t;u=!0;for(var i=0;i<n.length;i++)n[i](o);return u=!1,t}},{id:t.key});"function"!=typeof i?(r.setters=i.setters,r.execute=i.execute):(r.setters=[],r.execute=i)}function l(e,t,r){return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:r,setters:void 0,execute:void 0,moduleObj:{}}}}function f(e,t,r,o){var n={};return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:void 0,execute:o,executingRequire:r,moduleObj:{default:n,__useDefault:n},setters:void 0}}}function s(e,t,r){return function(o){for(var n=0;n<e.length;n++)if(e[n]===o){var u,i=t[n],d=i.linkRecord;return u=d?-1===r.indexOf(i)?a(i,d,r):d.moduleObj:i.module,"__useDefault"in u?u.__useDefault:u}}}function a(t,r,n){if(n.push(t),t.module)return t.module;var u;if(r.setters){for(var i=0;i<r.deps.length;i++){var d=r.depLoads[i],l=d.linkRecord;l&&-1===n.indexOf(d)&&(u=a(d,l,l.setters?n:[]))}r.execute.call(y)}else{var f={id:t.key},c=r.moduleObj;Object.defineProperty(f,"exports",{configurable:!0,set:function(e){c.default=c.__useDefault=e},get:function(){return c.__useDefault}});var p=s(r.deps,r.depLoads,n);if(!r.executingRequire)for(var i=0;i<r.deps.length;i++)p(r.deps[i]);var v=r.execute.call(e,p,c.__useDefault,f);void 0!==v?c.default=c.__useDefault=v:f.exports!==c.__useDefault&&(c.default=c.__useDefault=f.exports);var m=c.__useDefault;if(m&&m.__esModule)for(var b in m)Object.hasOwnProperty.call(m,b)&&(c[b]=m[b])}var f=t.module=new o(r.moduleObj);if(!r.setters)for(var i=0;i<t.importerSetters.length;i++)t.importerSetters[i](f);return f}function c(e,t){return p[e]={key:e,module:t,importerSetters:[],linkRecord:void 0}}var p={},v="undefined"!=typeof Symbol?Symbol():"@@baseObject";o.prototype=Object.create(null),"undefined"!=typeof Symbol&&Symbol.toStringTag&&(o.prototype[Symbol.toStringTag]="Module");var m="undefined"!=typeof System&&System._nodeRequire||"undefined"!=typeof require&&"undefined"!=typeof require.resolve&&"undefined"!=typeof process&&process.platform&&require,y={};return Object.freeze&&Object.freeze(y),function(e,t,n,i){return function(d){d(function(d){var s={_nodeRequire:m,register:l,registerDynamic:f,registry:{get:function(e){return p[e].module},set:c},newModule:function(e){return new o(e)}};c("@empty",new o({}));for(var a=0;a<t.length;a++)c(t[a],r(arguments[a],{}));i(s);var v=u(e[0]);if(e.length>1)for(var a=1;a<e.length;a++)u(e[a]);return n?v.__useDefault:(v instanceof o&&Object.defineProperty(v,"__esModule",{value:!0}),v)})}}}("undefined"!=typeof self?self:"undefined"!=typeof global?global:this)
Similar blocks of code found in 3 locations. Consider refactoring. Open
"npm:readable-stream@2.2.6": {
"map": {
"isarray": "npm:isarray@1.0.0",
"inherits": "npm:inherits@2.0.3",
"string_decoder": "npm:string_decoder@0.10.31",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function (p) {
return !!p;
}), !resolvedAbsolute).join('/');
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
path = normalizeArray(filter(path.split('/'), function (p) {
return !!p;
}), !isAbsolute).join('/');
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
"npm:elliptic@6.4.0": {
"map": {
"hash.js": "npm:hash.js@1.0.3",
"inherits": "npm:inherits@2.0.3",
"bn.js": "npm:bn.js@4.11.6",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
"npm:browserify-sign@4.0.4": {
"map": {
"parse-asn1": "npm:parse-asn1@5.1.0",
"browserify-rsa": "npm:browserify-rsa@4.0.1",
"inherits": "npm:inherits@2.0.3",
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid too many return
statements within this function. Open
}return getter.call(receiver);
Avoid too many return
statements within this function. Open
var _get = function get(object, property, receiver) { if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
Function _createClass
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _createClass
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Missing semicolon. Open
!function(e){function t(e){Object.defineProperty(this,e,{enumerable:!0,get:function(){return this[v][e]}})}function r(e){if("undefined"!=typeof System&&System.isModule?System.isModule(e):"[object Module]"===Object.prototype.toString.call(e))return e;var t={default:e,__useDefault:e};if(e&&e.__esModule)for(var r in e)Object.hasOwnProperty.call(e,r)&&(t[r]=e[r]);return new o(t)}function o(e){Object.defineProperty(this,v,{value:e}),Object.keys(e).forEach(t,this)}function n(e){return"@node/"===e.substr(0,6)?c(e,r(m(e.substr(6))),{}):p[e]}function u(e){var t=n(e);if(!t)throw new Error('Module "'+e+'" expected, but not contained in build.');if(t.module)return t.module;var r=t.linkRecord;return i(t,r),a(t,r,[]),t.module}function i(e,t){if(!t.depLoads){t.declare&&d(e,t),t.depLoads=[];for(var r=0;r<t.deps.length;r++){var o=n(t.deps[r]);t.depLoads.push(o),o.linkRecord&&i(o,o.linkRecord);var u=t.setters&&t.setters[r];u&&(u(o.module||o.linkRecord.moduleObj),o.importerSetters.push(u))}return e}}function d(t,r){var o=r.moduleObj,n=t.importerSetters,u=!1,i=r.declare.call(e,function(e,t){if(!u){if("object"==typeof e)for(var r in e)"__useDefault"!==r&&(o[r]=e[r]);else o[e]=t;u=!0;for(var i=0;i<n.length;i++)n[i](o);return u=!1,t}},{id:t.key});"function"!=typeof i?(r.setters=i.setters,r.execute=i.execute):(r.setters=[],r.execute=i)}function l(e,t,r){return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:r,setters:void 0,execute:void 0,moduleObj:{}}}}function f(e,t,r,o){var n={};return p[e]={key:e,module:void 0,importerSetters:[],linkRecord:{deps:t,depLoads:void 0,declare:void 0,execute:o,executingRequire:r,moduleObj:{default:n,__useDefault:n},setters:void 0}}}function s(e,t,r){return function(o){for(var n=0;n<e.length;n++)if(e[n]===o){var u,i=t[n],d=i.linkRecord;return u=d?-1===r.indexOf(i)?a(i,d,r):d.moduleObj:i.module,"__useDefault"in u?u.__useDefault:u}}}function a(t,r,n){if(n.push(t),t.module)return t.module;var u;if(r.setters){for(var i=0;i<r.deps.length;i++){var d=r.depLoads[i],l=d.linkRecord;l&&-1===n.indexOf(d)&&(u=a(d,l,l.setters?n:[]))}r.execute.call(y)}else{var f={id:t.key},c=r.moduleObj;Object.defineProperty(f,"exports",{configurable:!0,set:function(e){c.default=c.__useDefault=e},get:function(){return c.__useDefault}});var p=s(r.deps,r.depLoads,n);if(!r.executingRequire)for(var i=0;i<r.deps.length;i++)p(r.deps[i]);var v=r.execute.call(e,p,c.__useDefault,f);void 0!==v?c.default=c.__useDefault=v:f.exports!==c.__useDefault&&(c.default=c.__useDefault=f.exports);var m=c.__useDefault;if(m&&m.__esModule)for(var b in m)Object.hasOwnProperty.call(m,b)&&(c[b]=m[b])}var f=t.module=new o(r.moduleObj);if(!r.setters)for(var i=0;i<t.importerSetters.length;i++)t.importerSetters[i](f);return f}function c(e,t){return p[e]={key:e,module:t,importerSetters:[],linkRecord:void 0}}var p={},v="undefined"!=typeof Symbol?Symbol():"@@baseObject";o.prototype=Object.create(null),"undefined"!=typeof Symbol&&Symbol.toStringTag&&(o.prototype[Symbol.toStringTag]="Module");var m="undefined"!=typeof System&&System._nodeRequire||"undefined"!=typeof require&&"undefined"!=typeof require.resolve&&"undefined"!=typeof process&&process.platform&&require,y={};return Object.freeze&&Object.freeze(y),function(e,t,n,i){return function(d){d(function(d){var s={_nodeRequire:m,register:l,registerDynamic:f,registry:{get:function(e){return p[e].module},set:c},newModule:function(e){return new o(e)}};c("@empty",new o({}));for(var a=0;a<t.length;a++)c(t[a],r(arguments[a],{}));i(s);var v=u(e[0]);if(e.length>1)for(var a=1;a<e.length;a++)u(e[a]);return n?v.__useDefault:(v instanceof o&&Object.defineProperty(v,"__esModule",{value:!0}),v)})}}}("undefined"!=typeof self?self:"undefined"!=typeof global?global:this)
- Read upRead up
- Exclude checks
require or disallow semicolons instead of ASI (semi)
JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:
var name = "ESLint"
var website = "eslint.org";
On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.
In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.
However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:
return
{
name: "ESLint"
};
This may look like a return
statement that returns an object literal, however, the JavaScript engine will interpret this code as:
return;
{
name: "ESLint";
}
Effectively, a semicolon is inserted after the return
statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.
On the other side of the argument are those who says that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:
var globalCounter = { }
(function () {
var n = 0
globalCounter.increment = function () {
return ++n
}
})()
In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.
Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n
character always ends a statement (just like a semicolon) unless one of the following is true:
- The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with
.
or,
.) - The line is
--
or++
(in which case it will decrement/increment the next token.) - It is a
for()
,while()
,do
,if()
, orelse
, and there is no{
- The next line starts with
[
,(
,+
,*
,/
,-
,,
,.
, or some other binary operator that can only be found between two tokens in a single expression.
Rule Details
This rule enforces consistent use of semicolons.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires semicolons at the end of statements -
"never"
disallows semicolons as the end of statements (except to disambiguate statements beginning with[
,(
,/
,+
, or-
)
Object option:
-
"omitLastInOneLineBlock": true
ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint semi: ["error", "always"]*/
var name = "ESLint"
object.method = function() {
// ...
}
Examples of correct code for this rule with the default "always"
option:
/*eslint semi: "error"*/
var name = "ESLint";
object.method = function() {
// ...
};
never
Examples of incorrect code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint";
object.method = function() {
// ...
};
Examples of correct code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint"
object.method = function() {
// ...
}
var name = "ESLint"
;(function() {
// ...
})()
omitLastInOneLineBlock
Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true }
options:
/*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
if (foo) { bar() }
if (foo) { bar(); baz() }
When Not To Use It
If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.
Further Reading
Related Rules
- [no-extra-semi](no-extra-semi.md)
- [no-unexpected-multiline](no-unexpected-multiline.md)
- [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/
Expected { after 'if' condition. Open
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- Read upRead up
- Exclude checks
Require Following Curly Brace Conventions (curly)
JavaScript allows the omission of curly braces when a block contains only one statement. However, it is considered by many to be best practice to never omit curly braces around blocks, even when they are optional, because it can lead to bugs and reduces code clarity. So the following:
if (foo) foo++;
Can be rewritten as:
if (foo) {
foo++;
}
There are, however, some who prefer to only use braces when there is more than one statement to be executed.
Rule Details
This rule is aimed at preventing bugs and increasing code clarity by ensuring that block statements are wrapped in curly braces. It will warn when it encounters blocks that omit curly braces.
Options
all
Examples of incorrect code for the default "all"
option:
/*eslint curly: "error"*/
if (foo) foo++;
while (bar)
baz();
if (foo) {
baz();
} else qux();
Examples of correct code for the default "all"
option:
/*eslint curly: "error"*/
if (foo) {
foo++;
}
while (bar) {
baz();
}
if (foo) {
baz();
} else {
qux();
}
multi
By default, this rule warns whenever if
, else
, for
, while
, or do
are used without block statements as their body. However, you can specify that block statements should be used only when there are multiple statements in the block and warn when there is only one statement in the block.
Examples of incorrect code for the "multi"
option:
/*eslint curly: ["error", "multi"]*/
if (foo) {
foo++;
}
if (foo) bar();
else {
foo++;
}
while (true) {
doSomething();
}
for (var i=0; i < items.length; i++) {
doSomething();
}
Examples of correct code for the "multi"
option:
/*eslint curly: ["error", "multi"]*/
if (foo) foo++;
else foo();
while (true) {
doSomething();
doSomethingElse();
}
multi-line
Alternatively, you can relax the rule to allow brace-less single-line if
, else if
, else
, for
, while
, or do
, while still enforcing the use of curly braces for other instances.
Examples of incorrect code for the "multi-line"
option:
/*eslint curly: ["error", "multi-line"]*/
if (foo)
doSomething();
else
doSomethingElse();
if (foo) foo(
bar,
baz);
Examples of correct code for the "multi-line"
option:
/*eslint curly: ["error", "multi-line"]*/
if (foo) foo++; else doSomething();
if (foo) foo++;
else if (bar) baz()
else doSomething();
do something();
while (foo);
while (foo
&& bar) baz();
if (foo) {
foo++;
}
if (foo) { foo++; }
while (true) {
doSomething();
doSomethingElse();
}
multi-or-nest
You can use another configuration that forces brace-less if
, else if
, else
, for
, while
, or do
if their body contains only one single-line statement. And forces braces in all other cases.
Examples of incorrect code for the "multi-or-nest"
option:
/*eslint curly: ["error", "multi-or-nest"]*/
if (!foo)
foo = {
bar: baz,
qux: foo
};
while (true)
if(foo)
doSomething();
else
doSomethingElse();
if (foo) {
foo++;
}
while (true) {
doSomething();
}
for (var i = 0; foo; i++) {
doSomething();
}
if (foo)
// some comment
bar();
Examples of correct code for the "multi-or-nest"
option:
/*eslint curly: ["error", "multi-or-nest"]*/
if (!foo) {
foo = {
bar: baz,
qux: foo
};
}
while (true) {
if(foo)
doSomething();
else
doSomethingElse();
}
if (foo)
foo++;
while (true)
doSomething();
for (var i = 0; foo; i++)
doSomething();
if (foo) {
// some comment
bar();
}
consistent
When using any of the multi*
options, you can add an option to enforce all bodies of a if
,
else if
and else
chain to be with or without braces.
Examples of incorrect code for the "multi", "consistent"
options:
/*eslint curly: ["error", "multi", "consistent"]*/
if (foo) {
bar();
baz();
} else
buz();
if (foo)
bar();
else if (faa)
bor();
else {
other();
things();
}
if (true)
foo();
else {
baz();
}
if (foo) {
foo++;
}
Examples of correct code for the "multi", "consistent"
options:
/*eslint curly: ["error", "multi", "consistent"]*/
if (foo) {
bar();
baz();
} else {
buz();
}
if (foo) {
bar();
} else if (faa) {
bor();
} else {
other();
things();
}
if (true)
foo();
else
baz();
if (foo)
foo++;
When Not To Use It
If you have no strict conventions about when to use block statements and when not to, you can safely disable this rule. Source: http://eslint.org/docs/rules/
Missing space before opening brace. Open
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- Read upRead up
- Exclude checks
Require Or Disallow Space Before Blocks (space-before-blocks)
Consistency is an important part of any style guide. While it is a personal preference where to put the opening brace of blocks, it should be consistent across a whole project. Having an inconsistent style distracts the reader from seeing the important parts of the code.
Rule Details
This rule will enforce consistency of spacing before blocks. It is only applied on blocks that don’t begin on a new line.
- This rule ignores spacing which is between
=>
and a block. The spacing is handled by thearrow-spacing
rule. - This rule ignores spacing which is between a keyword and a block. The spacing is handled by the
keyword-spacing
rule.
Options
This rule takes one argument. If it is "always"
then blocks must always have at least one preceding space. If "never"
then all blocks should never have any preceding space. If different spacing is desired for function
blocks, keyword blocks and classes, an optional configuration object can be passed as the rule argument to
configure the cases separately.
( e.g. { "functions": "never", "keywords": "always", "classes": "always" }
)
The default is "always"
.
"always"
Examples of incorrect code for this rule with the "always" option:
/*eslint space-before-blocks: "error"*/
if (a){
b();
}
function a(){}
for (;;){
b();
}
try {} catch(a){}
class Foo{
constructor(){}
}
Examples of correct code for this rule with the "always" option:
/*eslint space-before-blocks: "error"*/
if (a) {
b();
}
if (a) {
b();
} else{ /*no error. this is checked by `keyword-spacing` rule.*/
c();
}
function a() {}
for (;;) {
b();
}
try {} catch(a) {}
"never"
Examples of incorrect code for this rule with the "never" option:
/*eslint space-before-blocks: ["error", "never"]*/
if (a) {
b();
}
function a() {}
for (;;) {
b();
}
try {} catch(a) {}
Examples of correct code for this rule with the "never" option:
/*eslint space-before-blocks: ["error", "never"]*/
if (a){
b();
}
function a(){}
for (;;){
b();
}
try{} catch(a){}
class Foo{
constructor(){}
}
Examples of incorrect code for this rule when configured { "functions": "never", "keywords": "always", "classes": "never" }
:
/*eslint space-before-blocks: ["error", { "functions": "never", "keywords": "always", "classes": "never" }]*/
/*eslint-env es6*/
function a() {}
try {} catch(a){}
class Foo{
constructor() {}
}
Examples of correct code for this rule when configured { "functions": "never", "keywords": "always", "classes": "never" }
:
/*eslint space-before-blocks: ["error", { "functions": "never", "keywords": "always", "classes": "never" }]*/
/*eslint-env es6*/
for (;;) {
// ...
}
describe(function(){
// ...
});
class Foo {
constructor(){}
}
Examples of incorrect code for this rule when configured { "functions": "always", "keywords": "never", "classes": "never" }
:
/*eslint space-before-blocks: ["error", { "functions": "always", "keywords": "never", "classes": "never" }]*/
/*eslint-env es6*/
function a(){}
try {} catch(a) {}
class Foo {
constructor(){}
}
Examples of correct code for this rule when configured { "functions": "always", "keywords": "never", "classes": "never" }
:
/*eslint space-before-blocks: ["error", { "functions": "always", "keywords": "never", "classes": "never" }]*/
/*eslint-env es6*/
if (a){
b();
}
var a = function() {}
class Foo{
constructor() {}
}
Examples of incorrect code for this rule when configured { "functions": "never", "keywords": "never", "classes": "always" }
:
/*eslint space-before-blocks: ["error", { "functions": "never", "keywords": "never", "classes": "always" }]*/
/*eslint-env es6*/
class Foo{
constructor(){}
}
Examples of correct code for this rule when configured { "functions": "never", "keywords": "never", "classes": "always" }
:
/*eslint space-before-blocks: ["error", { "functions": "never", "keywords": "never", "classes": "always" }]*/
/*eslint-env es6*/
class Foo {
constructor(){}
}
When Not To Use It
You can turn this rule off if you are not concerned with the consistency of spacing before blocks.
Related Rules
- [keyword-spacing](keyword-spacing.md)
- [arrow-spacing](arrow-spacing.md)
- [brace-style](brace-style.md) Source: http://eslint.org/docs/rules/
Closing curly brace should be on the same line as opening curly brace or on the line after the previous block. Open
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- Read upRead up
- Exclude checks
Require Brace Style (brace-style)
Brace style is closely related to indent style in programming and describes the placement of braces relative to their control statement and body. There are probably a dozen, if not more, brace styles in the world.
The one true brace style is one of the most common brace styles in JavaScript, in which the opening brace of a block is placed on the same line as its corresponding statement or declaration. For example:
if (foo) {
bar();
} else {
baz();
}
One common variant of one true brace style is called Stroustrup, in which the else
statements in an if-else
construct, as well as catch
and finally
, must be on its own line after the preceding closing brace. For example:
if (foo) {
bar();
}
else {
baz();
}
Another style is called Allman, in which all the braces are expected to be on their own lines without any extra indentation. For example:
if (foo)
{
bar();
}
else
{
baz();
}
While no style is considered better than the other, most developers agree that having a consistent style throughout a project is important for its long-term maintainability.
Rule Details
This rule enforces consistent brace style for blocks.
Options
This rule has a string option:
-
"1tbs"
(default) enforces one true brace style -
"stroustrup"
enforces Stroustrup style -
"allman"
enforces Allman style
This rule has an object option for an exception:
-
"allowSingleLine": true
(defaultfalse
) allows the opening and closing braces for a block to be on the same line
1tbs
Examples of incorrect code for this rule with the default "1tbs"
option:
/*eslint brace-style: "error"*/
function foo()
{
return true;
}
if (foo)
{
bar();
}
try
{
somethingRisky();
} catch(e)
{
handleError();
}
if (foo) {
bar();
}
else {
baz();
}
Examples of correct code for this rule with the default "1tbs"
option:
/*eslint brace-style: "error"*/
function foo() {
return true;
}
if (foo) {
bar();
}
if (foo) {
bar();
} else {
baz();
}
try {
somethingRisky();
} catch(e) {
handleError();
}
// when there are no braces, there are no problems
if (foo) bar();
else if (baz) boom();
Examples of correct code for this rule with the "1tbs", { "allowSingleLine": true }
options:
/*eslint brace-style: ["error", "1tbs", { "allowSingleLine": true }]*/
function nop() { return; }
if (foo) { bar(); }
if (foo) { bar(); } else { baz(); }
try { somethingRisky(); } catch(e) { handleError(); }
stroustrup
Examples of incorrect code for this rule with the "stroustrup"
option:
/*eslint brace-style: ["error", "stroustrup"]*/
function foo()
{
return true;
}
if (foo)
{
bar();
}
try
{
somethingRisky();
} catch(e)
{
handleError();
}
if (foo) {
bar();
} else {
baz();
}
Examples of correct code for this rule with the "stroustrup"
option:
/*eslint brace-style: ["error", "stroustrup"]*/
function foo() {
return true;
}
if (foo) {
bar();
}
if (foo) {
bar();
}
else {
baz();
}
try {
somethingRisky();
}
catch(e) {
handleError();
}
// when there are no braces, there are no problems
if (foo) bar();
else if (baz) boom();
Examples of correct code for this rule with the "stroustrup", { "allowSingleLine": true }
options:
/*eslint brace-style: ["error", "stroustrup", { "allowSingleLine": true }]*/
function nop() { return; }
if (foo) { bar(); }
if (foo) { bar(); }
else { baz(); }
try { somethingRisky(); }
catch(e) { handleError(); }
allman
Examples of incorrect code for this rule with the "allman"
option:
/*eslint brace-style: ["error", "allman"]*/
function foo() {
return true;
}
if (foo)
{
bar(); }
try
{
somethingRisky();
} catch(e)
{
handleError();
}
if (foo) {
bar();
} else {
baz();
}
Examples of correct code for this rule with the "allman"
option:
/*eslint brace-style: ["error", "allman"]*/
function foo()
{
return true;
}
if (foo)
{
bar();
}
if (foo)
{
bar();
}
else
{
baz();
}
try
{
somethingRisky();
}
catch(e)
{
handleError();
}
// when there are no braces, there are no problems
if (foo) bar();
else if (baz) boom();
Examples of correct code for this rule with the "allman", { "allowSingleLine": true }
options:
/*eslint brace-style: ["error", "allman", { "allowSingleLine": true }]*/
function nop() { return; }
if (foo) { bar(); }
if (foo) { bar(); }
else { baz(); }
try { somethingRisky(); }
catch(e) { handleError(); }
When Not To Use It
If you don't want to enforce a particular brace style, don't enable this rule.
Further Reading
Missing whitespace after semicolon. Open
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- Read upRead up
- Exclude checks
Enforce spacing before and after semicolons (semi-spacing)
JavaScript allows you to place unnecessary spaces before or after a semicolon.
Disallowing or enforcing space around a semicolon can improve the readability of your program.
var a = "b" ;
var c = "d";var e = "f";
Rule Details
This rule aims to enforce spacing around a semicolon. This rule prevents the use of spaces before a semicolon in expressions.
This rule doesn't check spacing in the following cases:
The spacing after the semicolon if it is the first token in the line.
The spacing before the semicolon if it is after an opening parenthesis (
(
or{
), or the spacing after the semicolon if it is before a closing parenthesis ()
or}
). That spacing is checked byspace-in-parens
orblock-spacing
.The spacing around the semicolon in a for loop with an empty condition (
for(;;)
).
Options
The rule takes one option, an object, which has two keys before
and after
having boolean values true
or false
.
If before
is true
, space is enforced before semicolons and if it's false
, space is disallowed before semicolons.
If after
is true
, space is enforced after semicolons and if it's false
, space is disallowed after semicolons.
The after
option will be only applied if a semicolon is not at the end of line.
The default is {"before": false, "after": true}
.
"semi-spacing": ["error", {"before": false, "after": true}]
{"before": false, "after": true}
This is the default option. It enforces spacing after semicolons and disallows spacing before semicolons.
Examples of incorrect code for this rule:
/*eslint semi-spacing: "error"*/
var foo ;
var foo;var bar;
throw new Error("error") ;
while (a) { break ; }
for (i = 0 ; i < 10 ; i++) {}
for (i = 0;i < 10;i++) {}
Examples of correct code for this rule:
/*eslint semi-spacing: "error"*/
var foo;
var foo; var bar;
throw new Error("error");
while (a) { break; }
for (i = 0; i < 10; i++) {}
for (;;) {}
if (true) {;}
;foo();
{"before": true, "after": false}
This option enforces spacing before semicolons and disallows spacing after semicolons.
Examples of incorrect code for this rule with the {"before": true, "after": false}
option:
/*eslint semi-spacing: ["error", { "before": true, "after": false }]*/
var foo;
var foo ; var bar;
throw new Error("error");
while (a) { break; }
for (i = 0;i < 10;i++) {}
for (i = 0; i < 10; i++) {}
Examples of correct code for this rule with the {"before": true, "after": false}
option:
/*eslint semi-spacing: ["error", { "before": true, "after": false }]*/
var foo ;
var foo ;var bar ;
throw new Error("error") ;
while (a) {break ;}
for (i = 0 ;i < 10 ;i++) {}
When Not To Use It
You can turn this rule off if you are not concerned with the consistency of spacing before or after semicolons.
Related Rules
- [semi](semi.md)
- [no-extra-semi](no-extra-semi.md)
- [comma-spacing](comma-spacing.md)
- [block-spacing](block-spacing.md)
- [space-in-parens](space-in-parens.md) Source: http://eslint.org/docs/rules/
Missing whitespace after semicolon. Open
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- Read upRead up
- Exclude checks
Enforce spacing before and after semicolons (semi-spacing)
JavaScript allows you to place unnecessary spaces before or after a semicolon.
Disallowing or enforcing space around a semicolon can improve the readability of your program.
var a = "b" ;
var c = "d";var e = "f";
Rule Details
This rule aims to enforce spacing around a semicolon. This rule prevents the use of spaces before a semicolon in expressions.
This rule doesn't check spacing in the following cases:
The spacing after the semicolon if it is the first token in the line.
The spacing before the semicolon if it is after an opening parenthesis (
(
or{
), or the spacing after the semicolon if it is before a closing parenthesis ()
or}
). That spacing is checked byspace-in-parens
orblock-spacing
.The spacing around the semicolon in a for loop with an empty condition (
for(;;)
).
Options
The rule takes one option, an object, which has two keys before
and after
having boolean values true
or false
.
If before
is true
, space is enforced before semicolons and if it's false
, space is disallowed before semicolons.
If after
is true
, space is enforced after semicolons and if it's false
, space is disallowed after semicolons.
The after
option will be only applied if a semicolon is not at the end of line.
The default is {"before": false, "after": true}
.
"semi-spacing": ["error", {"before": false, "after": true}]
{"before": false, "after": true}
This is the default option. It enforces spacing after semicolons and disallows spacing before semicolons.
Examples of incorrect code for this rule:
/*eslint semi-spacing: "error"*/
var foo ;
var foo;var bar;
throw new Error("error") ;
while (a) { break ; }
for (i = 0 ; i < 10 ; i++) {}
for (i = 0;i < 10;i++) {}
Examples of correct code for this rule:
/*eslint semi-spacing: "error"*/
var foo;
var foo; var bar;
throw new Error("error");
while (a) { break; }
for (i = 0; i < 10; i++) {}
for (;;) {}
if (true) {;}
;foo();
{"before": true, "after": false}
This option enforces spacing before semicolons and disallows spacing after semicolons.
Examples of incorrect code for this rule with the {"before": true, "after": false}
option:
/*eslint semi-spacing: ["error", { "before": true, "after": false }]*/
var foo;
var foo ; var bar;
throw new Error("error");
while (a) { break; }
for (i = 0;i < 10;i++) {}
for (i = 0; i < 10; i++) {}
Examples of correct code for this rule with the {"before": true, "after": false}
option:
/*eslint semi-spacing: ["error", { "before": true, "after": false }]*/
var foo ;
var foo ;var bar ;
throw new Error("error") ;
while (a) {break ;}
for (i = 0 ;i < 10 ;i++) {}
When Not To Use It
You can turn this rule off if you are not concerned with the consistency of spacing before or after semicolons.
Related Rules
- [semi](semi.md)
- [no-extra-semi](no-extra-semi.md)
- [comma-spacing](comma-spacing.md)
- [block-spacing](block-spacing.md)
- [space-in-parens](space-in-parens.md) Source: http://eslint.org/docs/rules/