Showing 87 of 87 total issues
Method assert_index
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def assert_index(manager_uuid, ref)
# TODO(lsmola) do we need some production logging too? Maybe the refresh log level could drive this
# Let' do this really slick development and test env, but disable for production, since the checks are pretty
# slow.
return unless inventory_collection.assert_graph_integrity
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for save! is too high. [12/11] Open
def save!(association)
attributes_index = {}
inventory_objects_index = {}
inventory_collection.each do |inventory_object|
attributes = inventory_object.attributes(inventory_collection)
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method assign_only_newest
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def assign_only_newest(full_row_version_attr, partial_row_version_attr, attributes, data, k, v)
# If timestamps are in play, we will set only attributes that are newer
specific_attr_timestamp = attributes[partial_row_version_attr].try(:[], k)
specific_data_timestamp = data[partial_row_version_attr].try(:[], k)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(inventory_collection)
@inventory_collection = inventory_collection
# TODO(lsmola) do I need to reload every time? Also it should be enough to clear the associations.
inventory_collection.parent&.reload
@association = inventory_collection.db_collection_for_comparison
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Method assign_attributes
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def assign_attributes(attributes)
attributes.each do |k, v|
# We don't want timestamps or resource versions to be overwritten here, since those are driving the conditions
next if %i[resource_timestamps resource_timestamps_max resource_timestamp].include?(k)
next if %i[resource_counters resource_counters_max resource_counter].include?(k)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save!
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def save!(association)
attributes_index = {}
inventory_objects_index = {}
inventory_collection.each do |inventory_object|
attributes = inventory_object.attributes(inventory_collection)
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Method save!
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
def save!(association)
attributes_index = {}
inventory_objects_index = {}
all_attribute_keys = Set.new + inventory_collection.batch_extra_attributes
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Method friendly_unique_node_names
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def friendly_unique_node_names
node_names = {}
# Try to use shorter .name method that InventoryCollection has.
nodes.group_by { |n| n.respond_to?(:name) ? n.name.to_s : n.to_s }.each do |base_name, ns|
ns.each_with_index do |n, i|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convert_to_dag!
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def convert_to_dag!(nodes, feedback_edge_set)
new_nodes = []
inventory_collection_transformations = {}
nodes.each do |inventory_collection|
feedback_dependencies = feedback_edge_set.select { |e| e.second == inventory_collection }.map(&:first)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method map_ids_to_inventory_objects
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def map_ids_to_inventory_objects(indexed_inventory_objects, all_attribute_keys, hashes, result, on_conflict:)
if on_conflict == :do_nothing
# TODO(lsmola) is the comment below still accurate? We will update some partial rows, the actual skeletal
# precreate will still do nothing.
# For ON CONFLICT DO NOTHING, we need to always fetch the records plus the attribute_references. This path
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Method initialize
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(properties = {})
init_basic_properties(properties[:association],
properties[:model_class],
properties[:name],
properties[:parent])
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Method allowed_properties
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.allowed_properties
%i[
all_manager_uuids
arel
association
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Method init_flags
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def init_flags(complete, create_only, check_changed,
update_only, use_ar_object, targeted,
assert_graph_integrity)
@complete = complete.nil? ? true : complete
@create_only = create_only.nil? ? false : create_only
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method batch_iterator
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def batch_iterator(association)
if pure_sql_records_fetching
# Building fast iterator doing pure SQL query and therefore avoiding redundant creation of AR objects. The
# iterator responds to find_in_batches, so it acts like the AR relation. For targeted refresh, the association
# can already be ApplicationRecordIterator, so we will skip that.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method attributes_with_keys
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def attributes_with_keys(inventory_collection_scope = nil, all_attribute_keys = [], inventory_object = nil)
# We should explicitly pass a scope, since the inventory_object can be mapped to more InventoryCollections with
# different blacklist and whitelist. The generic code always passes a scope.
inventory_collection_scope ||= inventory_collection
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Method lazy_find
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def lazy_find(manager_uuid = nil, opts = {}, ref: primary_index_ref, key: nil, default: nil, transform_nested_lazy_finds: false, **manager_uuid_hash)
# TODO(lsmola) also, it should be enough to have only 1 find method, everything can be lazy, until we try to
# access the data
ref = opts[:ref] if opts.key?(:ref)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def initialize(inventory_collection)
@inventory_collection = inventory_collection
# TODO(lsmola) do I need to reload every time? Also it should be enough to clear the associations.
inventory_collection.parent&.reload
@association = inventory_collection.db_collection_for_comparison
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transform_nested_secondary_indexes!
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def transform_nested_secondary_indexes!(depth = 0)
raise "Nested references are too deep!" if depth > 20
keys.each do |x|
attr = full_reference[x]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method attributes
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def attributes(inventory_collection_scope = nil)
# We should explicitly pass a scope, since the inventory_object can be mapped to more InventoryCollections with
# different blacklist and whitelist. The generic code always passes a scope.
inventory_collection_scope ||= inventory_collection
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Method traverse_dependecies
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def traverse_dependecies(traversed_nodes, starting_node, current_node, edges, dependencies, escalation)
dependencies.each do |node_edge|
node = node_edge.first
traversed_nodes << node
if traversed_nodes.include?(starting_node)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"