Showing 19 of 19 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
Transport.prototype.unbind = function(consumeChannelName,
dispatcherChannelName,
bindingKey,
callback) {
assert.ok(util.isString(consumeChannelName), "Must provide a valid consume name.");
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 159.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Transport.prototype.bind = function(consumeChannelName,
dispatcherChannelName,
bindingKey,
callback) {
assert.ok(util.isString(consumeChannelName), "Must provide a valid consumer name.");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 159.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File rabbitmqtransport.js
has 309 lines of code (exceeds 250 allowed). Consider refactoring. Open
"use strict";
var MessageBusTransport = require("../transport");
var amqp = require("amqplib/callback_api");
var utils = require("../utils");
Similar blocks of code found in 2 locations. Consider refactoring. Open
DispatchChannel.prototype.stop = function(callback) {
const self = this;
this._replyQueue.cancelConsume(function(err) {
/* istanbul ignore if */
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 83.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ConsumeChannel.prototype.stop = function(cb) {
const self = this;
this._consumeQueue.cancelConsume(function(err) {
/* istanbul ignore if */
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 83.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function _doConnect
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
RabbitMQTransport.prototype._doConnect = function(callback) {
//Transport.connect() guarantees that it doesn't call _doConnect if there is already
//a valid connection
assert(!this._connection);
/** @constant
Function start
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
ConsumeChannel.prototype.start = function(cb) {
const self = this;
this._consumeQueue.consume({}, function(msg, next) {
const msgName = /*msg.options.type + ":" +*/ msg.name;
Similar blocks of code found in 2 locations. Consider refactoring. Open
DispatchChannel.prototype.purge = function purge(callback) {
assert(!callback || util.isFunction(callback), "callback must be a valid function");
this._replyQueue.purge(callback);
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ConsumeChannel.prototype.purge = function purge(callback) {
assert(!callback || util.isFunction(callback), "callback must be a valid function");
this._consumeQueue.purge(callback);
};
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function rabbitMQConnectCallback
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
amqp.connect(amqpURI, { noDelay: amqpNoDelay }, function rabbitMQConnectCallback(err, conn) {
// jscs:enable jsDoc
if (err) {
callback(err);
} else {
Function _rabbitMQMessageToMessage
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
function _rabbitMQMessageToMessage(rmqMessage) {
const options = _copyProperties(rmqMessage.properties, [
"expiration",
"correlationId",
"replyTo",
Function _doPublish
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
RabbitMQTransport.prototype._doPublish = function(exchangeName, msg, routingKey, callback) {
const self = this;
let rmqOptions = _messageOptionsToRabbitMQMessageOptions(msg);
rmqOptions.headers.sequenceNumber = self._messageSequenceNumber++;
Function Client
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Client(clientName, transport, callback) {
assert.ok(util.isString(clientName), "clientName must be a valid string");
assert.ok(transport instanceof Transport);
this._transport = transport;
Function disconnect
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
Transport.prototype.disconnect = function(callback) {
const self = this;
if (this._isDisconnecting) {
if (util.isFunction(callback)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function connect
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
Transport.prototype.connect = function(callback) {
const self = this;
if (this._isConnecting) {
this.once("connected", function () {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _rabbitMQMessageToMessage
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function _rabbitMQMessageToMessage(rmqMessage) {
const options = _copyProperties(rmqMessage.properties, [
"expiration",
"correlationId",
"replyTo",
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function connect
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
Transport.prototype.connect = function(callback) {
const self = this;
if (this._isConnecting) {
this.once("connected", function () {
Function _doConnect
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
RabbitMQTransport.prototype._doConnect = function(callback) {
//Transport.connect() guarantees that it doesn't call _doConnect if there is already
//a valid connection
assert(!this._connection);
/** @constant
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _removeSIGINTHandler
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function _removeSIGINTHandler(handler) {
/* istanbul ignore else */
if (handler) {
var listenerCount = 0;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"