Showing 244 of 244 total issues
Similar blocks of code found in 4 locations. Consider refactoring. Open
$(document).on("click",".item-container a.icon_delete_item", function(evt){
var confirm_message = $(this).attr("x_confirm_message")
if(confirm(confirm_message)){
delete_with_ajax_and_block_element(this.href, $(this).parents('.item-container'));
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 84.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method toggle_check
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
def toggle_check
@todo = current_user.todos.find(params['id'])
@source_view = params['_source_view'] || 'todo'
@original_item_due = @todo.due
@original_item_was_deferred = @todo.deferred?
Method due_date
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def due_date(due)
return "" if due.nil?
days = days_from_today(due)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _add_tags
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def _add_tags incoming
tag_cast_to_string(incoming).each do |tag_name|
# added following check to prevent empty tags from being saved (which will fail)
unless tag_name.blank?
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setup_behavior
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
setup_behavior: function() {
/* in-place edit of project name */
$('div#project_name').editable(ProjectListPage.save_project_name, {
style: 'padding: 0px; width=100%;',
submit: i18n['common.ok'],
Similar blocks of code found in 2 locations. Consider refactoring. Open
$(document).on("click",'a.delete_user_button', function(evt){
var confirm_message = $(this).attr("x_confirm_message")
if(confirm(confirm_message)){
delete_with_ajax_and_block_element(this.href, $(this).parents('.project'));
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 82.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$(document).on("click",'.item-container a.delete_icon', function(evt){
var confirm_message = $(this).attr("x_confirm_message")
if(confirm(confirm_message)){
delete_with_ajax_and_block_element(this.href, $(this).parents('.project'));
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 82.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Consider simplifying this complex logical expression. Open
return (@remaining_in_context == 0 && (@todo_hidden_state_changed && @todo.hidden?)) ||
(@remaining_in_context == 0 && @todo_was_deferred_from_active_state) ||
(@remaining_in_context == 0 && @tag_was_removed) ||
(@remaining_in_context == 0 && @todo.completed? && !(@original_item_was_deferred || @original_item_was_hidden)) if source_view_is(:tag)
Method index
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
def index
@source_view = params['_source_view'] || 'todo'
init_data_for_sidebar unless mobile?
@todos = current_user.todos.includes(Todo::DEFAULT_INCLUDES)
Function setup_behavior
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
setup_behavior: function() {
/* show the notes of a todo */
$(document).on("click",".show_notes", function () {
$(this).next().toggle("fast");
return false;
Method empty_container_msg_div_id
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def empty_container_msg_div_id(todo = @todo || @successor)
raise Exception.new, "no @todo or @successor set" if !todo
source_view do |page|
page.project {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_weekly_date
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def get_weekly_date(previous)
# determine start
if previous == nil
start = self.start_from.nil? ? Time.zone.now : self.start_from
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method login
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def login
@page_title = "TRACKS::Login"
cookies[:preferred_auth] = prefered_auth? unless cookies[:preferred_auth]
case request.method
when 'POST'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def update
# TODO: write tests for updating
@recurring_todo.tag_with(params[:edit_recurring_todo_tag_list]) if params[:edit_recurring_todo_tag_list]
@original_item_context_id = @recurring_todo.context_id
@original_item_project_id = @recurring_todo.project_id
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method post
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def post(lines, options = {})
uri = URI.parse(GTD_URI)
http = Net::HTTP.new(uri.host, uri.port)
if uri.scheme == "https" # enable SSL/TLS
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method csv_actions
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def csv_actions
content_type = 'text/csv'
CSV::Writer.generate(result = "") do |csv|
csv << ["id", "Context", "Project", "Description", "Notes", "Tags",
"Created at", "Due", "Completed at", "User ID", "Show from",
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method destroy
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
def destroy
@source_view = params['_source_view'] || 'todo'
@todo = current_user.todos.find(params['id'])
@original_item_due = @todo.due
@context_id = @todo.context_id
Method update
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update
template = ""
params['project'] ||= {}
if params['project']['state']
Method tag
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
def tag
get_params_for_tag_view
@page_title = t('todos.tagged_page_title', :tag_name => @tag_title)
@source_view = params['_source_view'] || 'tag'
Method index
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
def index
@source_view = params['_source_view'] || 'project_list'
if params[:projects_and_actions]
projects_and_actions
else