Showing 244 of 244 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
var ProjectItems = {
setup_autocomplete_for_projects: function(id) {
$(id).autocomplete({
source: relative_to_root('projects.autocomplete'),
autoFocus: true,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method defer
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def defer
@source_view = params['_source_view'] || 'todo'
numdays = params['days'].to_i
@todo = current_user.todos.find(params[:id])
Method validate_monthly
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def validate_monthly
case recurrence_selector
when 0 # 'monthly_every_x_day'
errors[:base] << "The day of the month may not be empty for recurrence setting" if monthly_every_x_day.blank?
errors[:base] << "Every other nth month may not be empty for recurrence setting" if monthly_every_x_month.blank?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_yearly_date
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def get_yearly_date(previous)
start = determine_start(previous)
day = self.every_other1
month = self.every_other2
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method should_show_new_item
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def should_show_new_item
source_view do |page|
page.todo { return !@todo.hidden? }
page.deferred { return @todo.deferred? || @todo.pending? }
page.context {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update_needs_to_hide_context
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def update_needs_to_hide_context
return (@remaining_in_context == 0 && (@todo_hidden_state_changed && @todo.hidden?)) ||
(@remaining_in_context == 0 && @todo_was_deferred_from_active_state) ||
(@remaining_in_context == 0 && @tag_was_removed) ||
(@remaining_in_context == 0 && @todo.completed? && !(@original_item_was_deferred || @original_item_was_hidden)) if source_view_is(:tag)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save_predecessors
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def save_predecessors
unless @predecessor_array.nil? # Only save predecessors if they changed
current_array = self.predecessors
remove_array = current_array - @predecessor_array
add_array = @predecessor_array - current_array
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method determine_completed_count
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def determine_completed_count
source_view do |from|
from.todo do
@completed_count = current_user.todos.not_hidden.completed.count
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate_yearly
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def validate_yearly
case recurrence_selector
when 0 # 'yearly_every_x_day'
errors[:base] << "The month of the year may not be empty for recurrence setting" if yearly_month_of_year.blank?
errors[:base] << "The day of the month may not be empty for recurrence setting" if yearly_every_x_day.blank?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_session_expiration
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def set_session_expiration
# http://wiki.rubyonrails.com/rails/show/HowtoChangeSessionOptions
unless session == nil
return if self.controller_name == 'feed' or session['noexpiry'] == "on"
# If the method is called by the feed controller (which we don't have
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize
@options = {}
@keywords = {}
@parser = OptionParser.new do |cmd|
Method determine_down_count
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def determine_down_count
source_view do |from|
from.todo do
@down_count = current_user.todos.active.not_hidden.count
end
Method due_date
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def due_date(due)
return "" if due.nil?
days = days_from_today(due)
Method login
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def login
@page_title = "TRACKS::Login"
cookies[:preferred_auth] = prefered_auth? unless cookies[:preferred_auth]
case request.method
when 'POST'
Method post
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def post(lines, options = {})
uri = URI.parse(GTD_URI)
http = Net::HTTP.new(uri.host, uri.port)
if uri.scheme == "https" # enable SSL/TLS
Similar blocks of code found in 2 locations. Consider refactoring. Open
$('#toggle_context_new').click(function(evt){
TracksForm.toggle('toggle_context_new', 'context_new', 'context-form',
i18n['contexts.hide_form'], i18n['contexts.hide_form_title'],
i18n['contexts.show_form'], i18n['contexts.show_form_title']);
});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
close: function() {
$('#recurring-todo-form-new-action input:text:first').focus();
RecurringTodosPage.hide_all_recurring();
RecurringTodosPage.reset_radio();
$('#recurring_daily').show();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$('#toggle_project_new').click(function(evt){
TracksForm.toggle('toggle_project_new', 'project_new', 'project-form',
i18n['projects.hide_form'], i18n['projects.hide_form_title'],
i18n['projects.show_form'], i18n['projects.show_form_title']);
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
close: function() {
$('#recurring-todo-form-edit-action input:text:first').focus();
RecurringTodosPage.hide_all_recurring();
RecurringTodosPage.reset_radio();
$('#recurring_daily').show();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function project_defaults
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function project_defaults(){
if($('body').hasClass('contexts')){
// don't change the context
// see ticket #934
} else {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"