File VideosViewController.swift
has 551 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Cocoa
import AVKit
// swiftlint:disable:next type_body_length
class VideosViewController: NSViewController {
VideosViewController
has 29 methods (exceeds 20 allowed). Consider refactoring. Open
class VideosViewController: NSViewController {
// Top rotation view
@IBOutlet var rotationView: NSView!
@IBOutlet var rotationPopup: NSPopUpButton!
@IBOutlet var rotationImage: NSImageView!
Function showVideo
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
func showVideo(_ video: AerialVideo) {
playbackSpeedLabel.isHidden = false
playbackSpeedSlider.isHidden = false
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateVideoView
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
func updateVideoView() {
if let video = getSelectedVideo() {
debugLog("\"\(video.id)\": \"sunrise\", // \(video.name) - \(video.secondaryName)")
debugLog("\"\(video.id)\": \"sunset\", // \(video.name) - \(video.secondaryName)")
debugLog("\"\(video.id)\": \"night\", // \(video.name) - \(video.secondaryName)")
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function tableView
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? {
guard let path = path else {
return nil
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function showVideo
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
func showVideo(_ video: AerialVideo) {
playbackSpeedLabel.isHidden = false
playbackSpeedSlider.isHidden = false
Function getSelectedVideo
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
func getSelectedVideo() -> AerialVideo? {
if let path = path {
if videoListTableView.selectedRow > -1 {
if let mode = VideoList.instance.modeFromPath(path) {
let index = Int(path.split(separator: ":")[1])!
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateVideoView
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
func updateVideoView() {
if let video = getSelectedVideo() {
debugLog("\"\(video.id)\": \"sunrise\", // \(video.name) - \(video.secondaryName)")
debugLog("\"\(video.id)\": \"sunset\", // \(video.name) - \(video.secondaryName)")
debugLog("\"\(video.id)\": \"night\", // \(video.name) - \(video.secondaryName)")
Function tableView
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? {
guard let path = path else {
return nil
}
Function updateRuntimeLabel
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
func updateRuntimeLabel() {
guard let path = self.path else {
videoListRuntimeLabel.stringValue = ""
return
}
Function showImage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
func showImage(_ video: AerialVideo) {
heroPlayerView.isHidden = true
heroImageView.isHidden = false
isCachedImageView.isHidden = true
Function rotationPopupChange
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
@IBAction func rotationPopupChange(_ sender: NSPopUpButton) {
switch sender.indexOfSelectedItem {
case 0:
mode = "all"
Function updateRuntimeLabel
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
func updateRuntimeLabel() {
guard let path = self.path else {
videoListRuntimeLabel.stringValue = ""
return
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function showImage
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
func showImage(_ video: AerialVideo) {
heroPlayerView.isHidden = true
heroImageView.isHidden = false
isCachedImageView.isHidden = true
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function reloadPath
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
func reloadPath(path: String) {
if let foundMode = VideoList.instance.modeFromPath(path) {
switchMainTo(filter: foundMode)
rotationPopupChange(rotationPopup)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if let mode = VideoList.instance.modeFromPath(path) {
let index = Int(path.split(separator: ":")[1])!
return VideoList.instance.getVideosCountForSource(index, mode: mode)
} else {
// all
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
video = VideoList.instance.videos.filter({ !PrefsVideos.hidden.contains($0.id) }).sorted { $0.secondaryName < $1.secondaryName }[row]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
return VideoList.instance.videos
.filter({ !PrefsVideos.hidden.contains($0.id) })
.sorted { $0.secondaryName < $1.secondaryName }[videoListTableView.selectedRow]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function should have at least one blank line before it Open
func reloadPath(path: String) {
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function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line after it Open
}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Single-line comment should start with whitespace Open
//print(subpath)
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comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Function should have at least one blank line after it Open
}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Line should not have any trailing whitespace Open
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trailing-whitespace
Flag whitespace after the last non-whitespace character on each line until the newline.
Preferred
let number = 42¬
Not Preferred
let number = 42••¬
Closure is the function's final argument and may be passed as a trailing closure instead Open
.filter({ !PrefsVideos.hidden.contains($0.id) })
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trailing-closure
Closures that are the last argument of a function should be passed into the function using trailing closure syntax.
Preferred
reversed = names.sort { s1, s2 in return s1 > s2 }
Not Preferred
reversed = names.sort({ s1, s2 in return s1 > s2 })
Function should have at least one blank line before it Open
func numberOfRows(in tableView: NSTableView) -> Int {
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function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Closure is the function's final argument and may be passed as a trailing closure instead Open
return VideoList.instance.videos.filter({ !PrefsVideos.hidden.contains($0.id) }).count
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- Exclude checks
trailing-closure
Closures that are the last argument of a function should be passed into the function using trailing closure syntax.
Preferred
reversed = names.sort { s1, s2 in return s1 > s2 }
Not Preferred
reversed = names.sort({ s1, s2 in return s1 > s2 })
Function should have at least one blank line after it Open
}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Closure is the function's final argument and may be passed as a trailing closure instead Open
video = VideoList.instance.videos.filter({ !PrefsVideos.hidden.contains($0.id) }).sorted { $0.secondaryName < $1.secondaryName }[row]
- Read upRead up
- Exclude checks
trailing-closure
Closures that are the last argument of a function should be passed into the function using trailing closure syntax.
Preferred
reversed = names.sort { s1, s2 in return s1 > s2 }
Not Preferred
reversed = names.sort({ s1, s2 in return s1 > s2 })
Multiline comment should end with whitespace Open
}*/
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comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Multiline comment should end with whitespace Open
}*/
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- Exclude checks
comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Function should have at least one blank line after it Open
}
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- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line before it Open
func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? {
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function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Closure is the function's final argument and may be passed as a trailing closure instead Open
videos = VideoList.instance.videos.filter({ !PrefsVideos.hidden.contains($0.id) }).sorted { $0.secondaryName < $1.secondaryName }
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trailing-closure
Closures that are the last argument of a function should be passed into the function using trailing closure syntax.
Preferred
reversed = names.sort { s1, s2 in return s1 > s2 }
Not Preferred
reversed = names.sort({ s1, s2 in return s1 > s2 })
Closure is the function's final argument and may be passed as a trailing closure instead Open
for video in VideoList.instance.currentRotation().filter({ !$0.isAvailableOffline }) {
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trailing-closure
Closures that are the last argument of a function should be passed into the function using trailing closure syntax.
Preferred
reversed = names.sort { s1, s2 in return s1 > s2 }
Not Preferred
reversed = names.sort({ s1, s2 in return s1 > s2 })
Single-line comment should start with whitespace Open
//print("tv path : " + path)
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comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Single-line comment should start with whitespace Open
//print(VideoList.instance.videos.count)
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comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Single-line comment should start with whitespace Open
//print("nor path : " + path)
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comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */