ManageIQ/manageiq-ui-classic

View on GitHub

Showing 18,390 of 18,390 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    "actions": [
        {
            "name": "edit",
            "method": "post",
            "href": "http://localhost:3001/api/service_templates/148"
Severity: Major
Found in app/javascript/spec/ansible-edit-catalog-form/mockdata.js and 1 other location - About 6 hrs to fix
app/javascript/spec/ansible-edit-catalog-form/mockdata.js on lines 1381..1427

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 159.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    "actions": [
        {
            "name": "edit",
            "method": "post",
            "href": "http://localhost:3001/api/service_templates/148"
Severity: Major
Found in app/javascript/spec/ansible-edit-catalog-form/mockdata.js and 1 other location - About 6 hrs to fix
app/javascript/spec/ansible-edit-catalog-form/mockdata.js on lines 1507..1553

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 159.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

File menus.rb has 574 lines of code (exceeds 400 allowed). Consider refactoring.
Open

module ReportController::Menus
  extend ActiveSupport::Concern

  def get_tree_data
    # build tree for selected role in left div of the right cell
Severity: Major
Found in app/controllers/report_controller/menus.rb - About 6 hrs to fix

Class InfraNetworkingController has 45 methods (exceeds 20 allowed). Consider refactoring.
Open

class InfraNetworkingController < ApplicationController
  before_action :check_privileges
  before_action :get_session_data

  after_action :cleanup_action
Severity: Minor
Found in app/controllers/infra_networking_controller.rb - About 6 hrs to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const valueFromHelpers = {
  recordId: [12],
  requestId: 'new',
  roles: {
    allowMemoryChange: true,
Severity: Major
Found in app/javascript/spec/reconfigure-vm-form/data.js and 1 other location - About 6 hrs to fix
app/javascript/spec/reconfigure-vm-form/data.js on lines 78..125

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 158.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const valueFromHelpersThree = {
  recordId: [12],
  requestId: 'new',
  roles: {
    allowMemoryChange: true,
Severity: Major
Found in app/javascript/spec/reconfigure-vm-form/data.js and 1 other location - About 6 hrs to fix
app/javascript/spec/reconfigure-vm-form/data.js on lines 1..48

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 158.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function createSchema has 153 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const createSchema = (edit, ems, initialValues, state, setState, familyId, setFamilyId) => {
  let emsId = state.ems_id;
  let providerCapabilities;
  if (initialValues && initialValues.ems_id) {
    emsId = initialValues.ems_id;

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                "ManageIQ::Providers::Awx::AutomationManager::OpenstackCredential": {
                    "type": "cloud",
                    "label": "OpenStack",
                    "attributes": {
                        "userid": {
Severity: Major
Found in app/javascript/spec/ansible-edit-catalog-form/mockdata.js and 1 other location - About 6 hrs to fix
app/javascript/spec/ansible-edit-catalog-form/mockdata.js on lines 3410..3446

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 157.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                "ManageIQ::Providers::AnsibleTower::AutomationManager::OpenstackCredential": {
                    "type": "cloud",
                    "label": "OpenStack",
                    "attributes": {
                        "userid": {
Severity: Major
Found in app/javascript/spec/ansible-edit-catalog-form/mockdata.js and 1 other location - About 6 hrs to fix
app/javascript/spec/ansible-edit-catalog-form/mockdata.js on lines 3086..3122

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 157.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Cyclomatic complexity for prov_get_form_vars is too high. [49/11]
Open

  def prov_get_form_vars
    if params[:ids_checked] # User checked/unchecked a tree node
      ids = params[:ids_checked]
      # for some reason if tree is not expanded clicking on radiobuttons this.getAllChecked() sends up extra blanks
      @edit.store_path(:new, tag_symbol_for_workflow, ids.select(&:present?).collect(&:to_i))

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Method protect has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring.
Open

  def protect
    @display  = nil
    @edit     = session[:edit]

    if params[:check] # Item was checked/unchecked
Severity: Minor
Found in app/controllers/application_controller/policy_support.rb - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method replace_right_cell has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring.
Open

  def replace_right_cell(options = {})
    nodetype, replace_trees = options.values_at(:nodetype, :replace_trees)
    replace_trees = @replace_trees if @replace_trees # get_node_info might set this
    # FIXME

Severity: Minor
Found in app/controllers/pxe_controller.rb - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

UtilizationMemoryDonutChart.propTypes = {
  data: PropTypes.objectOf(PropTypes.any).isRequired,
  config: PropTypes.shape({
    legendLeftText: PropTypes.string.isRequired,
    availableof: PropTypes.string.isRequired,
app/javascript/components/provider-dashboard-charts/provider-dashboard-utilization-chart/utilizationDonutChart.js on lines 112..124

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 155.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

UtilizationDonutChart.propTypes = {
  data: PropTypes.objectOf(PropTypes.any).isRequired,
  config: PropTypes.shape({
    legendLeftText: PropTypes.string.isRequired,
    availableof: PropTypes.string.isRequired,
app/javascript/components/provider-dashboard-charts/provider-dashboard-utilization-chart/utilizationMemoryDonutChart.js on lines 110..122

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 155.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method settings_get_form_vars has 149 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def settings_get_form_vars
    settings_load_edit
    return unless @edit

    @in_a_form = true
Severity: Major
Found in app/controllers/ops_controller/settings/common.rb - About 5 hrs to fix

Method replace_right_cell has 148 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def replace_right_cell(options = {})
    if params[:action] == 'x_history'
      # Making selected checkboxes array empty when compare cancel is clicked
      params[:miq_grid_checks] = []
    end
Severity: Major
Found in app/controllers/vm_common.rb - About 5 hrs to fix

Function ReconfigureVmForm has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring.
Open

const ReconfigureVmForm = ({
  recordId, requestId, roles, options, memory,
}) => {
  const [data, setData] = useState({
    initialValues: {},
Severity: Minor
Found in app/javascript/components/reconfigure-vm-form/index.jsx - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method perf_chart_chooser has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring.
Open

  def perf_chart_chooser
    assert_privileges("perf_reload")
    @record = identify_tl_or_perf_record
    @perf_record = @record.kind_of?(MiqServer) ? @record.vm : @record # Use related server vm record

Severity: Minor
Found in app/controllers/application_controller/performance.rb - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method exp_remove has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring.
Open

  def exp_remove(exp, token)
    return true if exp[:token] && exp[:token] == token # If the token matches

    # Tell caller to remove me
    keepkey, keepval, deletekey = nil                  # Holders for key, value pair to keep and key to delete
Severity: Minor
Found in app/controllers/application_controller/filter.rb - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ab_button_add has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring.
Open

  def ab_button_add
    assert_privileges("ab_button_new")
    @sb[:active_tab] = "ab_options_tab"
    @resolve = session[:resolve]
    name = @edit[:new][:instance_name].presence || @edit[:new][:other_name]
Severity: Minor
Found in app/controllers/application_controller/buttons.rb - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Severity
Category
Status
Source
Language