MailOnline/flashVPAID

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Showing 26 of 26 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const ALL_VPAID_METHODS = ['loadAdUnit', 'unloadAdUnit'].concat(Object.getOwnPropertyNames(IVPAIDAdUnit.prototype).filter(function (property) {
    return ['constructor'].indexOf(property) === -1;
}));
Severity: Minor
Found in test/testHelper.js and 1 other location - About 35 mins to fix
js/VPAIDAdUnit.js on lines 4..6

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            let flashVPAID = new VPAIDFLASHClient(flashWrapper1, function (err, result) {
                assert.isNotNull(err);
                assert.match(err.message, /^swfobject failed to create/);
            });
Severity: Minor
Found in test/unit/VPAIDFLASHClient.spec.js and 2 other locations - About 35 mins to fix
test/integration/VPAIDFLASHClient.spec.js on lines 26..29
test/unit/VPAIDFLASHClient.spec.js on lines 63..66

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            let flashVPAID = new VPAIDFLASHClient(flashWrapper1, function (err, result) {
                assert.isNotNull(err);
                assert.match(err.message, /^user don't support flash/);
            });
Severity: Minor
Found in test/unit/VPAIDFLASHClient.spec.js and 2 other locations - About 35 mins to fix
test/integration/VPAIDFLASHClient.spec.js on lines 26..29
test/unit/VPAIDFLASHClient.spec.js on lines 78..81

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

        let vpaid = new VPAIDFLASHClient(elNotInDOM, function (err, result) {
            assert.isNotNull(err);
            assert.match(err.message, /^swfobject failed to create/);
        });
Severity: Minor
Found in test/integration/VPAIDFLASHClient.spec.js and 2 other locations - About 35 mins to fix
test/unit/VPAIDFLASHClient.spec.js on lines 63..66
test/unit/VPAIDFLASHClient.spec.js on lines 78..81

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function VPAID_FLASH_HANDLER has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

window[VPAID_FLASH_HANDLER] = (flashID, typeID, typeName, callbackID, error, data) => {
    let instance = registry.getInstanceByID(flashID);
    if (!instance) return;
    if (typeName === 'handShake') {
        instance._handShake(error, data);
Severity: Minor
Found in js/jsFlashBridge.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function loadAdUnit has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    loadAdUnit(adURL, callback) {
        $throwIfDestroyed.call(this);

        if (this._adUnit) {
            this._destroyAdUnit();
Severity: Minor
Found in js/VPAIDFLASHClient.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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