JoeKarlsson/data-structures

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Function remove has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring.
Open

  remove(value) {
    let found = false;
    let childCount;
    let replacement;
    let replacementParent;
Severity: Minor
Found in search/binary-search-tree.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function search has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.
Open

  search: (graph, start, end, options) => {
    graph.cleanDirty();
    options = options || {};
    const heuristic = options.heuristic || astar.heuristics.manhattan;
    const closest = options.closest || false;
Severity: Minor
Found in shortest-path/aStar.js - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  breadthFirstLTR() {
    let node = this.root;
    const queue = [node];
    const result = [];
    while (node) {
Severity: Major
Found in search/binary-search-tree.js and 1 other location - About 4 hrs to fix
search/binary-search-tree.js on lines 289..300

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 117.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  breadthFirstRTL() {
    let node = this.root;
    const queue = [node];
    const result = [];
    while (node) {
Severity: Major
Found in search/binary-search-tree.js and 1 other location - About 4 hrs to fix
search/binary-search-tree.js on lines 276..287

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 117.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

File binary-search-tree.js has 281 lines of code (exceeds 250 allowed). Consider refactoring.
Open

const LinkedList = require('../linked-list/linkedList');

// Private Helper functions
const makeNode = ( value ) => {
  const node = {};
Severity: Minor
Found in search/binary-search-tree.js - About 2 hrs to fix

    Function remove has 62 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      remove(value) {
        let found = false;
        let childCount;
        let replacement;
        let replacementParent;
    Severity: Major
    Found in search/binary-search-tree.js - About 2 hrs to fix

      Function shortestPath has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

        shortestPath(start, finish) {
          const nodes = new PriorityQueue();
          const distances = {};
          const previous = {};
          const path = [];
      Severity: Minor
      Found in shortest-path/dijkstra.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function sinkDown has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
      Open

        sinkDown: function(n) {
          // Look up the target element and its score.
          const length = this.content.length,
          element = this.content[n],
          elemScore = this.scoreFunction(element);
      Severity: Minor
      Found in binary-heap/binaryHeap.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function search has 50 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        search: (graph, start, end, options) => {
          graph.cleanDirty();
          options = options || {};
          const heuristic = options.heuristic || astar.heuristics.manhattan;
          const closest = options.closest || false;
      Severity: Minor
      Found in shortest-path/aStar.js - About 2 hrs to fix

        Function neighbors has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
        Open

          neighbors(node) {
            const ret = [];
            const x = node.x;
            const y = node.y;
            const grid = this.grid;
        Severity: Minor
        Found in graph/gridGraph.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function nodeAverages has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
        Open

          nodeAverages() {
            const node = this.root;
            const result = {};
            const depthAverages = [];
        
        
        Severity: Minor
        Found in search/binary-search-tree.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function shortestPath has 40 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          shortestPath(start, finish) {
            const nodes = new PriorityQueue();
            const distances = {};
            const previous = {};
            const path = [];
        Severity: Minor
        Found in shortest-path/dijkstra.js - About 1 hr to fix

          Function mergeModule has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
          Open

          const mergeModule = ( () => {
            // used to merge all of our pieces back together after recursively separating the array
            const merge = ( left, right ) => {
              // initialize array to return
              const result = [];
          Severity: Minor
          Found in sorting/mergesort.js - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 3 locations. Consider refactoring.
          Open

                if (grid[x - 1] && grid[x - 1][y - 1]) {
                  ret.push(grid[x - 1][y - 1]);
                }
          Severity: Major
          Found in graph/gridGraph.js and 2 other locations - About 1 hr to fix
          graph/gridGraph.js on lines 76..78
          graph/gridGraph.js on lines 81..83

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 66.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 3 locations. Consider refactoring.
          Open

                if (grid[x - 1] && grid[x - 1][y + 1]) {
                  ret.push(grid[x - 1][y + 1]);
                }
          Severity: Major
          Found in graph/gridGraph.js and 2 other locations - About 1 hr to fix
          graph/gridGraph.js on lines 71..73
          graph/gridGraph.js on lines 76..78

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 66.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 3 locations. Consider refactoring.
          Open

                if (grid[x + 1] && grid[x + 1][y - 1]) {
                  ret.push(grid[x + 1][y - 1]);
                }
          Severity: Major
          Found in graph/gridGraph.js and 2 other locations - About 1 hr to fix
          graph/gridGraph.js on lines 71..73
          graph/gridGraph.js on lines 81..83

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 66.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Function FFT_Recursive has 37 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          function FFT_Recursive(input, inverse) {
            const n = input.length;
          
            if (n === 1) {
              return input;
          Severity: Minor
          Found in fast-fourier-transforms/fft.js - About 1 hr to fix

            Function quickModule has 36 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            const quickModule = (() => {
              // Private Methods and variables
            
              // swap method because its used multiple times
              const swap = ( array, index1, index2 ) => {
            Severity: Minor
            Found in sorting/quicksort.js - About 1 hr to fix

              Function selectionModule has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
              Open

              const selectionModule = (() => {
                // swap method because its used multiple times
                const swap = (array, index1, index2) => {
                  // store a tmp variable at pos index2
                  const tmp = array[index2];
              Severity: Minor
              Found in sorting/selectionsort.js - About 1 hr to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                findMin() {
                  const node = this.root;
                  const traverse = ( node ) => {
                    return !node.left ? node.value : traverse( node.left );
                  };
              Severity: Major
              Found in search/binary-search-tree.js and 1 other location - About 1 hr to fix
              search/binary-search-tree.js on lines 194..200

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 62.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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