LLKennedy/imagetemplate

View on GitHub

Showing 33 of 37 total issues

Similar blocks of code found in 6 locations. Consider refactoring.
Open

func (component Component) SetNamedProperties(properties render.NamedProperties) (render.Component, error) {
    c := component
    var err error
    c.NamedPropertiesMap, err = render.StandardSetNamedProperties(properties, component.NamedPropertiesMap, (&c).delegatedSetProperties)
    if err != nil {
Severity: Major
Found in components/circle/circle.go and 5 other locations - About 40 mins to fix
components/barcode/barcode.go on lines 82..90
components/datetime/datetime.go on lines 112..120
components/image/image.go on lines 69..77
components/rectangle/rectangle.go on lines 62..70
components/text/text.go on lines 102..110

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 109.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

func (component Component) SetNamedProperties(properties render.NamedProperties) (render.Component, error) {
    c := component
    var err error
    c.NamedPropertiesMap, err = render.StandardSetNamedProperties(properties, component.NamedPropertiesMap, (&c).delegatedSetProperties)
    if err != nil {
Severity: Major
Found in components/barcode/barcode.go and 5 other locations - About 40 mins to fix
components/circle/circle.go on lines 60..68
components/datetime/datetime.go on lines 112..120
components/image/image.go on lines 69..77
components/rectangle/rectangle.go on lines 62..70
components/text/text.go on lines 102..110

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 109.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

func (component *Component) setFontName(value interface{}) error {
    stringVal, ok := value.(string)
    if !ok {
        return fmt.Errorf("error converting %v to string", value)
    }
Severity: Minor
Found in components/text/set.go and 1 other location - About 40 mins to fix
components/datetime/set.go on lines 61..72

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 109.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 6 locations. Consider refactoring.
Open

func (component Component) SetNamedProperties(properties render.NamedProperties) (render.Component, error) {
    c := component
    var err error
    c.NamedPropertiesMap, err = render.StandardSetNamedProperties(properties, component.NamedPropertiesMap, (&c).delegatedSetProperties)
    if err != nil {
Severity: Major
Found in components/datetime/datetime.go and 5 other locations - About 40 mins to fix
components/barcode/barcode.go on lines 82..90
components/circle/circle.go on lines 60..68
components/image/image.go on lines 69..77
components/rectangle/rectangle.go on lines 62..70
components/text/text.go on lines 102..110

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 109.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method MockCanvas.Text has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

func (m *MockCanvas) Text(text string, start image.Point, typeFace font.Face, colour color.Color, maxWidth int) (Canvas, error) {
Severity: Minor
Found in render/mockcanvas.go - About 35 mins to fix

    Method MockCanvas.TryText has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

    func (m *MockCanvas) TryText(text string, start image.Point, typeFace font.Face, colour color.Color, maxWidth int) (bool, int) {
    Severity: Minor
    Found in render/mockcanvas.go - About 35 mins to fix

      Method ImageCanvas.Rectangle has 5 return statements (exceeds 4 allowed).
      Confirmed

      func (canvas ImageCanvas) Rectangle(topLeft image.Point, width, height int, colour color.Color) (Canvas, error) {
          c := canvas
          if width <= 0 && height <= 0 {
              return canvas, errors.New("invalid width and height")
          } else if width <= 0 {
      Severity: Major
      Found in render/primitives.go - About 35 mins to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            draw.DrawMask(c.Image, image.Rect(start.X, start.Y, start.X+width, start.Y+height), image.NewUniform(dataColour), image.ZP, blackAndWhiteMask{bw: encodedBarcode, bColour: color.Opaque, wColour: color.Transparent}, boundRect.Min, draw.Over)
        Severity: Minor
        Found in render/barcode.go and 1 other location - About 30 mins to fix
        render/barcode.go on lines 166..166

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 102.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            draw.DrawMask(c.Image, image.Rect(start.X, start.Y, start.X+width, start.Y+height), image.NewUniform(backgroundColour), image.ZP, blackAndWhiteMask{bw: encodedBarcode, bColour: color.Transparent, wColour: color.Opaque}, boundRect.Min, draw.Over)
        Severity: Minor
        Found in render/barcode.go and 1 other location - About 30 mins to fix
        render/barcode.go on lines 167..167

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 102.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

        func (component *Component) setTopLeft(name string, value interface{}) (err error) {
            if name == "topLeftX" {
                component.TopLeft.X, err = cutils.SetInt(value)
                return err
            }
        Severity: Minor
        Found in components/barcode/set.go and 2 other locations - About 30 mins to fix
        components/datetime/set.go on lines 116..123
        components/text/set.go on lines 99..106

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 101.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

        func (component *Component) setStart(name string, value interface{}) (err error) {
            if name == "startX" {
                component.Start.X, err = cutils.SetInt(value)
                return err
            }
        Severity: Minor
        Found in components/text/set.go and 2 other locations - About 30 mins to fix
        components/barcode/set.go on lines 87..94
        components/datetime/set.go on lines 116..123

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 101.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

        func (component *Component) setStart(name string, value interface{}) (err error) {
            if name == "startX" {
                component.Start.X, err = cutils.SetInt(value)
                return err
            }
        Severity: Minor
        Found in components/datetime/set.go and 2 other locations - About 30 mins to fix
        components/barcode/set.go on lines 87..94
        components/text/set.go on lines 99..106

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 101.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Your code does not pass gofmt in 2 places. Go fmt your code!
        Open

        package render
        Severity: Minor
        Found in render/conditional.go by gofmt
        Severity
        Category
        Status
        Source
        Language