ManageIQ/manageiq-providers-vmware

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Showing 127 of 127 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                        {
                          :component    => "select",
                          :id           => "endpoints.default.verify_ssl",
                          :name         => "endpoints.default.verify_ssl",
                          :label        => _("SSL verification"),
Severity: Minor
Found in app/models/manageiq/providers/vmware/infra_manager.rb and 1 other location - About 35 mins to fix
app/models/manageiq/providers/vmware/container_manager.rb on lines 98..115

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 36.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    def vm_create_evm_snapshot(vm, options = {})
      defaults = {
        :quiesce            => "false",
        :wait               => true,
        :free_space_percent => ::Settings.snapshots.create_free_percent
Severity: Minor
Found in app/models/manageiq/providers/vmware/infra_manager.rb and 1 other location - About 35 mins to fix
app/models/manageiq/providers/vmware/infra_manager.rb on lines 567..574

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 36.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    def vm_remove_snapshot(vm, options = {})
      defaults = {
        :subTree            => "false",
        :wait               => true,
        :free_space_percent => ::Settings.snapshots.remove_free_percent
Severity: Minor
Found in app/models/manageiq/providers/vmware/infra_manager.rb and 1 other location - About 35 mins to fix
app/models/manageiq/providers/vmware/infra_manager.rb on lines 557..564

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 36.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def vim_enable_vmotion(device = nil)
    with_provider_object do |vim_host|
      vnm      = vim_host.hostVirtualNicManager
      device ||= vnm.candidateVnicsByType("vmotion").first.device rescue nil
      _log.info "Invoking for device=<#{device}>"
Severity: Minor
Found in app/models/manageiq/providers/vmware/infra_manager/host_esx.rb and 1 other location - About 35 mins to fix
app/models/manageiq/providers/vmware/infra_manager/host_esx.rb on lines 106..111

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 36.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method parse_virtual_machine_networks has a Cognitive Complexity of 13 (exceeds 11 allowed). Consider refactoring.
Open

    def parse_virtual_machine_networks(_vm, props, hardware, guest_devices)
      summary_guest = props.fetch_path(:summary, :guest)
      return if summary_guest.nil?

      hostname = summary_guest[:hostName]

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method get_array_entry has a Cognitive Complexity of 13 (exceeds 11 allowed). Consider refactoring.
Open

  def get_array_entry(array, key)
    return nil, nil unless array.kind_of?(Array)

    array.each_index do |n|
      array_entry = array[n]

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method has too many optional parameters. [6/3]
Open

  def raw_relocate(host, pool = nil, datastore = nil, disk_transform = nil, transform = nil, priority = "defaultPriority", disk = nil)
    raise _("Unable to relocate VM: Specified Host is not a valid object") if host && !host.kind_of?(Host)
    if pool && !pool.kind_of?(ResourcePool)
      raise _("Unable to relocate VM: Specified Resource Pool is not a valid object")
    end

Checks for methods with too many parameters.

The maximum number of parameters is configurable. Keyword arguments can optionally be excluded from the total count, as they add less complexity than positional or optional parameters.

Any number of arguments for initialize method inside a block of Struct.new and Data.define like this is always allowed:

Struct.new(:one, :two, :three, :four, :five, keyword_init: true) do
  def initialize(one:, two:, three:, four:, five:)
  end
end

This is because checking the number of arguments of the initialize method does not make sense.

NOTE: Explicit block argument &block is not counted to prevent erroneous change that is avoided by making block argument implicit.

Example: Max: 3

# good
def foo(a, b, c = 1)
end

Example: Max: 2

# bad
def foo(a, b, c = 1)
end

Example: CountKeywordArgs: true (default)

# counts keyword args towards the maximum

# bad (assuming Max is 3)
def foo(a, b, c, d: 1)
end

# good (assuming Max is 3)
def foo(a, b, c: 1)
end

Example: CountKeywordArgs: false

# don't count keyword args towards the maximum

# good (assuming Max is 3)
def foo(a, b, c, d: 1)
end

This cop also checks for the maximum number of optional parameters. This can be configured using the MaxOptionalParameters config option.

Example: MaxOptionalParameters: 3 (default)

# good
def foo(a = 1, b = 2, c = 3)
end

Example: MaxOptionalParameters: 2

# bad
def foo(a = 1, b = 2, c = 3)
end

Method parse_host_system_host_networks has a Cognitive Complexity of 13 (exceeds 11 allowed). Consider refactoring.
Open

    def parse_host_system_host_networks(_host, hardware, props)
      network = props.fetch_path(:config, :network)
      return if network.nil?

      vnics = Array(network[:consoleVnic]) + Array(network[:vnic])

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method get_network_device has a Cognitive Complexity of 13 (exceeds 11 allowed). Consider refactoring.
Open

  def get_network_device(vimVm, _vmcs, _vim = nil, vlan = nil)
    svm = source
    nic = svm.hardware.nil? ? nil : svm.hardware.nics.first
    unless nic.nil?
      # if passed a vlan, validate that the target host supports it.

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      vDev.connectable = VimHash.new('VirtualDeviceConnectInfo') do |con|
        con.allowGuestControl = get_config_spec_value(network, 'true', nil, [:connectable, :allowguestcontrol])
        con.startConnected    = get_config_spec_value(network, 'true', nil, [:connectable, :startconnected])
        con.connected         = get_config_spec_value(network, 'true', nil, [:connectable, :connected])
app/models/manageiq/providers/vmware/infra_manager/provision/configuration/disk.rb on lines 91..94

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 35.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method vapp_networks has a Cognitive Complexity of 13 (exceeds 11 allowed). Consider refactoring.
Open

  def vapp_networks
    return @vapp_networks if @vapp_networks.any?

    @vapp_networks = vapps.each_with_object([]) do |vapp, res|
      fetch_network_configurations_for_vapp(vapp.id).map do |net_conf|
Severity: Minor
Found in app/models/manageiq/providers/vmware/inventory/collector.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method build_config_spec_advanced_lan has a Cognitive Complexity of 13 (exceeds 11 allowed). Consider refactoring.
Open

  def build_config_spec_advanced_lan(network, vnicDev, vmcs)
    # A DistributedVirtualPortgroup name is unique in a datacenter so look for a Lan with this name
    # on all switches in the cluster
    hosts = dest_cluster.try(:hosts) || dest_host
    lan = Lan.find_by(:name => network[:network], :switch_id => HostSwitch.where(:host_id => hosts).pluck(:switch_id))

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        vDev.connectable = VimHash.new("VirtualDeviceConnectInfo") do |con|
          con.allowGuestControl = get_config_spec_value(disk, 'false', nil, [:connectable, :allowguestcontrol])
          con.startConnected    = get_config_spec_value(disk, 'true',  nil, [:connectable, :startconnected])
          con.connected         = get_config_spec_value(disk, 'true',  nil, [:connectable, :connected])
app/models/manageiq/providers/vmware/infra_manager/provision/configuration/network.rb on lines 111..114

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 35.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    add_device_config_spec(vmcs, VirtualDeviceConfigSpecOperation::Edit) do |vdcs|
      vdcs.device = VimHash.new("VirtualDisk") do |dev|
        dev.key           = device.key
        dev.capacityInKB  = new_capacity_in_kb
        dev.controllerKey = device.controllerKey
app/models/manageiq/providers/vmware/infra_manager/provision/configuration/disk.rb on lines 113..119

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 33.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    case hardware.virtual_hw_version
    when "04"       then 4
    when "07"       then 8
    when "08"       then 32
    when "09", "10" then 64
app/models/manageiq/providers/vmware/infra_manager/vm/reconfigure.rb on lines 25..33

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 33.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      add_device_config_spec(vmcs, VirtualDeviceConfigSpecOperation::Edit) do |vdcs|
        vdcs.device = VimHash.new("VirtualDisk") do |dev|
          dev.key           = device.key
          dev.capacityInKB  = new_capacity_in_kb
          dev.controllerKey = device.controllerKey
app/models/manageiq/providers/vmware/infra_manager/vm/reconfigure.rb on lines 343..349

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 33.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    case hardware.virtual_hw_version
    when "04"       then 1
    when "07"       then 8
    when "08"       then 32
    when "09", "10" then 64
app/models/manageiq/providers/vmware/infra_manager/vm/reconfigure.rb on lines 12..20

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 33.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid parameter lists longer than 5 parameters. [7/5]
Open

  def raw_relocate(host, pool = nil, datastore = nil, disk_transform = nil, transform = nil, priority = "defaultPriority", disk = nil)

Checks for methods with too many parameters.

The maximum number of parameters is configurable. Keyword arguments can optionally be excluded from the total count, as they add less complexity than positional or optional parameters.

Any number of arguments for initialize method inside a block of Struct.new and Data.define like this is always allowed:

Struct.new(:one, :two, :three, :four, :five, keyword_init: true) do
  def initialize(one:, two:, three:, four:, five:)
  end
end

This is because checking the number of arguments of the initialize method does not make sense.

NOTE: Explicit block argument &block is not counted to prevent erroneous change that is avoided by making block argument implicit.

Example: Max: 3

# good
def foo(a, b, c = 1)
end

Example: Max: 2

# bad
def foo(a, b, c = 1)
end

Example: CountKeywordArgs: true (default)

# counts keyword args towards the maximum

# bad (assuming Max is 3)
def foo(a, b, c, d: 1)
end

# good (assuming Max is 3)
def foo(a, b, c: 1)
end

Example: CountKeywordArgs: false

# don't count keyword args towards the maximum

# good (assuming Max is 3)
def foo(a, b, c, d: 1)
end

This cop also checks for the maximum number of optional parameters. This can be configured using the MaxOptionalParameters config option.

Example: MaxOptionalParameters: 3 (default)

# good
def foo(a = 1, b = 2, c = 3)
end

Example: MaxOptionalParameters: 2

# bad
def foo(a = 1, b = 2, c = 3)
end

Avoid parameter lists longer than 5 parameters. [7/5]
Open

  def initialize(ems, endpoint, authentication, settings, messaging, logger, page_size = 20)

Checks for methods with too many parameters.

The maximum number of parameters is configurable. Keyword arguments can optionally be excluded from the total count, as they add less complexity than positional or optional parameters.

Any number of arguments for initialize method inside a block of Struct.new and Data.define like this is always allowed:

Struct.new(:one, :two, :three, :four, :five, keyword_init: true) do
  def initialize(one:, two:, three:, four:, five:)
  end
end

This is because checking the number of arguments of the initialize method does not make sense.

NOTE: Explicit block argument &block is not counted to prevent erroneous change that is avoided by making block argument implicit.

Example: Max: 3

# good
def foo(a, b, c = 1)
end

Example: Max: 2

# bad
def foo(a, b, c = 1)
end

Example: CountKeywordArgs: true (default)

# counts keyword args towards the maximum

# bad (assuming Max is 3)
def foo(a, b, c, d: 1)
end

# good (assuming Max is 3)
def foo(a, b, c: 1)
end

Example: CountKeywordArgs: false

# don't count keyword args towards the maximum

# good (assuming Max is 3)
def foo(a, b, c, d: 1)
end

This cop also checks for the maximum number of optional parameters. This can be configured using the MaxOptionalParameters config option.

Example: MaxOptionalParameters: 3 (default)

# good
def foo(a = 1, b = 2, c = 3)
end

Example: MaxOptionalParameters: 2

# bad
def foo(a = 1, b = 2, c = 3)
end

Similar blocks of code found in 3 locations. Consider refactoring.
Open

                    {
                      :component    => 'protocol-selector',
                      :id           => 'vmrc_console',
                      :name         => 'vmrc_console',
                      :skipSubmit   => true,
Severity: Minor
Found in app/models/manageiq/providers/vmware/infra_manager.rb and 2 other locations - About 25 mins to fix
app/models/manageiq/providers/vmware/cloud_manager.rb on lines 128..145
app/models/manageiq/providers/vmware/infra_manager.rb on lines 193..210

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 30.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Severity
Category
Status
Source
Language