ManageIQ/manageiq-ui-classic

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Cyclomatic complexity for settings_get_form_vars is too high. [100/11]
Open

  def settings_get_form_vars
    settings_load_edit
    return unless @edit

    @in_a_form = true

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

File report_controller.rb has 814 lines of code (exceeds 400 allowed). Consider refactoring.
Open

require 'yaml'

class ReportController < ApplicationController
  DEFAULT_SORT_COLUMN_NUMBER = 2
  DEFAULT_SORT_ORDER = "DESC".freeze
Severity: Major
Found in app/controllers/report_controller.rb - About 1 day to fix

Function MiqTableCell has a Cognitive Complexity of 74 (exceeds 5 allowed). Consider refactoring.
Open

const MiqTableCell = ({
  cell, onCellClick, row, truncate,
}) => {
  const [confirm, setConfirm] = useState(false);

Severity: Minor
Found in app/javascript/components/miq-data-table/miq-table-cell.jsx - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const singleTags = [
  {
    description: 'Name veryyyyyveryyyy loooong nameeeeeeee',
    id: 1,
    singleValue: true,
Severity: Major
Found in app/javascript/tagging/stories/tagging.stories.js and 1 other location - About 1 day to fix
app/javascript/tagging/stories/tagging.stories.js on lines 12..80

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 267.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const tags = [
  {
    description: 'Name veryyyyyveryyyy loooong namee',
    id: 1,
    singleValue: true,
Severity: Major
Found in app/javascript/tagging/stories/tagging.stories.js and 1 other location - About 1 day to fix
app/javascript/tagging/stories/tagging.stories.js on lines 81..149

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 267.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method button has a Cognitive Complexity of 73 (exceeds 5 allowed). Consider refactoring.
Open

    def button
      @edit = session[:edit] # Restore @edit for adv search box

      params[:display] = @display if ["vms", "hosts", 'host_aggregates', "storages", "instances", "images", "orchestration_stacks"].include?(@display) # Were we displaying vms/hosts/storages
      params[:page] = @current_page unless @current_page.nil? # Save current page for list refresh
Severity: Minor
Found in app/controllers/mixins/ems_common.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity for update_from_expression_editor is too high. [95/11]
Open

    def update_from_expression_editor(params)
      if params[:chosen_typ] && params[:chosen_typ] != exp_typ
        change_exp_typ(params[:chosen_typ])
      else
        case exp_typ

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const cancelDisconnectDrives = (row, data, setData) => {
  const { id } = row;
  const index = id.substring(5);
  const datatableData = data.dataTable.drives;
  datatableData[index].filename = datatableData[index].disconnect_filename;
app/javascript/components/reconfigure-vm-form/helpers/drive.js on lines 4..32

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 264.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const cancelConnectDrives = (row, data, setData) => {
  const { id } = row;
  const index = id.substring(5);
  const datatableData = data.dataTable.drives;
  datatableData[index].filename = datatableData[index].old_filename;
app/javascript/components/reconfigure-vm-form/helpers/drive.js on lines 35..63

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 264.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method settings_form_field_changed has a Cognitive Complexity of 72 (exceeds 5 allowed). Consider refactoring.
Open

  def settings_form_field_changed
    assert_privileges("ops_settings")

    settings_get_form_vars
    return unless @edit
Severity: Minor
Found in app/controllers/ops_controller/settings/common.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ab_get_node_info has a Cognitive Complexity of 71 (exceeds 5 allowed). Consider refactoring.
Open

  def ab_get_node_info(node)
    @nodetype = node.split("_")
    nodeid = node.split("-")

    # initializing variables to hold data for selected node
Severity: Minor
Found in app/controllers/miq_ae_customization_controller/custom_buttons.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if (direction === 'DESC') {
          temp.sort((x, y) => {
            if (x.severity.text.toLowerCase() < y.severity.text.toLowerCase()) { return -1; }
            if (x.severity.text.toLowerCase() > y.severity.text.toLowerCase()) { return 1; }
            return 0;
app/javascript/components/data-tables/requests-table/index.jsx on lines 58..72

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 259.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if (direction === 'DESC') {
          temp.sort((x, y) => {
            if (x.message.text.toLowerCase() < y.message.text.toLowerCase()) { return -1; }
            if (x.message.text.toLowerCase() > y.message.text.toLowerCase()) { return 1; }
            return 0;
app/javascript/components/data-tables/requests-table/index.jsx on lines 36..50

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 259.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  if (buttonTitle === __('Minimize')) {
    document.getElementById(`dd_w${widgetId}_box`).style.display = 'none';
    menuItems.forEach((button) => {
      if (button.props.title === __('Minimize')) {
        const newButton = (
app/javascript/components/dashboard-widgets/widget-wrapper/helper.jsx on lines 117..144

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 259.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  if (buttonTitle === __('Maximize')) {
    document.getElementById(`dd_w${widgetId}_box`).style.display = 'block';
    menuItems.forEach((button) => {
      if (button.props.title === __('Maximize')) {
        const newButton = (
app/javascript/components/dashboard-widgets/widget-wrapper/helper.jsx on lines 88..115

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 259.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

File ci_processing.rb has 775 lines of code (exceeds 400 allowed). Consider refactoring.
Open

module ApplicationController::CiProcessing
  extend ActiveSupport::Concern

  included do
    include Mixins::Actions::VmActions::Ownership
Severity: Major
Found in app/controllers/application_controller/ci_processing.rb - About 1 day to fix

Method data_for_breadcrumbs has a Cognitive Complexity of 69 (exceeds 5 allowed). Consider refactoring.
Open

    def data_for_breadcrumbs(controller_options = {})
      options = breadcrumbs_options || {}
      options[:record_info] ||= (@record || {})
      options[:record_title] ||= :name
      options[:not_tree] ||= false
Severity: Minor
Found in app/controllers/mixins/breadcrumbs_mixin.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method button has 270 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def button
      @edit = session[:edit] # Restore @edit for adv search box

      params[:display] = @display if ["vms", "hosts", 'host_aggregates', "storages", "instances", "images", "orchestration_stacks"].include?(@display) # Were we displaying vms/hosts/storages
      params[:page] = @current_page unless @current_page.nil? # Save current page for list refresh
Severity: Major
Found in app/controllers/mixins/ems_common.rb - About 1 day to fix

Function aeMethodFormController has 268 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function aeMethodFormController($http, $scope, aeMethodFormId, currentRegion, miqService, playbookReusableCodeMixin, location, API) {
  var vm = this;
  var init = function() {
    vm.aeMethodModel = {
      name: '',
Severity: Major
Found in app/javascript/angular/miq_ae_class/ae_method_form_controller.js - About 1 day to fix

Cyclomatic complexity for replace_right_cell is too high. [86/11]
Open

  def replace_right_cell(options = {})
    @explorer = true
    action = options[:action]
    replace_trees = options[:replace_trees] || []
    get_node_info unless @in_a_form

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6
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